Mini 1148 -- Spare Me Mafia (Game Over)


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Mini 1148 -- Spare Me Mafia (Game Over)

Post Post #0 (isolation #0) » Wed Mar 30, 2011 6:50 pm

Post by RedCoyote »

S
pare
M
e
M
afia


Image


Mafia has been described as a game of wits, manipulation, and rhetorical artistry. On Mafiascum.net, our game needs no introduction, but in this thread, thirteen contestants will take the game on in a way they never have before. Who will be eliminated, and who will be spared?





Contestants
  • chesskid3
    Apokalyptika
    Fate
    vezokpiraka
    TonyMontana
    Internet Stranger
    Umbrage
    Freewill
    Nachomamma8
    Klazam
    Protoss
    The Mask

    FishytheFish
    Duplicity
Players, Roles, and Resolutions

Spoiler:
Protoss,
Mafia Goon
, was eliminated on day 1.
Fate,
Townie
, was eliminated on day 1.
Klazam,
Townie
, was eliminated on day 1.
Freewill,
Townie
, was eliminated on night 1.
chesskid3,
Angel
, was eliminated on night 1.
Duplicity,
Townie
, was eliminated on day 2.
Nachomamma8,
Mason
, was eliminated on day 2.
Apokalyptika,
Townie
, was eliminated on day 3.
TonyMontana,
Townie
, was eliminated on day 3.
vezokpiraka,
Mason
, was endgame'd on day 3.
FishytheFish,
Treestump
, was endgame'd on day 3.
Internet Stranger,
Devil
, wins the game!
Umbrage,
Mafia Goon
, wins the game!


Important Links
Current Deadline: N/A
Game Status: Game Over
Last edited by RedCoyote on Sat May 07, 2011 7:47 am, edited 10 times in total.
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Post Post #1 (isolation #1) » Thu Mar 31, 2011 12:43 pm

Post by RedCoyote »

Setup Information


Spare Me Mafia will use a closed setup with semi-normal roles.

In this game, lynches (or eliminations) are not decided by whoever has a majority of votes at the end of the day, but by whoever is left without a vote! By voting someone, you're effectively sparing them from elimination. Think of it as a reverse approach to lynching. Everyone still only has one vote, but instead of voting for a player they want lynched, they're voting for players they want to see spared from elimination. All players need at least one spare vote to be spared, but the more spare votes a player has, the less of a chance he stands at getting eliminated.
No player may vote for themselves at any time.


Deadlines are more important than ever before. The days end in two different ways. The day will end either when the deadline hits or when there is only one player remaining without any votes. After one of these two events occur, the game will go into its twilight phase, and all players without votes are then subject to elimination. During the first day, there's a safety threshold of 75%. This means that 75% of the living players must be spared before going into the night phase. This safety threshold will be lowered by at least 5% everyday.

If the players do not meet the safety threshold at the deadline, the game still goes into a twilight phase. All players who are subject to elimination will go through a resolution process, and, if the safety threshold is still not met, then a random anti-town player will be given free rein to secretly spare players of his choice until the threshold is met. Random.org would be used to calculate which player will get this opportunity. Deadline specifics will be discussed in greater detail below.

This is the only theme mechanic present in the game, so please ask me if you have any questions.

Game Rules


Sparing
-
Spare votes must be in bold, clear context (
Spare: RedCoyote
/
Spare: No One
). You may also use vote tags (VOTE: RedCoyote) if your prefer. This is your power; we both want it to be counted fairly, so try to make it so there's no question who you are voting and unvoting. Unvotes are not necessary. There will be no tolerance for vote tricks, so please do not try to play with any technical aspect of this rule. If challenged, I will likely rule against the player responsible for any voting confusion during the game.


Elimination
-
Once there is only one person remaining without a spare vote, the game will go into "twilight", and the fate of the town has effectively been sealed for that day phase. The town, as well as the player who has been eliminated, is welcome to continue to talk until I officially bring the game into the night phase. Only one player may not have any spare votes in order for a traditional elimination to go through.


Deadlines
-
All deadlines are subject to extension should the need arise. This game is using bankable deadlines. All unused days (rounding off to the nearest day) will be "banked" for the following day phase. The Day 1 deadline is set for 14 days, and all following days will be set at 9 days (before adding any banked time). Every day phase may be extended once either by means of a simple majority of players or by my discretion. By contrast, every night phase has a firm 72 hour, or three day, deadline.


Absence, Prods, and Replacements
-
If you are unable to post for a period of longer than 72 hours, please inform me by PM or make it clear in the game thread. All players have a right to know whether or not a player is absent, and any player who informs me of a future absence will be noted as such. Prods will take place at the request of the players in the game as well as at my discretion. If a player receives a prod, they have exactly 24 hours from the time of that prod to show activity before a request for a replacement will be made. At that point, whomever claims the player slot will become the person playing the game.


Night Actions
-
I will accept any and all actions submitted to me pre-night phase. If no night action is submitted to me before the end of the night phase, the player is assumed to have slept through the night, and no action will take place. Standard night action orders are as follows: Roleblocks > Protections > Conversions > Manipulations > Shots > Investigations


Prohibitions
-
To help ensure a fair, balanced, and fun game, it is prohibited to talk to other players outside of this thread unless you are given specific instructions on how to do so. All players who have been eliminated or otherwise removed from the game are prohibited from making any new posts or talking with any of the living players about the game until the game has been declared over. Respecting tradition, "Bah!" posts are expected, but you must respect the boundaries of the game. No player is allowed to post anything game related in their post-death post, so please use common sense when and if you decide to make one. It is prohibited to quote any Mod PMs for any purpose other than to claim or explain one's powers. It is prohibited to use invisible text, small text, or to otherwise edit your post in anyway. It is prohibited to use the color
red
in order to make sure there are no quarrels over what is and isn't an edit that I have made. I will only be using the color
red
in edits. Any form of trolling, misbehavior, or poor sportsmanship will not be tolerated and is hereby prohibited.


Questions and Concerns
-
Do not hesitate in asking me for assistance in understanding any aspect of this game. If anyone spots any mistakes I may have made, please send me a PM. You may expect a response within a maximum of 48 hours. If there is anything else you feel I have not covered, or have not covered adequately, please point it out to me.


Thank you
-
Thanks to SpyreX and bv310 for helping review this game. If anything happens to me, SpyreX has all of the role PMs and who they belong to, and he is the game's official back-up Moderator. Thanks to Cruciare, Vi, Hoopla, and zoraster, as I've stolen general moderation ideas from them to (hopefully) make my games more enjoyable and efficient. Thanks to everyone for signing up, and I hope everyone has a good time.


Townie PM
-
This is an example role PM that may or may not be in this game. There is at least one Townie in this game.

Role PM wrote:Welcome to Spare Me Mafia.

You are a
Townie
. You are sided with the town.

As a Townie, you have no specific abilities during the night. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

You win if the town eliminates all opposing factions.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!
Last edited by RedCoyote on Sat Apr 02, 2011 3:13 am, edited 3 times in total.
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Post Post #2 (isolation #2) » Thu Mar 31, 2011 12:46 pm

Post by RedCoyote »

Pre-Game Status
1) Role PMs being created, randomized, and assigned.

2) Role PMs are now going out. All players may now confirm and ask questions about their role or the game. Players with access to QTs may talk during this period. All players may discuss the game in the thread. The game will begin when I receive at least 11 out of 13 confirmations.

3) Enough confirmations are in, and the game will begin.


Vote Count History
1.0 wrote:
Not Voting
(13) (chesskid3 - Apokalyptika - Fate - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity)

No Safe Votes
(13) (chesskid3 - Apokalyptika - Fate - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity)


Percentage Safe:
0%
of 75% necessary
1.1 wrote:
chesskid3
(1) (TonyMontana)

TonyMontana
(1) (Fate)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

Internet Stranger
(1) (Apokalyptika)

Not Voting
(8) (Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity - chesskid3)

No Safe Votes
(8) (Duplicity - vezokpiraka - Apokalyptika - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish)


Percentage Safe:
38%
of 75% necessary
1.2 wrote:
chesskid3
(1) (TonyMontana)

TonyMontana
(1) (Fate)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

Duplicity
(1) (chesskid3)

Internet Stranger
(1) (Apokalyptika)

Not Voting
(7) (Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity)

No Safe Votes
(7) (vezokpiraka - Apokalyptika - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish)


Percentage Safe:
46%
of 75% necessary
1.3 wrote:
Fate
(2) (vezokpiraka - TonyMontana)

Internet Stranger
(1) (Apokalyptika)

Umbrage
(1) (Internet Stranger)

vezokpiraka
(1) (Freewill)

The Mask
(1) (Nachomamma8)

chesskid3
(1) (Klazam)

TonyMontana
(1) (chesskid3)

Freewill
(1) (Fate)

Not Voting
(4) (Umbrage - The Mask - FishytheFish - Duplicity)

No Safe Votes
(5) (Apokalyptika - Nachomamma8 - Klazam - FishytheFish - Duplicity)


Percentage Safe:
62%
of 75% necessary
1.4 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - TonyMontana)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

vezokpiraka
(1) (Freewill)

The Mask
(1) (Nachomamma8)

TonyMontana
(1) (chesskid3)

Not Voting
(4) (Umbrage - The Mask - FishytheFish - Duplicity)

No Safe Votes
(6) (Apokalyptika - Nachomamma8 - Klazam - FishytheFish - Duplicity - Freewill)


Percentage Safe:
54%
of 75% necessary
1.5 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - TonyMontana)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

vezokpiraka
(1) (Freewill)

The Mask
(1) (Nachomamma8)

TonyMontana
(1) (chesskid3)

Nachomamma8
(1) (The Mask)

Freewill
(1) (Umbrage)

Not Voting
(2) (FishytheFish - Duplicity)

No Safe Votes
(4) (Apokalyptika - Klazam - FishytheFish - Duplicity)


Percentage Safe:
69%
of 75% necessary
1.6 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - TonyMontana)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

vezokpiraka
(1) (Freewill)

The Mask
(1) (Nachomamma8)

Nachomamma8
(1) (The Mask)

Freewill
(1) (Umbrage)

Klazam
(1) (chesskid3)

Not Voting
(2) (FishytheFish - Duplicity)

No Safe Votes
(4) (Apokalyptika - FishytheFish - Duplicity - TonyMontana)


Percentage Safe:
69%
of 75% necessary
1.7 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - Duplicity)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

vezokpiraka
(1) (Freewill)

The Mask
(1) (Nachomamma8)

Nachomamma8
(1) (The Mask)

Freewill
(1) (Umbrage)

FishytheFish
(1) (TonyMontana)

Duplicity
(1) (chesskid3)

Not Voting
(1) (FishytheFish)

No Safe Votes
(3) (Apokalyptika - TonyMontana - Klazam)


Percentage Safe:
77%
of 75% necessary
1.8 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - Duplicity)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

vezokpiraka
(1) (Freewill)

The Mask
(1) (Nachomamma8)

Nachomamma8
(1) (The Mask)

FishytheFish
(1) (TonyMontana)

Duplicity
(1) (chesskid3)

Not Voting
(2) (FishytheFish - Umbrage)

No Safe Votes
(4) (Apokalyptika - TonyMontana - Klazam - Freewill)


Percentage Safe:
69%
of 75% necessary
1.9 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - TonyMontana)

Fate
(1) (vezokpiraka)

Umbrage
(1) (Internet Stranger)

Nachomamma8
(1) (Protoss)

Duplicity
(1) (chesskid3)

Apokalyptika
(1) (Freewill)

vezokpiraka
(1) (Nachomamma8)

TonyMontana
(1) (Duplicity)

Not Voting
(2) (FishytheFish - Umbrage)

No Safe Votes
(4) (Klazam - Freewill - FishytheFish - Protoss)


Percentage Safe:
69%
of 75% necessary
1.10 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (Klazam - TonyMontana)

Umbrage
(1) (Internet Stranger)

Duplicity
(1) (chesskid3)

vezokpiraka
(1) (Nachomamma8)

TonyMontana
(1) (Duplicity)

Nachomamma8
(1) (vezokpiraka)

Fate
(1) (Freewill)

No One
(1) (Protoss)

Not Voting
(2) (FishytheFish - Umbrage)

No Safe Votes
(5) (Klazam - Freewill - FishytheFish - Apokalyptika - Protoss)


Percentage Safe:
62%
of 75% necessary
1.11 wrote:
Internet Stranger
(2) (Apokalyptika - Fate)

chesskid3
(2) (TonyMontana - Klazam)

Fate
(1) (Protoss)

Umbrage
(1) (Internet Stranger)

Duplicity
(1) (chesskid3)

vezokpiraka
(1) (Nachomamma8)

TonyMontana
(1) (Duplicity)

Nachomamma8
(1) (vezokpiraka)

Klazam
(1) (Freewill)

Freewill
(1) (Umbrage)

Not Voting
(1) (FishytheFish)

No Safe Votes
(3) (FishytheFish - Protoss - Apokalyptika)


Percentage Safe:
77%
of 75% necessary
Final Day 1 wrote:
chesskid3
(3) (TonyMontana - Klazam - Protoss)

Internet Stranger
(2) (Apokalyptika - Fate)

Umbrage
(1) (Internet Stranger)

Duplicity
(1) (chesskid3)

vezokpiraka
(1) (Nachomamma8)

TonyMontana
(1) (Duplicity)

Nachomamma8
(1) (vezokpiraka)

Freewill
(1) (Umbrage)

Apokalyptika
(1) (Freewill)

Not Voting
(1) (FishytheFish)

No Safe Votes
(4) (FishytheFish - Protoss - Fate - Klazam)


Percentage Safe:
69%
of 75% necessary

2.0 wrote:
Not Voting
(8) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Nachomamma8 - FishytheFish - Duplicity)

No Safe Votes
(8) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Nachomamma8 - FishytheFish - Duplicity)


Percentage Safe:
0%
of 70% necessary
2.1 wrote:
Nachomamma8
(1) (vezokpiraka)

FishytheFish
(1) (TonyMontana)

vezokpiraka
(1) (Nachomamma8)

Not Voting
(5) (Apokalyptika - Internet Stranger - Umbrage - FishytheFish - Duplicity)

No Safe Votes
(5) (Apokalyptika - TonyMontana - Internet Stranger - Umbrage - Duplicity)


Percentage Safe:
38%
of 70% necessary
2.2 wrote:
Apokalyptika
(2) (Umbrage - Duplicity)

Nachomamma8
(1) (vezokpiraka)

FishytheFish
(1) (TonyMontana)

vezokpiraka
(1) (Nachomamma8)

Umbrage
(1) (Apokalyptika)
[/color]
Not Voting
(2) (Internet Stranger - FishytheFish)

No Safe Votes
(3) (TonyMontana - InternetStranger - Duplicity)


Percentage Safe:
63%
of 70% necessary
2.3 wrote:
Internet Stranger
(2) (Umbrage - Apokalyptika)

Umbrage
(1) (Duplicity)

Nachomamma8
(1) (vezokpiraka)

FishytheFish
(1) (TonyMontana)

vezokpiraka
(1) (Nachomamma8)

Not Voting
(2) (Internet Stranger - FishytheFish)

No Safe Votes
(3) (TonyMontana - Duplicity - Apokalyptika)


Percentage Safe:
63%
of 70% necessary
2.4 wrote:
Internet Stranger
(2) (Umbrage - Apokalyptika)

Umbrage
(1) (Duplicity)

Nachomamma8
(1) (vezokpiraka)

FishytheFish
(1) (TonyMontana)

vezokpiraka
(1) (Nachomamma8)

Not Voting
(2) (Internet Stranger - FishytheFish)

No Safe Votes
(3) (TonyMontana - Duplicity - Apokalyptika)


Percentage Safe:
63%
of 70% necessary
Final Day 2 wrote:
Internet Stranger
(2) (Umbrage - Apokalyptika)

Umbrage
(1) (Duplicity)

FishytheFish
(1) (TonyMontana)

vezokpiraka
(1) (Nachomamma8)

Apokalyptika
(1) (Internet Stranger)

TonyMontana
(1) (vezokpiraka)

Not Voting
(1) (FishytheFish)

No Safe Votes
(2) (Duplicity - Nachomamma8)


Percentage Safe:
75%
of 70% necessary

3.0 wrote:
Not Voting
(6) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - FishytheFish)

No Safe Votes
(6) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - FishytheFish)


Percentage Safe:
0%
of 65% necessary
3.1 wrote:
Apokalyptika
(1) (vezokpiraka)

vezokpiraka
(1) (Apokalyptika)

Not Voting
(4) (TonyMontana - Internet Stranger - Umbrage - FishytheFish)

No Safe Votes
(4) (TonyMontana - Internet Stranger - Umbrage - FishytheFish)


Percentage Safe:
33%
of 65% necessary
3.2 wrote:
vezokpiraka
(2) (Apokalyptika - Umbrage)

Umbrage
(1) (Internet Stranger)

Internet Stranger
(1) (vezokpiraka)

Not Voting
(4) (TonyMontana - FishytheFish)

No Safe Votes
(3) (TonyMontana - FishytheFish - Apokalyptika)


Percentage Safe:
50%
of 65% necessary
Final Day 3 wrote:
vezokpiraka
(2) (Apokalyptika - Umbrage)

Umbrage
(1) (Internet Stranger)

Internet Stranger
(1) (vezokpiraka)

Not Voting
(4) (TonyMontana - FishytheFish)

No Safe Votes
(3) (TonyMontana - FishytheFish - Apokalyptika)


Percentage Safe:
50%
of 65% necessary
Last edited by RedCoyote on Sat May 07, 2011 7:46 am, edited 29 times in total.
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Post Post #3 (isolation #3) » Sat Apr 02, 2011 4:35 am

Post by RedCoyote »

Role PMs are all out. There was a bit of a delay as I had to work on a couple of possible endgame scenarios that may have otherwise hurt or possibly broken the overall game. The rules have been edited slightly to account for that. As it now stands, I believe every situation is accounted for. Some of you have already raised some concerns with the way the spare voting system might be abused by scum voting themselves in a circle, but rest assured that measures are in place so that will not be the case. Still, this is a theme game with a fairly demanding mechanic. I cannot guarantee the game will be flawless, but I've made every effort to make it so.

The thread is now open for confirmation/discussion/strategy talk/banter/etc. The QTs are all now open as well.
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Post Post #38 (isolation #4) » Sat Apr 02, 2011 11:48 pm

Post by RedCoyote »

Umbrage wrote:I didn't get a role...
I don't know how I missed you, but I did.
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Post Post #42 (isolation #5) » Sun Apr 03, 2011 12:57 am

Post by RedCoyote »

Going to give Umbrage at least enough time to look at his PM, then we'll officially start the game.
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Post Post #55 (isolation #6) » Sun Apr 03, 2011 9:17 am

Post by RedCoyote »

"Alright, ladies and gentlemen, I hope you've had time to introduce yourselves to one another. A majority of our contestants have indicated they're ready to get started. If I could just remind everyone again how the rules work, as simply as possible. In normal Mafia games, you vote for the player you'd like to see lynched...
boring!
"

"We thought we'd twist it up a little bit here with Spare Me Mafia. Here you use your vote for who you want to keep. Sounds fair enough, right? Well not so fast. Remember, you can't vote yourself, so there's definitely an element of teamwork needed to get the town in order. There's still an uninformed majority and still an informed minority. Watch for patterns. Be skeptical of claims. And, for goodness sakes, keep an eye out for your own self too, eh?"

"Enough chit chat, let's get this game started! Here's the game's first vote count... we've officially begun."




Vote Count 1.0
  • Not Voting
    (13) (chesskid3 - Apokalyptika - Fate - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity)

    No Safe Votes
    (13) (chesskid3 - Apokalyptika - Fate - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity)
Percentage Safe:
0%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
Last edited by RedCoyote on Mon Apr 04, 2011 9:13 pm, edited 1 time in total.
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Post Post #130 (isolation #7) » Mon Apr 04, 2011 8:54 am

Post by RedCoyote »

"Wait, you think I'm actually going to make fifty strikethroughs for you guys? Just take my word for it, the vote count is good. You can trust me."




Vote Count 1.1
  • chesskid3
    (1) (TonyMontana)

    TonyMontana
    (1) (Fate)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    Internet Stranger
    (1) (Apokalyptika)

    Not Voting
    (8) (Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity - chesskid3)

    No Safe Votes
    (8) (Duplicity - vezokpiraka - Apokalyptika - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish)
Percentage Safe:
38%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
Last edited by RedCoyote on Mon Apr 04, 2011 9:11 pm, edited 1 time in total.
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Post Post #153 (isolation #8) » Mon Apr 04, 2011 9:06 pm

Post by RedCoyote »

Vote Count 1.2
  • chesskid3
    (1) (TonyMontana)

    TonyMontana
    (1) (Fate)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    Duplicity
    (1) (chesskid3)

    Internet Stranger
    (1) (Apokalyptika)

    Not Voting
    (7) (Umbrage - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish - Duplicity)

    No Safe Votes
    (7) (vezokpiraka - Apokalyptika - Freewill - Nachomamma8 - Klazam - The Mask - FishytheFish)
Percentage Safe:
46%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #342 (isolation #9) » Wed Apr 06, 2011 7:56 pm

Post by RedCoyote »

Vote Count 1.3
  • Fate
    (2) (vezokpiraka - TonyMontana)

    Internet Stranger
    (1) (Apokalyptika)

    Umbrage
    (1) (Internet Stranger)

    vezokpiraka
    (1) (Freewill)

    The Mask
    (1) (Nachomamma8)

    chesskid3
    (1) (Klazam)

    TonyMontana
    (1) (chesskid3)

    Freewill
    (1) (Fate)

    Not Voting
    (4) (Umbrage - The Mask - FishytheFish - Duplicity)

    No Safe Votes
    (5) (Apokalyptika - Nachomamma8 - Klazam - FishytheFish - Duplicity)
Percentage Safe:
62%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #418 (isolation #10) » Thu Apr 07, 2011 8:03 pm

Post by RedCoyote »

Vote Count 1.4
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - TonyMontana)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    vezokpiraka
    (1) (Freewill)

    The Mask
    (1) (Nachomamma8)

    TonyMontana
    (1) (chesskid3)

    Not Voting
    (4) (Umbrage - The Mask - FishytheFish - Duplicity)

    No Safe Votes
    (6) (Apokalyptika - Nachomamma8 - Klazam - FishytheFish - Duplicity - Freewill)
Percentage Safe:
54%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #452 (isolation #11) » Fri Apr 08, 2011 7:12 am

Post by RedCoyote »

Vote Count 1.4
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - TonyMontana)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    vezokpiraka
    (1) (Freewill)

    The Mask
    (1) (Nachomamma8)

    TonyMontana
    (1) (chesskid3)

    Nachomamma8
    (1) (The Mask)

    Freewill
    (1) (Umbrage)

    Not Voting
    (2) (FishytheFish - Duplicity)

    No Safe Votes
    (4) (Apokalyptika - Klazam - FishytheFish - Duplicity)
Percentage Safe:
69%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #496 (isolation #12) » Sat Apr 09, 2011 8:45 pm

Post by RedCoyote »

Prodding Nachomamma
Whoops, forgot he was on V/LA. Nacho lives without a prod another day.



Vote Count 1.6
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - TonyMontana)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    vezokpiraka
    (1) (Freewill)

    The Mask
    (1) (Nachomamma8)

    Nachomamma8
    (1) (The Mask)

    Freewill
    (1) (Umbrage)

    Klazam
    (1) (chesskid3)

    Not Voting
    (2) (FishytheFish - Duplicity)

    No Safe Votes
    (4) (Apokalyptika - FishytheFish - Duplicity - TonyMontana)
Percentage Safe:
69%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #568 (isolation #13) » Mon Apr 11, 2011 9:11 pm

Post by RedCoyote »

The Mask informed me he'll be V/LA until Tuesday



Vote Count 1.7
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - Duplicity)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    vezokpiraka
    (1) (Freewill)

    The Mask
    (1) (Nachomamma8)

    Nachomamma8
    (1) (The Mask)

    Freewill
    (1) (Umbrage)

    FishytheFish
    (1) (TonyMontana)

    Duplicity
    (1) (chesskid3)

    Not Voting
    (1) (FishytheFish)

    No Safe Votes
    (3) (Apokalyptika - TonyMontana - Klazam)
Percentage Safe:
77%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #652 (isolation #14) » Tue Apr 12, 2011 8:45 pm

Post by RedCoyote »

Freewill 595 wrote:
Mod: When the deadline is reached and the number of people saved is above the threshold, do all of the non-saved players get lynched?
They're gone unless the player has a role condition or faces a role action that would otherwise prevent them from being eliminated.



Vote Count 1.8
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - Duplicity)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    vezokpiraka
    (1) (Freewill)

    The Mask
    (1) (Nachomamma8)

    Nachomamma8
    (1) (The Mask)

    FishytheFish
    (1) (TonyMontana)

    Duplicity
    (1) (chesskid3)

    Not Voting
    (2) (FishytheFish - Umbrage)

    No Safe Votes
    (4) (Apokalyptika - TonyMontana - Klazam - Freewill)
Percentage Safe:
69%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #667 (isolation #15) » Wed Apr 13, 2011 8:44 pm

Post by RedCoyote »

The Mask has asked to be replaced, so I'm going to start looking now.
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Post Post #674 (isolation #16) » Wed Apr 13, 2011 9:41 pm

Post by RedCoyote »

Protoss is replacing The Mask, effective immediately. Thanks, Protoss!
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Post Post #677 (isolation #17) » Wed Apr 13, 2011 10:25 pm

Post by RedCoyote »

Vote Count 1.9
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - TonyMontana)

    Fate
    (1) (vezokpiraka)

    Umbrage
    (1) (Internet Stranger)

    Nachomamma8
    (1) (Protoss)

    Duplicity
    (1) (chesskid3)

    Apokalyptika
    (1) (Freewill)

    vezokpiraka
    (1) (Nachomamma8)

    TonyMontana
    (1) (Duplicity)

    Not Voting
    (2) (FishytheFish - Umbrage)

    No Safe Votes
    (4) (Klazam - Freewill - FishytheFish - Protoss)
Percentage Safe:
69%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
Last edited by RedCoyote on Wed Apr 13, 2011 11:11 pm, edited 1 time in total.
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Post Post #782 (isolation #18) » Fri Apr 15, 2011 10:32 am

Post by RedCoyote »

Vote Count 1.10
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (Klazam - TonyMontana)

    Umbrage
    (1) (Internet Stranger)

    Duplicity
    (1) (chesskid3)

    vezokpiraka
    (1) (Nachomamma8)

    TonyMontana
    (1) (Duplicity)

    Nachomamma8
    (1) (vezokpiraka)

    Fate
    (1) (Freewill)

    No One
    (1) (Protoss)

    Not Voting
    (2) (FishytheFish - Umbrage)

    No Safe Votes
    (5) (Klazam - Freewill - FishytheFish - Apokalyptika - Protoss)
Percentage Safe:
62%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #825 (isolation #19) » Sun Apr 17, 2011 2:23 am

Post by RedCoyote »

Vote Count 1.11
  • Internet Stranger
    (2) (Apokalyptika - Fate)

    chesskid3
    (2) (TonyMontana - Klazam)

    Fate
    (1) (Protoss)

    Umbrage
    (1) (Internet Stranger)

    Duplicity
    (1) (chesskid3)

    vezokpiraka
    (1) (Nachomamma8)

    TonyMontana
    (1) (Duplicity)

    Nachomamma8
    (1) (vezokpiraka)

    Klazam
    (1) (Freewill)

    Freewill
    (1) (Umbrage)

    Not Voting
    (1) (FishytheFish)

    No Safe Votes
    (3) (FishytheFish - Protoss - Apokalyptika)
Percentage Safe:
77%
of 75% necessary


With thirteen alive, it takes twelve safe to end the day before the deadline.
Current Deadline: Apr. 17th, 2011 at 3:00 PM (CST)
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Post Post #883 (isolation #20) » Sun Apr 17, 2011 7:36 pm

Post by RedCoyote »

"As the time winds down and the final players get all of their votes in, it's looking like Fishy, Protoss, Fate, and Klazam are all going to face elimination! Now how about that for a first round of eliminations. Okay, so how this works, guys, is we're going to go through this list and see if there are any roles or role actions that would otherwise prevent any of these players from being eliminated today, and then we're going to give one last check to our minimum safe threshold."




Final Day 1 Vote Count
  • chesskid3
    (3) (TonyMontana - Klazam - Protoss)

    Internet Stranger
    (2) (Apokalyptika - Fate)

    Umbrage
    (1) (Internet Stranger)

    Duplicity
    (1) (chesskid3)

    vezokpiraka
    (1) (Nachomamma8)

    TonyMontana
    (1) (Duplicity)

    Nachomamma8
    (1) (vezokpiraka)

    Freewill
    (1) (Umbrage)

    Apokalyptika
    (1) (Freewill)

    Not Voting
    (1) (FishytheFish)

    No Safe Votes
    (4) (FishytheFish - Protoss - Fate - Klazam)
Percentage Safe:
69%
of 75% necessary
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Post Post #884 (isolation #21) » Sun Apr 17, 2011 7:45 pm

Post by RedCoyote »

Fishythefish is...
SPARED!


The check is complete, and although the minimum safe threshold has been met with
77%
of 75% necessary, Protoss, Fate, and Klazam were not spared.

Protoss,
Mafia Goon
, was eliminated on day 1.
Fate,
Townie
, was eliminated on day 1.
Klazam,
Townie
, was eliminated on day 1.

The night phase has begun, and I'll reopen the thread in three days.
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Post Post #885 (isolation #22) » Wed Apr 20, 2011 11:24 am

Post by RedCoyote »

"Two more eliminations strike us at night. Will the town be able to pinpoint any remaining saboteurs? Who will be the last person standing?"


Freewill,
Townie
, was eliminated on night 1.
chesskid3,
Angel
, was eliminated on night 1.




Vote Count 2.0
  • Not Voting
    (8) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Nachomamma8 - FishytheFish - Duplicity)

    No Safe Votes
    (8) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - Nachomamma8 - FishytheFish - Duplicity)
Percentage Safe:
0%
of 70% necessary


With eight alive, it takes seven safe to end the day before the deadline.
Current Deadline: Apr. 29th, 2011 at 5:30 PM (CST)
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Post Post #932 (isolation #23) » Thu Apr 21, 2011 8:13 pm

Post by RedCoyote »

Vote Count 2.1
  • Nachomamma8
    (1) (vezokpiraka)

    FishytheFish
    (1) (TonyMontana)

    vezokpiraka
    (1) (Nachomamma8)

    Not Voting
    (5) (Apokalyptika - Internet Stranger - Umbrage - FishytheFish - Duplicity)

    No Safe Votes
    (5) (Apokalyptika - TonyMontana - Internet Stranger - Umbrage - Duplicity)
Percentage Safe:
38%
of 70% necessary


With eight alive, it takes seven safe to end the day before the deadline.
Current Deadline: Apr. 29th, 2011 at 5:30 PM (CST)
Last edited by RedCoyote on Tue Apr 26, 2011 4:55 am, edited 1 time in total.
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Post Post #937 (isolation #24) » Thu Apr 21, 2011 11:57 pm

Post by RedCoyote »

I'm going to be away for the weekend, so please try and behave yourselves (this means you, Tony).
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Post Post #1075 (isolation #25) » Tue Apr 26, 2011 4:53 am

Post by RedCoyote »

Vote Count 2.2
  • Apokalyptika
    (2) (Umbrage - Duplicity)

    Nachomamma8
    (1) (vezokpiraka)

    FishytheFish
    (1) (TonyMontana)

    vezokpiraka
    (1) (Nachomamma8)

    Umbrage
    (1) (Apokalyptika)

    Not Voting
    (2) (Internet Stranger - FishytheFish)

    No Safe Votes
    (3) (TonyMontana - InternetStranger - Duplicity)
Percentage Safe:
63%
of 70% necessary


With eight alive, it takes seven safe to end the day before the deadline.
Current Deadline: Apr. 29th, 2011 at 5:30 PM (CST)
Last edited by RedCoyote on Wed Apr 27, 2011 9:10 am, edited 1 time in total.
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Post Post #1130 (isolation #26) » Wed Apr 27, 2011 9:18 am

Post by RedCoyote »

Vote Count 2.3
  • Internet Stranger
    (2) (Umbrage - Apokalyptika)

    Umbrage
    (1) (Duplicity)

    Nachomamma8
    (1) (vezokpiraka)

    FishytheFish
    (1) (TonyMontana)

    vezokpiraka
    (1) (Nachomamma8)

    Not Voting
    (2) (Internet Stranger - FishytheFish)

    No Safe Votes
    (3) (TonyMontana - Duplicity - Apokalyptika)
Percentage Safe:
63%
of 70% necessary


With eight alive, it takes seven safe to end the day before the deadline.
Current Deadline: Apr. 29th, 2011 at 5:30 PM (CST)
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Post Post #1188 (isolation #27) » Thu Apr 28, 2011 9:49 pm

Post by RedCoyote »

Reg, you need to post in one account or the other, please. Make it easier on the other players if they need to go back and read your slot.



Vote Count 2.4

  • Internet Stranger
    (2) (Umbrage - Apokalyptika)

    Umbrage
    (1) (Duplicity)

    Nachomamma8
    (1) (vezokpiraka)

    FishytheFish
    (1) (TonyMontana)

    vezokpiraka
    (1) (Nachomamma8)

    Not Voting
    (2) (Internet Stranger - FishytheFish)

    No Safe Votes
    (3) (TonyMontana - Duplicity - Apokalyptika)



Percentage Safe:
63%
of 70% necessary


With eight alive, it takes seven safe to end the day before the deadline.
Current Deadline: Apr. 29th, 2011 at 5:30 PM (CST)
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Post Post #1209 (isolation #28) » Fri Apr 29, 2011 7:44 pm

Post by RedCoyote »

"You know the drill, who will be eliminated and who won't in this second round of eliminations? We have two players facing eliminations tonight... who among them is scum?"


Final Day 2 Vote Count

  • Internet Stranger
    (2) (Umbrage - Apokalyptika)

    Umbrage
    (1) (Duplicity)

    FishytheFish
    (1) (TonyMontana)

    vezokpiraka
    (1) (Nachomamma8)

    Apokalyptika
    (1) (Internet Stranger)

    TonyMontana
    (1) (vezokpiraka)

    Not Voting
    (1) (FishytheFish)

    No Safe Votes
    (2) (Duplicity - Nachomamma8)



Percentage Safe:
75%
of 70% necessary
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Post Post #1210 (isolation #29) » Fri Apr 29, 2011 7:45 pm

Post by RedCoyote »

The check is complete, and although the minimum safe threshold has been met with
75%
of 70% necessary, Duplicity and Nachomamma8 were not spared.

Duplicity,
Townie
, was eliminated on day 2.
Nachomamma8,
Mason
, was eliminated on day 2.

The night phase has begun, and I'll reopen the thread in three days.
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Post Post #1211 (isolation #30) » Mon May 02, 2011 8:47 pm

Post by RedCoyote »

"There were no eliminations tonight, but there's still work to be done. Who will face elimination today?"





Vote Count 3.0

  • Not Voting
    (6) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - FishytheFish)

    No Safe Votes
    (6) (Apokalyptika - vezokpiraka - TonyMontana - Internet Stranger - Umbrage - FishytheFish)


Percentage Safe:
0%
of 65% necessary


With six alive, it takes five safe to end the day before the deadline.
Current Deadline: May 12th, 2011 at 3:00 AM (CST)
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Post Post #1220 (isolation #31) » Tue May 03, 2011 9:23 pm

Post by RedCoyote »

Vote Count 3.1

  • Apokalyptika
    (1) (vezokpiraka)

    vezokpiraka
    (1) (Apokalyptika)

    Not Voting
    (4) (TonyMontana - Internet Stranger - Umbrage - FishytheFish)

    No Safe Votes
    (4) (TonyMontana - Internet Stranger - Umbrage - FishytheFish)


Percentage Safe:
33%
of 65% necessary


With six alive, it takes five safe to end the day before the deadline.
Current Deadline: May 12th, 2011 at 3:00 AM (CST)
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Post Post #1233 (isolation #32) » Wed May 04, 2011 9:01 pm

Post by RedCoyote »

Vote Count 3.2

  • vezokpiraka
    (2) (Apokalyptika - Umbrage)

    Umbrage
    (1) (Internet Stranger)

    Internet Stranger
    (1) (vezokpiraka)

    Not Voting
    (2) (TonyMontana - FishytheFish)

    No Safe Votes
    (3) (TonyMontana - FishytheFish - Apokalyptika)


Percentage Safe:
50%
of 65% necessary


With six alive, it takes five safe to end the day before the deadline.
Current Deadline: May 12th, 2011 at 3:00 AM (CST)
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Post Post #1243 (isolation #33) » Thu May 05, 2011 10:10 pm

Post by RedCoyote »

Right. Unless there is only one person on the "No Safe Votes" list, the game will continue until the deadline. I spoke about that here. This still applies, and will apply throughout the rest of the game.

Tony has informed us he wants to replace out, so I'm going to look for a replacement. The deadline will remain unchanged for now.
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Post Post #1248 (isolation #34) » Fri May 06, 2011 2:48 pm

Post by RedCoyote »

Fishy, do you have any objections? Because otherwise I'll move the game forward.
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Post Post #1250 (isolation #35) » Sat May 07, 2011 7:40 am

Post by RedCoyote »

Well, since the mafia are both not going to be eliminated and win the game, I don't suspect they'll move to object.





Final Day 3 Vote Count

  • vezokpiraka
    (2) (Apokalyptika - Umbrage)

    Umbrage
    (1) (Internet Stranger)

    Internet Stranger
    (1) (vezokpiraka)

    Not Voting
    (2) (TonyMontana - FishytheFish)

    No Safe Votes
    (3) (TonyMontana - FishytheFish - Apokalyptika)


Percentage Safe:
50%
of 65% necessary
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Post Post #1251 (isolation #36) » Sat May 07, 2011 7:43 am

Post by RedCoyote »

Fishythefish is...
SPARED!


The check is complete, and although the minimum safe threshold has been met with
66%
of 65% necessary, TonyMontana and Apokalyptika were not spared.

Apokalyptika,
Townie
, was eliminated on day 3.
TonyMontana,
Townie
, was eliminated on day 3.

vezokpiraka,
Mason
, was endgame'd on day 3.
FishytheFish,
Treestump
, was endgame'd on day 3.
Internet Stranger,
Devil
, wins the game!
Umbrage,
Mafia Goon
, wins the game!

Mafia victory!
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Post Post #1253 (isolation #37) » Sat May 07, 2011 7:49 am

Post by RedCoyote »

Spoiler: Role Assignments
Angel: chesskid3
Devil: Internet Stranger
Mafia Goon: Umbrage
Mafia Goon: The Mask
Mason: vezokpiraka
Mason: Nachomamma8
Townie: Freewill
Townie: Klazam
Townie: Duplicity
Townie: Fate
Townie: Apokalyptika
Townie: TonyMontana
Treestump: FishytheFish


Spoiler: Role PMs
DevilWelcome to Spare Me Mafia.

You are a
Devil
. You are sided with the mafia, and your partners are
XXXXX
and
XXXXX
.

You may contact your partners in the Backroom at all times. If you die, your team may only talk during the night. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

As a Devil, you have a one-time power that you may use to spare any player who would otherwise be eliminated at the deadline. To use it this power, you must PM me the player you'd like to spare before the night phase begins. You also have a one-time Role Cop ability that you may use to investigate any player during the night. To use this power, simply PM me your choice during the night phase. You may not use both of these powers on the same day/night phase. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

In addition to your power, you require two spare votes during every day phase. If you do not receive two spare votes before the deadline hits, you will be subject to elimination.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions while having at least one living mafia member.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!


GoonWelcome to Spare Me Mafia.

You are a
Goon
. You are sided with the mafia, and your partners are
XXXXX
and
XXXXX
.

You may contact your partners in the Backroom at all times as long as the Devil is living. If the Devil dies, you may only talk during the night. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

As a Goon, any votes you cast for a fellow Goon will not be counted toward sparing them from elimination. You may, however, cast a spare vote on anyone you like, and it will always show up as though it were a normal vote. Please note that the Devil role is immune from this voting restriction in both votes that he casts and votes that you cast on him.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions while having at least one living mafia member.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!


MasonWelcome to Spare Me Mafia.

You are a
Mason
. You are sided with the town.

As a Mason, you may talk with your fellow Mason,
XXXXX
, at The Lodge. You may talk both during day and night phases. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

You win if the town eliminates all opposing factions.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!


AngelWelcome to Spare Me Mafia.

You are an
Angel
. You are sided with the town.

As an Angel, you have a one-time power that you may use to spare any player who would otherwise be eliminated at the deadline. To use it this power, you must PM me the player you'd like to spare before the night phase begins. You also have a one-time shot that you may use to shoot any player during the night. To use this power, simply PM me your choice during the night phase. You may not use both of these powers on the same day/night phase. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

In addition to your power, you require two spare votes during every day phase. If you do not receive two spare votes before the deadline hits, you will be subject to elimination.

You win if the town eliminates all opposing factions.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!


TreestumpWelcome to Spare Me Mafia.

You are a
Treestump
. You are sided with the town.

As a Treestump, you have no vote that you may use toward sparing anyone in the game. In exchange, however, you are immune from being eliminated. This does not mean you cannot be killed in some other way. The power is active from the beginning of the game, unlike a traditional Treestump role. In vote counts, your name will always appear on the "Not Voting" list.

You win if the town eliminates all opposing factions.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!


TownieWelcome to Spare Me Mafia.

You are a
Townie
. You are sided with the town.

As a Townie, you have no specific abilities during the night. During the day, you are given one vote that you may use toward sparing a specific player (not yourself), or choosing not to spare anyone.

You win if the town eliminates all opposing factions.

Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!


Mafia Backroom: Here
Spare Me Graveyard: Here
The Mason's Lodge: Here
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Post Post #1254 (isolation #38) » Sat May 07, 2011 7:52 am

Post by RedCoyote »

As you can see, there was a little bit working behind the scenes. I thought the game went very smoothly, and I plan on running another game with a similar mechanics. As always, I want all feedback, positive and negative. I have my traditional MVPs and commentary (spoiler alert: praise for scum and shame on the town XD) to type up, but give me 2 or 3 hours because I am getting a late lunch with a friend.
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Post Post #1267 (isolation #39) » Sat May 07, 2011 11:57 pm

Post by RedCoyote »

I guess the biggest takeaway from the game is how one power role, when thought of as largely town (Internet Stranger) really can stifle the game. Reg was PMing me throughout the game his frustrations in having to deal with IS, and, boy, do I know where he's coming from. I have been in those shoes, which is why I really got a guilty pleasure out of watching poor Duplicity fending off IS, for the most part, all by his lonesome. The only thing that seemingly never got through to him (I say him because I'm going to say that Duplicity was undoubtedly the best fit for your town MVP) is that if IS was protecting Fishy and Fishy's claim, then he could've very well have been protecting Umbrage and his claim. Duplicity was seemingly the only player willing to stand up to IS for the majority of this game (notwithstanding Umbrage's fake attacks), and other players (Fate, vez, and Apok) had stood up to Umbrage at various points. The two sides never could really get together though, and the scum played both against one another. For that reason, I think the town might need to get their hands on some more investigative type of powers.

As far as the scum MVP is concerned, it really is split down the middle in IS and Umbrage here. They complimented each other very well as the game progressed and used a clever fake Vig tactic to keep the town in the dark. Protoss did fair enough, but he really only served as a slight factor in the win here.

The town was severely gimped (and I feel like a broken record in saying this, but it seems to be common place in every other game you play on this website) with inactivity from a few key players. Apok and Tony really could've stepped their games up and helped this town in a crucial moment. vez letting Nacho go was a tough pill to swallow, but almost just as bad was Apok letting herself go. You don't see a player swing so wildly as Apok did over the course of this game. She was thought of to be the deadweight that the town was going to drop for the first, like, 20 pages, then she's spared near the end of D1 and, from then on out, seen as fairly townie by a majority of the players. She tried to bank on that momentum a little bit by pushing Umbrage, but eventually caved in a kind of faded into the background. That post towards the end where she says that she's not comfortable with her death but that she wanted to get the game moving on really told me that town was completely devoid of spirit.

As far as changes go, I think the game definitely needs to be reigned in with regard to the multiple lynches. That was supposed to serve as a benefit for the town, but it ended up feeling like the town was forcing themselves to try and take advantage of it. You can't hedge your bets with multiple lynches for its own sake. The scum really took advantage of that, even when Protoss died (IS had the opportunity to secretly spare Protoss, but decided not to). The Angel/Devil concept was meant to cancel each other out, but IS just outplayed chess in this department. In retrospect, that idea could probably be reworked, but I wanted to see the mix of a Treestump that needed no spare votes, normal players that needed one, and two roles (one scum and one town) that needed two each. Plus this served to help make the scum a little more vulnerable to the mechanic.

---

Apok wrote:I think one of the main parts I screwed up was trying to think through schemes of lynches each day so that we would always win, instead of just scumhunting. That meant that I didn't get nearly as firm a list of suspicions, and I grew less active because I got bored of the debate about the details of all these plans.


Yeah, this hurt the game, I think. That's the balance I'm going to have to look for in the next version. I think taking away multiple lynches and perhaps even regressing the power roles back (or at least reforming them) will end up helping this.

Umbrage wrote:2. This might seem like a mean thing to say, but I really think scum was underpowered. If I hadn't fakeclaimed, the masons would've fucked everything over. Fishy was obviously not scum, barring my 'dies if partners die' theory. Add in CK3's vig ability and IS needing two votes to live each day, and it was an uphill battle all the way. We got lucky D1 with Protoss distancing me and Fate dying. And as I said, if anyone had considered IS and myself as scum, we would've been finished.


This is how multiple lynches were working in favor of the town, but, perhaps, since they all happened at once, it also ended up being a wash. In a game with one lynch at a time, you'd have probably been able to neutralize them earlier, but the numbers went down exceedingly fast.

---

Anyways, thanks everyone, and I think it was a solid game. Thanks especially to Protoss for replacing in.
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Post Post #1271 (isolation #40) » Sun May 08, 2011 7:07 pm

Post by RedCoyote »

chesskid3 wrote:if by outplayed in that department

you mean killed me N1 and used my flip as a pseudo-clear

then i'll agree


That's exactly what I mean.

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