Mini 657 - Chain Reaction Mafia (Winner Announced)


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Mini 657 - Chain Reaction Mafia (Winner Announced)

Post Post #0 (isolation #0) » Thu Aug 14, 2008 11:00 pm

Post by Max »

In this game there are only 2 stages, the lover chain stage, and the lynch stage:

The lover chain stage requires a list of lovers to be confirmed, this chain is long and for example, A loves B who loves C who loves D, who loves E etc. to K. there cannot be a break in the chain. When a fully valid chain is confirmed (by each player posting)
LOVE: X
the day stage will begin.

Players: (11/11)

ClockworkRuse
Crazy
DynamoXI
forbiddanlight
Jex
malthusis
starrie
mustafa15

TDC
Potates

slayer645
afatchic
Tovarish

ZombieSlayer54
Last edited by Max on Tue Sep 09, 2008 4:01 am, edited 6 times in total.
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Post Post #1 (isolation #1) » Thu Aug 14, 2008 11:12 pm

Post by Max »

The Rules are simple:

1) Don't be an idiot
2) Don't quote PMs from anyone
3) In the first stage (chaining lovers) to love someone post
Love: X
to unlove someone type
Unlove: X

4) In the lynch stage a unanimous town vote of 9 is required. (There are 2 scum)
5) To vote type
Vote: X
and to unvote type
Vote: Y
(if you want you can just type unvote but your vote has to change.
6) You must always have your vote on someone - it will start on yourself
7) Have fun
Mafia wrote:You're the evil people in the town, you're the people who don't want to have a free society of liberal sexual orgies etc. you want blood, you found another person that agrees, your scum buddy is (INSERT PLAYER NAME), when all the town is dead you win. You want to find true love, but you know that person won't love you in return, until you have taken control of the town, muahahahahaha
Town wrote:You're the nice people in the town, you're the people who want to keep a free society of liberal sexual orgies etc. you want peace, you don't know who agrees with you but you know that 2 people disagree, kill them, but you don't know who they are either, you want to find true love, but you know that person won't love you in return
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Post Post #25 (isolation #2) » Sat Aug 16, 2008 4:06 am

Post by Max »

O.K. the confirm stage is over, and the lover chain stage will begin, feel free to ask questions in bold.
Mod, how will deadlines work?
There won't be a deadline, if there was it'd be stupid.
Well, jeez. If it has to be a complete chain, then that would mean that if one person is lynched, EVERYONE dies.
Correct, but once either all mafia are dead or all town are dead the game ends and a winner is declared.
No. If lover E dies, than everyone after E dies. A, B, C, and D all stay alive. Basically, the goal is to make sure the scum don't get the valued position of lover A.
This is incorrect if E dies then D is the only alive player (they realise that it would be stupid to commit suicide if noone is there to grieve for them)
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Post Post #27 (isolation #3) » Sat Aug 16, 2008 4:41 am

Post by Max »

Please note until a fully valid chain has been posted you may
Unlove
people

HEART COUNT :)
ZombieSlayer64 <3s forbiddanlight
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Post Post #43 (isolation #4) » Sun Aug 17, 2008 7:03 am

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Heart Count (Currently invalid)

ClockworkRuse has not found love and is not loved
Potates has not found love and is not loved
Jex has not found love but is loved

mustafa15 loves Tovarish
Tovarish loves DynamoXI
DynamoXI loves Crazy
Crazy loves Slayer645
slayer645 loves ZombieSlayer54

malthusis loves forbiddanlight
ZombieSlayer54 loves forbiddanlight (Please note these 2 are invalid only one person can love the next (sorry if I didn't make that clear)

forbiddanlight loves Jex
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Post Post #46 (isolation #5) » Sun Aug 17, 2008 7:16 am

Post by Max »

ZombieSlayer54 wrote:Aww. Why can there not be multi-love? I think it would make the game more interesting, myself...
It's for the purpose of balance of the set-up
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Post Post #48 (isolation #6) » Sun Aug 17, 2008 8:20 am

Post by Max »

You forgot it requires a unanimous vote, 9 votes means every pro-town has to agree. Something which very rarely happens.
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Post Post #64 (isolation #7) » Tue Aug 19, 2008 6:55 am

Post by Max »

indeed you may,
Prod: Potato
(this is not a player, does not compute does not compute (explodes)

Instead I may prefer to Prod Potates ;)
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Post Post #75 (isolation #8) » Sat Aug 23, 2008 5:11 am

Post by Max »

If you did roll a dice I would be truly disappointed.

malthusis<3Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer<3forbiddan<3Jex<3Clockwork Ruse <3 TDC<3malthusis

And that ends this stage. You may now begin the lynch stage
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Post Post #83 (isolation #9) » Sat Aug 23, 2008 7:24 am

Post by Max »

No they work, just you need 9 votes to lynch.
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Post Post #89 (isolation #10) » Sat Aug 23, 2008 7:38 am

Post by Max »

Vote Count


malthusis (2) Self & Crazy

Tovarish (1)
ClockworkRuse (1)
DynamoXI (1)
forbiddanlight (1)
Jex (1)
mustafa15 (1)
Potates (1)
slayer645 (1)
ZombieSlayer54 (1)

Crazy (0)
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Post Post #121 (isolation #11) » Sun Aug 24, 2008 2:25 am

Post by Max »

Tovarish has asked to be replaced


Please note this is a mafia experiment, this is the first in the series, in the future there will be roles added, this is my mini project.
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Post Post #140 (isolation #12) » Mon Aug 25, 2008 9:02 am

Post by Max »

ClockworkRuse wrote:
Crazy wrote:Can we have some voting at least? Random voting if anything? It works in normal games, why not here?
Because we aren't really voting to fish for reactions of scum, so it doesn't really benefit us that much. At least that's what I think.
You are fishing for reactions of scum, but they might not mind voting partners as it depends on the final player, they would be willing to vote some players not others.
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Post Post #150 (isolation #13) » Tue Aug 26, 2008 4:28 am

Post by Max »

Who Broke The Chain? Who Needs to go to the blacksmith? Who is at the top of the
Vote Count


ClockworkRuse (2) Self & Crazy
Tovarish (2) Self, Jex

malthusis (1) Self
DynamoXI (1) Self
forbiddanlight (1) Self
mustafa15 (1) Self
Potates (1) Self
slayer645 (1) Self
ZombieSlayer54 (1) Self

Jex (0)
Crazy (0)
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Post Post #152 (isolation #14) » Tue Aug 26, 2008 6:53 am

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ClockworkRuse (2) Self & Crazy
Tovarish (2) Self, Jex

malthusis (1) Self
DynamoXI (1) Self
mustafa15 (1) Self
Potates (1) Self
slayer645 (1) Self
ZombieSlayer54 (1) Self
Jex (1) forbiddanlight

forbiddanlight (0)
Crazy (0)
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Post Post #158 (isolation #15) » Wed Aug 27, 2008 6:57 am

Post by Max »

No, I won't aid a town to win.
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Post Post #160 (isolation #16) » Wed Aug 27, 2008 8:46 am

Post by Max »

Note in my prior post it was meant to say Team not Town
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Post Post #168 (isolation #17) » Sun Aug 31, 2008 12:43 am

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Tovarish (5) Self, Jex, TDC, Crazy, Slayer645

ClockworkRuse (1) Self
malthusis (1) Self
DynamoXI (1) Self
mustafa15 (1) Self
ZombieSlayer54 (1) Self
Jex (1) forbiddanlight

slayer645 (0)
TDC (0)
forbiddanlight (0)
Crazy (0)
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Post Post #175 (isolation #18) » Mon Sep 01, 2008 4:33 am

Post by Max »

Tovarish (7) Self, Jex, TDC, Crazy, Slayer645, forbiddanlight, ClockworkRuse

malthusis (1) Self
DynamoXI (1) Self
mustafa15 (1) Self
ZombieSlayer54 (1) Self

ClockworkRuse (0)
Jex (0)
slayer645 (0)
TDC (0)
forbiddanlight (0)
Crazy (0)
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Post Post #181 (isolation #19) » Mon Sep 01, 2008 11:07 pm

Post by Max »

Tovarish (8) Self, Jex, TDC, Crazy, Slayer645, forbiddanlight, ClockworkRuse, malthusis

DynamoXI (1) Self
mustafa15 (1) Self
ZombieSlayer54 (1) Self

malthusis (0)
ClockworkRuse (0)
Jex (0)
slayer645 (0)
TDC (0)
forbiddanlight (0)
Crazy (0)
Last edited by Max on Tue Sep 02, 2008 3:13 am, edited 1 time in total.
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Post Post #183 (isolation #20) » Tue Sep 02, 2008 3:14 am

Post by Max »

I don't have a clue what you're talking about
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Post Post #196 (isolation #21) » Wed Sep 03, 2008 9:30 pm

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afatchic is replacing Tovarish
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Post Post #227 (isolation #22) » Mon Sep 08, 2008 4:11 am

Post by Max »

Crazy wrote:
Mod: Can you prod/replace Mustafa and Dynamo?
Without them, we'll never get 9 people on a lynch. Certainly at least one of them is town.

And can we all lynch ZS now? Forbiddan is like so obv town.
I'm searching for replacements atm.
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Post Post #229 (isolation #23) » Mon Sep 08, 2008 7:30 am

Post by Max »

mustafa15 has been replaced by starrie
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Post Post #230 (isolation #24) » Mon Sep 08, 2008 7:37 am

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I've prodded slayer645, malthusis and ClockworkRuse
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Post Post #233 (isolation #25) » Mon Sep 08, 2008 8:48 am

Post by Max »

Vote Count


ZombieSlayer54 (8) Self, Crazy, afatchic, DynamoXI, Jex, TDC, Slayer645, forbiddanlight,

afatchic (2) ClockworkRuse, malthusis

mustafa15 (1) Self

forbiddanlight (0)
DynamoXI (0)
malthusis (0)
ClockworkRuse (0)
Jex (0)
slayer645 (0)
TDC (0)
Crazy (0)

9 To Lynch
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Post Post #245 (isolation #26) » Tue Sep 09, 2008 3:58 am

Post by Max »

Vote Count

ZombieSlayer54 (9) Self, Crazy, afatchic, DynamoXI, Jex, TDC, Slayer645, forbiddanlight, malthusis

afatchic (1) ClockworkRuse,
mustafa15 (1) Self

forbiddanlight (0)
DynamoXI (0)
malthusis (0)
ClockworkRuse (0)
Jex (0)
slayer645 (0)
TDC (0)
Crazy (0)

ODE TO SUICIDE

Once there was a little town
Who loved each other and would never frown
Then an evil popped into the air
And the town went into despair.

They eventually decided to lynch one man
Little knowing that the chain began
After the first lynch another fell
this one jumped into the pit of hell

Then lavish plots 1, 2 or more
Upon the opening of a farmers door
The string was pulled and the trap fell open
Killing 8 townies leaving two alive

Poor forbiddan was saddened by this mess on the floor
So hired the butler who lived next door
They got married had a child
Who grew up and went wild.

100 years later a new threat arose:

but that's in chain reaction 2

MAFIA:
mustafa15
ClockworkRuse

TOWN:
Potates
Crazy
ZombieSlayer54
DynamoXI
forbiddanlight
malthusis
Jex
slayer645
Tovarish
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Post Post #246 (isolation #27) » Tue Sep 09, 2008 4:09 am

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Note the person Forbiddan is alive with is Jex.
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Post Post #248 (isolation #28) » Tue Sep 09, 2008 4:14 am

Post by Max »

I had multiple endings, so Jex and forbiddan would have had a fight.

EDIT: Also Mafia could talk all the time, didn't put on first page so the town didn't know.

In chain reaction 2 there will be a cult instead muahahahaha
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Post Post #257 (isolation #29) » Tue Sep 09, 2008 9:12 am

Post by Max »

Lol, we are a liberal society. And you may have stolen sperm from one of the dead men...
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Post Post #259 (isolation #30) » Fri Sep 12, 2008 7:42 am

Post by Max »

I think it's more balanced in favour of the Mafia/Anti-Town

Instead the chain does not all die instantly, they die one every 2 RL days once the first player gets lynched.

Numbers:

2 Mafia (1 kill which bypasses chain every RL week)
2 Werewolves (Same as Mafia)
1 Cult Recruiter (Recruits once every RL week) - Cannot be killed by mafia or werewolves
10 Townies

It takes the "informed minority" to a new level, as they have to act fast to win. As 3 players die every-week.

As the kills bypass the chain it doesn't instantly result in a win for mafia.

It's still an experiment, as numbers in this are hard to gauge (Due to players creating chain). But it will be good to see.
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Post Post #261 (isolation #31) » Sun Sep 14, 2008 12:46 am

Post by Max »

Real Life Days and A Real Life Week.

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