He'll have to explain why having cops in the open is a good thing.
Mini #381-Werewolf: Cancelled
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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If the the watchman claims, the doc must protect him. The mafia can then target the rest of the town with impunity until they hit the doc (1/7th chance if the watchman claims and we lynch someone today). Then it's lights out for the watchman
Since Lowell is still holding to his scumtacular plan even when he knows how scummy it is, my vote will be staying right where it is.-
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CoolBot Mafia Scum
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The herbelist is good not only for being able to protect the cop, but also for stopping night kills. If the cop comes out, that no night kills will be blocked because the mafia will stay away from that man until the doc is dead.
Claiming when under pressure and claiming first thing on the first day are two entirely different things. Mason's are powerful bacause they can confirm each other, but there's no reason to do so early on. In fact, it lowers the chances of counter claiming a scum claim.
I've never played a newbie game, but I think part of the issue was the games were so small. The mafia were half the unclaimed, so it was easy to find them. That's not the case here.Lowell wrote:I've been told that they had to change the style of the newbie games (to 50% doc and 50% cop) because this "claim and protect" strategy was too effective.-
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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Yeah, this game really was starting to die from lack of discussion.StallingChamp wrote:I did it to start discussion, and it seems to have worked pretty well.
So you have quit before. And I've been on the internet long enough to distrust the "My borther did it" excuse. What game did all this happen in?StallingChamp wrote: My brother infiltrated my account and did that after I quit.-
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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Stalling, of course you claimed scum. Here, I'll quote it for you:
Your attempts to rewrite history isn't exactly filling me with confidence about you.StallingChamp wrote:At this point, I think it is warranted to let everybody know that I am scum. Do not lynch me and I will send in a no-kill every night.-
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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Scum want to know who the watchman and the herbalist are so they can target them. I don't think anyone's arguing the scum don't want the watchman known.Echo419 wrote:I don't think scum would be particularly more scared of a confirmed power role than a secret one-
And I agree with Jack; no scum would counter claim the watchman. At least, not at this stage of the game.-
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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CoolBot Mafia Scum
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I saw Lowell's alignment, and I don't think it's fair that only some of us know it. He's innocent. Apparently, his plan wasn't designed to hurt the town, though it certainly does.
I changed my vote to Jack because he's also backing Lowell's plan even after others argued against it.
I want to continue with the game as is, though Rathyr should consult with mods not affiliated with this game to see what the fairest thing to do is. I suspect that would be modkilling Lowell and moving to night.-
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CoolBot Mafia Scum
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I am not eager for Lowell to be modkilled; I simply stated that I thought that was the fairest way to go. I don't know how you got that I was pushing for it, except by deliberate misrepresentation.Jack wrote:you seem eager to have Lowell modkilled.
Lowell made a mistake; that's for sure. His mistake doesn't exonerate you for pushing a plan that would hurt the town.Jack wrote:I agreed with Lowells plan. You vote me?
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