Open 143: Jungle Republic (Game Over!) before 787


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Open 143: Jungle Republic (Game Over!) before 787

Post Post #0 (isolation #0) » Wed May 06, 2009 4:54 pm

Post by ThAdmiral »

WELCOME TO THE JUNGLE!


mod: ThAdmiral

wiki page: Jungle Republic setup

Setup
  • 6
    townies

  • 1
    seer

  • 2
    werewolves

  • 3
    mafia

    Daystart


Alive - 2


Dead - 10
  • zwetschenwasser
    -
    townie
    - lynched - day 1
  • Dust
    -
    seer
    - eaten - night 1
  • AceMarksman
    -
    townie
    - lynched- day 2
  • AshMC1984
    -
    mafiate
    - eaten - night 2
  • dejkha
    -
    werewolf
    - modkilled - day 3
  • Percy
    -
    townie
    - eaten - night 3
  • Mixologist
    Sotty7
    -
    townie
    - lynched- day 4
  • Khamisa
    -
    mafiate
    - eaten - night 4
  • Empking
    -
    werewolf
    - lynched - day 5
  • gorckat
    thesp
    -
    mafiate
    - lynched - day 6
Last edited by ThAdmiral on Tue Jul 21, 2009 4:19 pm, edited 25 times in total.
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Post Post #1 (isolation #1) » Wed May 06, 2009 4:54 pm

Post by ThAdmiral »

Rules
  • 1.
    This is a game. Have fun. Don't let things get personal.
    2.
    During Day, you may vote for the player you want to lynch. Votes should be in the form
    Vote: Player
    or they may not be counted. It is helpful to "
    Unvote
    " when switching your vote to a different player, though this is not required.
    3.
    Whenever a player has a majority in votes, that player will be lynched, his or her role will be revealed, and Night will begin. Once a player has reached a majority, Twilight will begin. No votes or unvotes will be registered, although talking may continue until the thread is locked. You may also
    Vote: No Lynch
    ; a majority will end Day without a death.
    4.
    If discussion lags or Day goes on for too long, a deadline may be set. If no one has reached a majority at the deadline, the person with the most votes will be lynched given that half the remaining players are voting, otherwise it will be a no-lynch.
    5.
    During Night, players with role abilities may send targets for those abilities. Choices are due by the posted deadline, but day may start earlier if the choices are sent in early.
    6.
    Don't edit/delete posts. Use the "Preview" button to look over your post before you submit it.
    7.
    Don't quote any PMs from the Moderator.
    8.
    Mafia, werewolves and masons are allowed to communicate by PM/Quicktopic
    at all times
    (i.e. not just during the night phase). Otherwise, do not talk to anyone about this game outside the thread.
    9.
    When you are killed you may make one final post (as long as it is simply an "oh well" type post that doesn't reveal any game information), but then you are dead. Do not talk until the game is over; this includes talking to living players outside the thread.
    10.
    I will send out prods at my discretion/on request. Players may be replaced if a prod is not responded to.
    11.
    If you have any question, complaint, or comment, PM the Moderator.
Last edited by ThAdmiral on Wed May 06, 2009 5:10 pm, edited 1 time in total.
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Post Post #2 (isolation #2) » Wed May 06, 2009 5:05 pm

Post by ThAdmiral »

Role PMs
6 [color=blue]townie[/color] PMs wrote:You are a
Townie
, and you've got no special powers at Night. No investigations, no protection, no gun to shoot people. Your only powers are the ability to post, vote, and think.

You win when all the scum are eliminated (even if you are dead by that time), so try to lynch well!

This game will be held in Little Italy, and here is a link to the game
1 [color=green]seer[/color] PMs wrote:You are the
Seer
. You may investigate one person each night and find out if they are werewolf aligned or not.

You win when all the scum are eliminated (even if you are dead by that time), so try to lynch and investigate well!

This game will be held in Little Italy, and here is a link to the game
2 [color=orange]werewolf[/color] PMs wrote:You are a member of the
Werewolves
with XXXXXXXX. You may talk with your partner at any time.
At Night have one person from the group PM me the name of a player on behalf of the werewolves (if there's a conflict I will act on the first PM received). The named player will be eaten.
During the Day, try to blend in with the rest of the players, and get someone lynched.

You win (even if you personally are dead) when at least half of the living players are werewolves and at least one pro-town role remains, or if you obtain full majority, or when nothing can prevent this from happening.

This game will be held in Little Italy, and here is a link to the game
3 [color=red]mafia[/color] PMs wrote:You are a member of the
Mafia
with XXXXXXXX and XXXXXXXX. You may talk with your partners at any time.
You do not have a night kill so you must rely on your power in numbers and your smarts to try to blend in with the rest of the players and get town or werewolves lynched.

You win (even if you personally are dead) when at least half of the living players are mafia, or when nothing can prevent this from happening.

This game will be held in Little Italy, and here is a link to the game
Last edited by ThAdmiral on Wed May 06, 2009 5:09 pm, edited 1 time in total.
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Post Post #3 (isolation #3) » Wed May 06, 2009 5:08 pm

Post by ThAdmiral »

Special Notes
  • The mafia or werewolves win if they obtain a full majority of living players, or if they make up half and at least one protown role is still alive.
    HOWEVER

    If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then
    mafia win
    . Mafia also win if a day phase begins with one mafia, one werewolf, and one protown.

  • The Werewolves have a nightkill, the Mafia don't.

  • The scum teams will indeed be able to talk to each other during day by PM/Quicktopic.
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Post Post #4 (isolation #4) » Wed May 06, 2009 5:40 pm

Post by ThAdmiral »

Please confirm in the thread
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Post Post #21 (isolation #5) » Thu May 07, 2009 1:57 pm

Post by ThAdmiral »

And that's everyone.

GAME ON!
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Post Post #347 (isolation #6) » Sun May 17, 2009 6:24 pm

Post by ThAdmiral »

Life is tough in the jungle.
And zwetschenwasser found this out the hard way.

Basically he was lynched.
He was a
townie


Fianl Vote Count

zwetschenwasser 7 - Khamisa, dejkha, AshMC1984, Hewitt, Dust, Empking, Mixologist
AceMarksman 1 - Percy
AA23 1 - Gorckat

Night will last for a couple of days or until night targets are sent in.
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Post Post #348 (isolation #7) » Tue May 19, 2009 5:52 pm

Post by ThAdmiral »

You wake up to find Dust torn apart.

He was indeed the
seer
.

Day 2 has begun.

With 10 alive it is 6 to lynch.
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Post Post #463 (isolation #8) » Wed May 27, 2009 4:15 pm

Post by ThAdmiral »

Thesp replaces Gorckat

(just to make it official!)
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Post Post #598 (isolation #9) » Tue Jun 09, 2009 6:04 pm

Post by ThAdmiral »

That is a lynch, will write up death post.

Also sotty replaces Mixologist.
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Post Post #599 (isolation #10) » Wed Jun 10, 2009 4:52 pm

Post by ThAdmiral »

They didn't know whether it was an attempt to escape or just absent mindedness, but it seemed that AceMarksman had wandered quite a distance away from the group.

No matter, they were swiftly able to track him down and lynch him.
He was a
townie


Final vote count

AceMarksman 6 - Sotty7, Percy, dejkha, Empking, AA23, AshMC1984
Sotty7 2 - hewitt, Khamisa

Night will last for a couple of days or until night targets are sent in
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Post Post #600 (isolation #11) » Thu Jun 11, 2009 2:40 pm

Post by ThAdmiral »

You wake after another humid night in the jungle and see that everyone is still there!


Except for Ash.

He was a member of the
Mafia
.

(Brendan fevola sheds a single tear)

Day 3 has begun.

With 8 alive it is 5 to lynch.



Vote Count

Nothing yet
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Post Post #794 (isolation #12) » Sun Jun 21, 2009 8:56 pm

Post by ThAdmiral »

Dejkha that was not awesome, it was completely immature. I am especially disappointed since I asked you not to continue on like that and you did.



Dejkha has been modkilled.


He was a
werewolf
.

It is now night 3.
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Post Post #795 (isolation #13) » Tue Jun 23, 2009 1:30 pm

Post by ThAdmiral »

You wake up to find Percy lying with his back against a tree, his entrails having been torn out.

Ew.

He was a
Townie
.

Day 4 has begun.

With 6 alive it is 4 to lynch.
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Post Post #975 (isolation #14) » Sat Jul 11, 2009 8:52 pm

Post by ThAdmiral »

Just to clear up some stuff...

Firstly I don't remember setting a deadline, but just in case I did consider it extended indefinitely.

Secondly if it came to a deadline and it was a tie it would go to a countback, and the person who had been given
their most recent vote first
would be lynched.



Vote Count

Sotty7 3 - AA23, hewitt, Empking
Empking 3 - Khamisa, Thesp, Sotty7

Sotty7 is -1
Empking is -1
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Post Post #984 (isolation #15) » Sun Jul 12, 2009 8:12 pm

Post by ThAdmiral »

How many other people want a deadline?

If enough people say they want one I will probably put one in place.
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Post Post #992 (isolation #16) » Mon Jul 13, 2009 11:42 am

Post by ThAdmiral »

Deadline in 7 days
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Post Post #1023 (isolation #17) » Tue Jul 14, 2009 12:17 pm

Post by ThAdmiral »

After a bit of a stalemate the jungle folk grew restless and decide upon a lynch of Sotty7.

They failed.
He was a
townie


Final Vote Count

Sotty7 4 - AA23, hewitt, Empking, Thesp
Empking 1 - Sotty7

Not voting - Khamisa

Night will last for a couple of days or until night targets are sent in.
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Post Post #1024 (isolation #18) » Thu Jul 16, 2009 8:51 pm

Post by ThAdmiral »

You start the morning with a show of arms.

1, 2, 3, 4, 5.
Wait a second...

Khamisa's arm ISN'T ATTACHED TO ANYTHING!!!

She was a member of the
Mafia


Day 5 has begun.

With 4 alive it is 3 to lynch.
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Post Post #1040 (isolation #19) » Tue Jul 21, 2009 2:28 am

Post by ThAdmiral »

The jungle folk were hungry for blood!
They quickly decided upon another lynch and attacked Empking even before he had woken up.

Good choice!
He was a
werewolf


Final Vote Count

Empking 4 - hewitt, AA23, Thesp

Not voting - Empking

No more night action roles so consider this day 6.

Carry on!
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Post Post #1045 (isolation #20) » Tue Jul 21, 2009 4:16 pm

Post by ThAdmiral »

The killing spree had now become a massacre.
The jungle natives looked upon each other with wild eyes and pounced on
Thesp
with a ferocious cry of wrath and glee.

After tearing him apart, limb from limb, they realised that he was indeed a
mafiate
, and that they had indeed won, but also that they now - covered from head to toe with blood and gore - couldn't tell the difference between the killers and themselves...


How poingnant.
:lol:

Final Vote Count

Thesp 2 - AA23, hewitt,

Not voting - Thesp


TOWN WINS

Night actions should be pretty obvious. If the players want to put up the quicktopics they can.


MVP goes to AA23 - put in loads of work in to this game and seemed to ruffle everyone's feathers! You may not agree with his methods but they worked in the end.

Special mentions to hewitt, who was on the money for a lot of the game, and sotty7, who seemed to have the scum groups worried.
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Post Post #1064 (isolation #21) » Wed Jul 22, 2009 4:02 pm

Post by ThAdmiral »

Thank you everyone for your excellent activity levels. This was by far the best game i've modded as you guys made it so easy.

(I'm not going back on my mvp decision by the way...)

Here is the werewolf quicktopic. It's actually quite hilarious.
http://www.quicktopic.com/43/H/3NmT6PpW4tKMe

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