Mini 747 Over.
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Hoopla
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Hoopla
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Hoopla
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Hoopla
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Hoopla
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xofelf wrote:
Care to actually give a reason on that one? Because just randomly voting doesn't help us.Hoopla wrote:Unvote, vote: TheininShadow Knight answered for me, and you should answer his question - but I have one for him;
Why are you uncomfortable with what are essentially random votes, even if there are four of them? I think we're sensible enough not to mislynch randomly.-
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Hoopla
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xofelf wrote:
I haven't seen anything to do that yet, you are correct. But, i can't help but see that we're delaying actually GETTING there by all this playing around.Shadow Knight wrote:I can't say that I'm comfortable with 4 votes on one person on page 2. Anyone want to back off of him for now?
@ xofelf- I don't think we're out of the random voting stage just yet, at least I haven't seen enough to build a real case on anyone yet. Have you?It isn't really a process that can be fast-tracked, unless someone does something outrageously fishy, or makes a (serious) early role-claim. You can't build cases with air.-
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Hoopla
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Hoopla
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Shadow Knight wrote:
Why am I not comfortable with someone being more than halfway to lynch without a case being made against them? Just personal feelings I guess. If someone gets that high in the vote count, I want to be able to see reasons for voting. Maybe its because a bandwagon is the opposite of random voting. (I.E. once a pattern emerges, its no longer random.) I keep feeling like you're stating the obvious (bandwagons keep the game from stalling). I never said I'm against bandwagons, I said I'm against random bandwagons. Please don't misrepresent what I'm saying in the future.I don't want to deviate too far into a theory debate about 'is there such a thing as random voting', but I think early bandwagons are healthy. After the first few pages the game can often fracture into different paths with a variety of cases emerging - when this happens it's rare you'll get everyone's opinion on everything presented. Bandwagons are often something that will attract the focus of the majority of the town, which serves for greater comparison.
As I mentioned before, once the game breaks away, to compare and determine suspicion, you often have to do it based on what X thinks of Y, compared to how Z defended N. When more variables come into play, it's far easier for scum to be evasive and focus on areas that hold weaker comparison purposes. The 'random' voting really holds a lot more information than some think - and bandwagons are an excellent source.-
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Hoopla
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charter wrote:I'm reading now. Already caught one scum on page two... (lucky for Panzer it isn't him)
Finding the others now.That's a little optimistic, can't question the endeavor though. Welcome btw.
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I have a general theory question I'd like to pose to anyone who wants to answer;
What makes an important D1 lynch for you? I know there are a wealth of circumstances to select from - but do you think it is always as simple as lynching the most suspicious player?-
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Hoopla
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Hoopla wrote:
I have a general theory question I'd like to pose to anyone who wants to answer;
What makes an important D1 lynch for you? I know there are a wealth of circumstances to select from - but do you think it is always as simple as lynching the most suspicious player?xofelf wrote: But to answer your question...I don't think it's as simple as that. It's not lynching the most suspicious player that I think you should shoot for, than the one who isn't helping anybody or doesn't look like they will in the future. I think the best lynch you can have is one that helps as many people as possible at the same time. Though it is very difficult...which is part of the fun of the game I find.I think this is a real nothing answer that does little to address the question. I've derived that as you'd rather policy-lynch a lurker/idiot than eliminate an active scummy player, right? If so, in what situations would you deviate from this to lynch a very active player to derive information from?
Theinin wrote: I believe that it shouldn't always come down to lynching the most suspicious one, but the one that will give the town the most information. In my opinion Day 1 is about pressuring the players that you find most suspicious, and then when you have a great deal of information avalible, choose the one that the town feels will prepare the town best for Day 2. If that player is extremely scummy? That's just icing.Information is a premium in this game - I presume the alignments you'd generally like to know are those who are interacting and linking themselves with many players. I think assessing the town's capacity for critical thinking and activity early is important to determine what sort of approach is best. From what I've seen so far, this town is quite active and players are making decent posts from limited information.
In light of this, I'm currently for lynching someone less active, or with a lower capacity to evaluate logically later in the game, where it becomes more important. This means when we do make a lynch in the future for information, we have extra days data to work with.
I remember recently, someone did a small study from newbie games suggesting that lynching scum D1 doesn't actually increase the town's chances of winning because you're limiting possible buddying links you may have been able to find if you had an extra day's information with them both alive. Therefore, lynching someone who isn't useless is a perfectly viable D1 play, if you the town think they can afford it.
I generally have a more mathematical approach to mafia, and I'm still trying to derive what optimal D1 play is for town - but unless scum slips up drastically, I'm leaning toward lynching a player who is going to be less uselful toward the end of the game. Because the percentages between how confident you can be about someone being scum on D1 is so minimal, it makes sense logically to make up for this in a different area. Potential usefulness isn't exactly a commodity that can be quantified, but I deem it as a very important factor, particularly in D1 lynches.
Unvote, vote: xofelf-
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Hoopla
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xofelf wrote:So you think by lynching me you'll lose a "less useful" player? Thanks ever so much for that compliment.
I may not be a very EXPERIENCED player, that is true, but I'm not useless. And if you think I'm being useless in THIS game, you should have seen some of the past games I've been in, which the mod could attest to if he wasn't the mod right now.
No i was not saying that i'd rather lynch lurkers/idiots. Not if there are blatantly scummy people present. If that's all you're getting from people, then yes go for it. But if you have better options, go with that instead.
I know others in this game won't determine their optimum D1 lynch the same way as I. If anything, it's more a motivation to get others to provide worthwhile posts early in the game.
The main point I was trying to express is that if D1 lynches are based on the least information in the game, they are more than likely to be closer to random end of the spectrum. So, this is the most ideal time to make any policy-lynches or lynches based on benefitting the town. To me, improving stock in those other areas is a more viable choice if suspicion is not overly conclusive. I'm more than prepared to shift my vote around to encourage constructive activity, or to lynch someone that is appearing more suspicious in proportion to a town-benefitting lynch.-
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Hoopla
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Panzerjager wrote:That is incredibly scummy. I think lynching on info is terrible, because a town lynch provides very little info regardless of ties..A scum lynch provide vast ammounts of info, almost regardless of ties. Every townie should be tryng to lynch the scummiest player. Mathematics is futile in determing lynchs. You lynch the scummiest player unless a claim is made. A Good claim.By lynching scum D1, you're minimising the amount of ties - I'm not saying lynching scum D1 is a bad thing, but it isn't the worst thing in the world if it does happen because I believe it doesn't lower the town's chances of winning. There is an argument that suggests having three scum in a game would alter this logic, as there still is an element of linking by having two alive, but I'm still unsure and consider lurking, laziness or general unhelpfulness viable factors in choosing a lynch.
The main point of my argument is that unless scum slip up signifigantly, the percentage between the scummiest and second scummiest player is so miniscule, it's quite close to random. So I'd rather keep the most helpful, active players alive who are capable of spotting scum-links when we do hit one.-
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Hoopla
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Hoopla
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Hoopla wrote:Khelvaster wrote:Hoopla, if you can link me to that study that showed lynching scum d1 doesn't help town too much, that would be wonderful.Sure, I'll work on that now.Okay, I only had about 20 minutes of searching before I had to duck off to work. All I could find relating to the topic was a post by Fenchurch in an ongoing game, and then a post by Mr. Flay that merely references the topic. Sorry!
xofelf wrote:No i don't have extra info. I just happen to know KMD very well....why would he tell me his set up and then let me play? I was just pointing out that you shouldn't assume that this will be like other Minis....It MAY be..But doesn't HAVE to be.It still is a Mini Normal and would have been reviewed, I don't think you should be expecting any huge twists in a MiniNormal.-
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Hoopla
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geraintm wrote: Hoopla - your post 115.
firstly, this seems a meta discussion and possibly not suitable for the middle of a game. i ended up doing this in a recent game and it got me in so much trouble.
moving on to actually responding to your post though, all i can see is that if you are a townie, you have to self vote and get yourself lynched. seriously, that is the lesson i got. as the only garuneteed townie, have to kill yourself.
but i ain't advocating that at all, please don't think that is what i think
why the vote or Elf though, i didn't see any explanation.
post 121 - oh, you lynching elf cause you think they aren't scum??
i don't think i'll be able to read you the rest of the day now, i can't follow your logicI understand it probably isn't the ideal time for meta-discussion, but I felt like I should put it out there as I probably have different views when determining a lynch D1 to others. I think you're misinterpretting my main point, which suggests the percentage margin between suspicion on D1 is very slim unless scum slip up. So it makes sense to get any policy lynches out the game if players have forth-right views of particular style of play - I think meta discussion is just as important as scumhunting, so you know where everyone stands.
As for my vote for xofelf, she hasn't offered anything I would consider substancial. Isolation posts 11 and 12, strike me as odd, and flicking through the rest I think she scrapes the surface of topics then backs down before probing. To me, I think this is possibly a scum manoever, appearing active and offering their opinion, but making sure not to bring too much attention to themself. If she isn't scum, I think it's still wishy-washy play that isn't a trait I need in a town.-
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Hoopla
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I'm pretty ticked off with ZEEnon - don't play if you aren't having fun. It's the players that make the game worth playing, that includes you! Regardless of this, I can't help but read that outburst in a town-light. I wouldn't put it past him being a mere vanilla townie, with no exciting night action to use.
Hey Khelv, why only the FoS on xofelf? How solid are you with your charter vote?-
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Hoopla
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Hoopla
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Hoopla
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geraintm wrote:seriously hoopla, you think you can get away with that?
i ain't voting for her, i tend to be quiet slow changing votes around, but i was clearly wanting pressure on her
but you just to so blatantly just on a wagon, well, lets just say it doesn't inspire much confidence in your towniness...
I do realise i am just strating to get annoyed and upset with what seems like everyone else in the game now though...you, nico, panzer & erratusWhy do you think joining a bandwagon is a scumtell? I think it's perfectly healthy D1, particularly considering her lack of input.-
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Hoopla
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Hoopla
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geraintm wrote:really? you are voting me? what for exactly, my not liking your jumping on the nico bandwagon with no explanation?I think you're scum trying to feign town involvement, opportunisticly jumping on lurkers/less-involved players. In 138 you condemn my meta-discussion in 115 where I suggest policy-lycnhes are optimum on D1, then you seem to solely be targetting these players. Why is that?
I think it's a simple way for scum to slide through D1, without committing to any incriminating opinions early. Can you link me to your most recent games as scum - I've skimmed through a few of your town games.-
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Hoopla
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ZazieR wrote: So Hoopla, why did you vote Xofelf of the 'inactive' players?For rubbish posting, nicoliosgotpolio is also guilty of that. I chose to go after xofelf because she didn't publicly express any V/LA issues, and because I thought she seemed a little voletile, or possibly more readable than some others. I think I'm developing a habit of targetting what I deem weaker players early.-
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Hoopla
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Panzerjager wrote:
unvote: Vote:Hooplafor all the BS she has spewed this last page. Seriously, You OMGUSed and have been going after lurkers and admittedly going after easy targets.
I switched my vote because Hoopla has a better chance to be scummy then Nicolios cause Nicolios' could be in newbie mistake territory and it is quite clear that Hoopla was intentionally trying to pick on weak players and is now OMGUSing Geraintm.I think I'm still searching and trying to adapt my own playstyle to fit with others, but my comments and tactics have merit. Picking on weaker players early seems perfectly valid, as the only time you really ever find scum on D1 is when they slip. Or conversely, developing town reads early can narrow the scum-pool.-
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Hoopla
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Hoopla
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Shadow Knight wrote:I gotta agree. Taking on the weakest players and lurkers is definitely a scum tactic. I know I've managed to get a few people lynched as scum, simply from hunting lurkers. For that reason, more than any other,
unvote, vote HooplaI disagree completely. It's in the town's interests to pressure weaker players, and persuade lurkers to contribute more. The more data we have to work with this first day, the better. Putting players out of their comfort zones has a far better chance of creating an adverse reaction, than 'standard' scum-hunting.
From your post it almost sounds as if you have a model of play you expect scum to adhere to each game. I think what's more interesting is that you're using your own scum-play to incriminate others, but I think moreso it's a cleverly disguised defense post too. It's almost a 'this is what I do as scum, I'm not doing this now' type post, which subliminally justifies your game so far.
As far as geraintm goes, I'm satisfied with his recent posts.
Unvote-
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Hoopla
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Shadow Knight wrote:@Hoopla- its not that I have a standard list of "things scum do". Its more that I don't have a lot to go on here. Normally,I look for things that strike me as odd (for whatever reason), at that point, I do an in depth read focused on that player and how they interact with others.I'm not clearing myself with an anti-lurkerhunting statement and I know that. I am merely using my previous experience as a tool for finding scum. My logic is that if I've pulled it off as scum, then other scum can pull it off.The bolded section is the main point I want to address here - I think it's a dangerous mindset to get stuck in.
When playing as town, you're searching for a minority group. It's quite easy for the human mind to naturally associate or assume suspicion of players that stand out, as they are the easiest to apply to this group. Odd play is important to note, but determining whether it is more likely to be motivated by scum or town play is even more important. In saying that though, it isn't overly difficult to evade heavy scrutiny as scum or town throughout the game (and particularly D1), so pressuring those lurking to submit their opinions is important to create links.
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Deviating slightly, I'm of the firm belief the more active the town is, the more pressure it puts scum under to continue to lie. I think it's important to address the issue of lurking early to identify whether it is a problem, and whether policy lynches are warranted. If so, getting them done as early in the game as possible is ideal. If the town promotes a slow, lazy, low-information game, scum can quite happily lurk, rather falling into those 'standing out' slots which could be dangerous.
As much as it denies information the next day, I still think the chances of finding scum during the day with a productive, interactive town is higher than finding buddying links, with a lazier town still alive.
Tags Fix'd-
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Hoopla
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Hoopla
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Shadow Knight wrote:I am an old player but haven't played in a year or two.
I am not saying that we shouldn't push lurkers to contribute, but more that we shouldn't just immediately vote them and fling an accusation at them. Personally, I like to ask questions of lurkers and at least give them a chance to speak before defending themselves. The reason I'm not a fan of attacking weaker players is a simple matter of probability. A weaker player has a higher probability of panicking when pressed whether they are town or not. Since most games start out with 60-70% of us being town, we're more likely to lynch a newbie as town than as scum.
I'm not asking you guys to agree with my logic, but its how I feel and how I play. In short, if you want a body count, go the Dirty Harry route of investigation; if you want to catch scum, go the Colombo route.
Again, in the context of my post, you should read "taking on" as "attempting to lynch". I have no issues whatsoever with trying to get them involved or asking them to explain themselves. Now, once they've been given enough rope, weaker players generally hang themselves if scum because they eventually slip. This tactic works for lurking scum as well because generally, there is a reason they are lurking, be it because they play scum badly or because the more they say now, the more likely they are to be caught in a lie later.That seems fair enough - I think this is just a difference in playstyle. My logic is this - who are you more likelier to catch as scum? A newbie, or a seasoned player? Of course, newer players are likelier to panic when pressured, and this should be taken into account. But like you say, they will slip up.
With such low information on D1, doesn't it make sense to target players who are likelier to give stronger clues to their alignment? Or at least target players that will be of less value later in the game?
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SensFan (when you get in), what do you make of your predecessor's play so far?-
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Hoopla
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Hoopla
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I didn't really notice how quickly the deadline is approaching - we should really start considering making a lynch now. At the moment I don't consider Shadow that scummy, can the people voting for him or that are suspicious of him, give me some adequate reasons why? I'd much rather a nicolio lynch, which is where I'm putting my vote for now.
Vote: nicoliosgotpolio-
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Hoopla
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Panzerjager wrote:We still have 4 days, There is plenty of time for discussion. Also I'm still of the thought that you are the best lynch Hoopla.187
Is this still mainly due to your reasoning in, or do you have any more to add? Is your vote strong enough not to switch to a second choice in the event you can't get me lynched?-
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Hoopla
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Cephrir wrote:Oh, I almost forgot about xofelf since she was replaced.
Anyway. I think the nicolio wagon is too easy and I find its supporters mildly scummy. I don't remember the specifics of the case against her, but looking through her posts the only overtly scummy/off thing I find is the post in the early game that drew all this attention to her. It seems to me like one of those dumb things that leads to a poor D1 lynch because everyone latches onto it. It's not even that scummy, just bizarre.
Anyway, a few others rubbed me the wrong way a bit in my skimming of players' isolated posts but for now I'm going to stick with my previous suspicions as well as my general dislike of the nicoliowagon.
Vote: ZazieRSometimes finding scum is easy - you obviously must have some reason to think she is town-aligned or you wouldn't consider the wagon on her scummy.
I hope your player findings aren't solely the result of isolation reads too - context means a lot. Can you give me a more thorough report on what you think of nicolio?-
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Hoopla
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Khelvaster wrote:Erratus Apathos, while not voting for Nicolios, still suspected her while letting Hoopla off the hook. He decided to target the other noob, SK.Shadow isn't a noob - he seems more competant than the majority of players here.
@ ZEEnon - you don't have a vote cast currently, do you have any thoughts before we get too close to the deadline?
I still think we should be trying to get a majority lynch - having the town's kill decided by 3 or 4 players doesn't seem like a good idea at all. As much as there is still 3 days until deadline, I don't want to end up in a situation where our last-minute chosen lynch claims a power-role and we have to scramble to reselect. And if you consider how weak discussion is currently, waiting for the sake of using all our possible time is just plain stupid.-
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Hoopla
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Khelvaster wrote: Nicol is a weak player. SK is a scummy one, as is hoopla, for reasons I have previously stated. That's the difference, and that is also why I didn't call you out.Khelvaster wrote: Cephrir, you are definitely on to something. It seems Zazier and EA both thought Hoopla was fine while Nicolios was scummy, despite the relative similarities of their slipups. Zazier was much more blatant about defending Hoopla, whereas EA didn't mention him once, so I'll
Vote: Zazier
Teaming up on noobs is a classic scumtell.Hey Khelv, can you help me answer something;
You think I'm scummy. Instead of voting for me, you elect to vote for someone who defends me. Surely the crime I have committed (in your mind) would outweigh someone with opposing views to what I have done.
Also, why do you think nicolio is innocent?-
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Hoopla
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Panzerjager wrote:@EA: I'm finding Hoopla scummy because he simply wants to lynch weak players, not necessarily scummy ones. He is saying this under the false pretenses of day 1 lynching the person with the biggest slip and he wants to induce this by attacking new players and bad players. This is inherently scummy because only scum would want to look at reactions from a specific player instead of trying to get reactions from the entire game.I don't necessarily want to lynch weaker players - I'm saying when there is no information in the game, it's sensible in my eyes to focus on players who I deem more likely to give deeper clues to their alignment. I find it inherently scummy when a player tries to address everyone in the game (on D1) - particularly when they aren't overly active. I see it as a simple way for scum to feign interaction and fly undetected.-
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Hoopla
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Panzerjager wrote:Way to rephrase what I said. You want to attack weak players in order to learn their alignment. Two ways to do that, make them claim or lynch them. What normal happens when A vanilla townie claims Vanilla? They get lynched. If they claim a Power Role then we've outted a Power Role. Neither are good.I think you are misrepresenting my cause, although you seem determined to skew my words. I don't understand the relevance of your final point though - when anyone is at L-1, they're expected to claim - this isn't a unique concept held for weak players. What is your point here?-
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Hoopla
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Panzerjager wrote:EBWOP: Also, by attacking weak players they are more likely to act scummy under pressure for bad reasons, so you're not getting "hints to there alignments" you getting them to look scummy.
Also I believe you were the one argueing that lynching a bad player was better then lynching a mafiate earlier in the day.Who are you more likely to catch slipping up as scum, a weak player, or someone well established in the game? There is an element of 'panicked townie' that I've already talked about, and that should be taken into consideration.
You're again misrepresenting my words - I was suggesting on D1, without major slips from a player, the percentage difference between someone being scum or town over the second choice lynch is so minimal, it makes sense to base a lynch not solely on suspicion. Activity, and potential helpfulnessshouldweigh into a lynch decision on D1, when these lynches are closest to random.-
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Hoopla
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Hoopla
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This is going to be an ugly, almost random lynch if we don't actually come to some sort of consensus on who the best choice is. We need to decide now - I'm sorry if anyone wants to procrastinate for another few hours, but I don't want someone claiming something useful with 6 hours to spare. Come on guys!
I'll get this started - I've expressed nicolio is my optimum lynch choice today, but I could be persuaded to SensFan or Zazie. WAKE UP EVERYONE!-
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Hoopla
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SensFan wrote:
Ummm...mindless wagonning much? Care to explain WHY you 'could be persuaded' to vote me?Hoopla wrote:This is going to be an ugly, almost random lynch if we don't actually come to some sort of consensus on who the best choice is. We need to decide now - I'm sorry if anyone wants to procrastinate for another few hours, but I don't want someone claiming something useful with 6 hours to spare. Come on guys!
I'll get this started - I've expressed nicolio is my optimum lynch choice today, but I could be persuaded to SensFan or Zazie. WAKE UP EVERYONE!Speak for yourself - have you actually read any of your own posts? Spoiler: They're mindless assertions that tack on the back of pre-existing suspicion. You use being a replacement as your excuse to offer agree/bandwagonning posts without providing any unique analysis or thoughts to the game, see this quote;
SensFan wrote: I'm very confidant. You forget that I replaced in on page 10. Pretty much all there was to say about why she was very scummy had been said several times. That's what people do when they replace, they look back at what happened previously, and share whether or not they agree.I know you have meta of being a shit/lazy player, but I don't think you deserve to get off that lightly. See, these sort of posts frustrate me;
SensFan wrote:Through page 7:
nico still needs to be lynched.
ZEEnon needs to be slapped.
gerain is looking scummy.
Shadow hasn't said much of late.SensFan wrote:
Everything that's happened...Shadow Knight wrote:Actually, I just haven't had much to say. Is there something in particular you'd like me to address?SensFan wrote:
Probab;y pretty self-explanitory, I would think.SensFan wrote:nico still needs to be lynched.
Thinks that we are all puppets, playing this game for his amusement.SensFan wrote:ZEEnon needs to be slapped.
Looked really bad when jumping on Hoopla, iirc. I know it was around that spot, I can go back and look later, if need be.SensFan wrote:gerain is looking scummy.
He went from being very scummy to quiet. Not good.SensFan wrote:Shadow hasn't said much of late.-
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Hoopla
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SensFan wrote:
Back that up right now. Or IHoopla wrote:I know you have meta of being a shit/lazy player, but I don't think you deserve to get off that lightly.willvote you, andwill notmove said vote today.Do you mean 'back up' as in you're offended - or do you mean, justify why I think this of you?
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To Zazie - my opinion is perhaps skewed due to you coming in and replacing xofelf, but reading through your posts I get a vibe that is hard for me to quantify, hence why I said 'I could be persuaded', moreso than anything too cutting.-
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Hoopla
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SensFan wrote: I am incredibly offended, but I would like to see you evenattemptto justify it, given how it has no truth whatsoever.Easy tiger, it's just a game. The main reason I think this is from an ongoing game we are now both dead in, and from reading through some of the newbie games you've IC'ed in. I encourage you to prove me wrong and show me your worth throughout this game. Maybe I have unreasonable expectations of people, but I have nothing to appologise for.-
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Hoopla
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Hoopla
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SensFan wrote:
Because you called me a bad player without being able to back it up at all, and because you are also scummy, irrelevant of that.Hoopla wrote:Are you really voting me just because I think you're a bad player?
But humour me. Are you really saying its unacceptable for me to not have any completely new world-shattering views after replacing in to a 10+ page game?I'm not saying you need 'new world-shattering views', I'm stating it's simple to make a bunch of random assertions (see these types of posts;this,this,thisetc) on the basis of other people's analysis. This is the luxury replacements have in games, picking and choosing what they want to respond to (it's essentially a lurk-pass) - and I'm not impressed with what you've chosen to submit when you joined, and since. Outside an OMGUS-based attack on EA, you haven't backed upanything, which is hilarious when your mantra when debating seems to revolve around definitive proof.
Why do you think I'm scummy?-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
It's frustrating isn't it? Seeing statements being made with justification your peers just can't follow. I can imagine the way you feel now is similar to how I feel when I see you try and justify your claims (or dodge them).
I will give you credit though, for a crafty play of sneaking a vote on me, without ever mentioning suspicion of me prior to me 'insulting' you - and then leaving it there (presumably until deadline) without providing any reasons at all. Lets just cut to the chase - you're voting me because you're upset I don't think you're good at mafia, and you're now scrambling to find suspicion on me (or dodge it completely).
Anyway, this is becoming an unnecessary tangent considering you aren't even my lynch choice for today. Since you're pressed for time - don't reply to this and spend it finding a reason for your vote on me.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
How am I trying to generate a wagon on you, when I'm not voting you? The reason this became so drawn out is due to your enquiry as to why I could be persuaded to vote for you. The point being I have higher priorities, but am open to other player's takes on your behaviour.
The third point - I'd love to lynch scum, but I'm more stating it can be a lottery sometimes without major slips, which makes other lynch factors come into play more.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
charter wrote:
I don't even begin to understand why you are trying to justify his vote for you. However, you are wrong in this matter, he gave serious reasons that weren't "well it's a better lynch than me".Hoopla wrote:charter wrote:Khelv's vote on Hoopla makes me waiver on whether Hoopla is scum. Gonna stay on Khelv.I'm unsure on Khelv - I think it looks like a 'well, it's her or me!' type vote. I don't think that is necessarily scummy though, I've seen town do this before.The post he referenced showed more suspicion, or showed preference to Zazie's lynch though. This is why I think this.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
Cephrir wrote:Then I guess Khelv was sane. That's a pretty strange kill, makes me wonder if we're all completely off.
It's gonna be hard to find scum in the Khelv wagon for me, it really seemed like the best one. But I'll have to check eventually.It just seemed like they were going for a low-profile kill, although I don't see why. If they'd targetted someone with obvious ties to another player, I'd bet everyone would call WIFOM, and ignore any possible alignment information. Maybe it's an indication of how sloppily we've been playing as town - nobody really stands out as obv-townie which seems to generally happen after a while.
As for my vote, I'm unsure and have no desire to commit to anything yet. I'm going to do a proper read up of D1 to see where to take my line of questioning though.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
Panzerjager wrote:Alright..FoS:Cephrir and Hooplaboth seem like scum trying to tell us the kill was strange so that people don't analyze it. I especially dislike how cephrir calls it arbitrary. Has very strong tones of trying to get people to overlook it.
WIFOM here, but what what if scum did it because all the people in the limelight are town? Wouldn't it be wise to kill someone that was seemingly arbitrary so that we DO overlook it and lynch Nicolios, Sens, Shadow Knight, ect.?If anything, a strange NK probably warrants more discussion as there aren't really any obvious answers. I think your analysis, albeit it WIFOM is plausible. I don't usually cling too heavily to many D1 suspicions, but I think everyone else should reassess also.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
geraintm wrote:
you never get told you are paranoid do you??Panzerjager wrote:
This is wrong or he wouldn't have been telling us how he hates this game is lowest priority. Also he was paranoid. If this was known to him he wouldn't care cause everyone is Scum.geraintm wrote: might have been a cop trying to lie low?Of course not - it's a useless role if you know.
Hey Cephrir, why are you making excuses already about being a bad player? This seems like you're just using this as an answer to anything someone could possibly incriminate you for - or an explaination for failing to do anything.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
charter wrote:
What looks contrived about it to you?Hoopla wrote:Woo scum fight! Is it just me or does the whole Panzer/charter thing look a little contrived? Carry on, gentlemen.From what I've seen, charter seems to be a very aggressive player regardless of alignment, and although Panzer has acted oddly under pressure, I just get the feeling the argument looks a little staged and unnecessarily drawn out.
I'm curious to know why SensFan voted charter over Panzer though? Sens?
Panzerjager wrote: I also hated that commentCourse you would!-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
HiShanba,welcometothegame.Whatdoyouthinkaboutthecharter/panzerexchangerecently?DoesitbotheranyoneelsehowquicklythathassubsidedandattentionhasshiftedtogeraintmandCephrir?Granted,Ithinkthey'rebothdecentlynchcandidates-butIstillgetweirdfeelingsfromthatexchange.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
- Posts: 10788
- Joined: October 12, 2008