Open 262-Hard Boiled!


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Open 262-Hard Boiled!

Post Post #0 (isolation #0) » Sat Oct 23, 2010 10:20 am

Post by gandalf5166 »


You had just left the Handlers' planet, and you were drifting through space once again, when all of a sudden, the peace was broken. You were holding a secret meeting in the cockpit over Thufir Hawat's death. The debate on what to do lasted quite a while though, so long that you started to get tired. So tents were brought up to the cockpit, and everybody went to sleep. Well........ almost everybody. Four of you stayed up........... And burst in on Paul Atreides. There was a struggle, and it woke many of you. You all rushed to his tent, to find him there standing over Leto's body...... But it wasn't Leto. Before your eyes, he morphed into the form of a Face Dancer. Paul said that there were three other attackers as well. Sheeana left the room, and locked down the cockpit. Over the intercom, you heard her voice: "None of you are leaving this room until I see three dead Face Dancers. Get to work." You all looked around, and shivered. You can trust no one................


Still Alive and Kickin'

1.drmyshottyizsik

5.Shadow Dancer

6.saporovirus

8.ThAdmiral
schrauben8542

9.SnakePlissken
Shattered Viewpoint

Bolded=confirmed
Dead as a Stinkin' Doornail

7.HopOnMyJoystick, Bene Gesserit, Vanilla Townie, Lynched D1

12.implosion, Bene Gesserit, Vanilla Townie, Killed N1

11.StrangerCoug, Face Dancer, Mafia Goon, Lynched D2

10.Empking, Alia, Town Hider, Died N2

4.JesseSheffield, Paul Atreides, Town Psychologist, Decapitated N2

3.don_johnson, Face Dancer, Mafia Goon, Lynched D3

2.Scott Brosius, Leto Atreides, Town Tracker, Ripped Apart N3

Struck Down With Incredible Prejudice

None(let's keep it this way, hm?)


This is a closed setup, the roles are:
3 Mafia Goons, 5 Townies, 1 Tracker OR Vigilante (On N1 the player decides which he wants to be and is stuck with it for the rest of the game), 1 Hider (dies if he hides with mafia or vigilante, or if the person he is hiding with dies), 1 Hider Tracker (the person the hider was hiding with is revealed to the HT. Cannot track anyone else and doesn't know who the hider is), 1 Detective (targets a player and finds out if that player has killed another player or not) OR Psychologist (targets a player and finds out if that player has the potential to kill, but if the player has already killed, the psychologist will get a negative result),
The role PMs are:
There are three of these wrote:You are a Face Dancer, Mafia Goon. Omnius has given up. He no longer cares about the fate of the Kwisatz Haderach on board the Ithaca. He's raising his own little pet, so Duncan Idaho just became expendable. Your mission is now simple: Destroy the Ithaca and everyone on it.

Unfortunately, with the cockpit on lockdown, you can't get in or out until you kill everyone in this room.

Battle Language: Omnius has created an unbreakable code to allow you you to converse at night. Unfortunately, it's a little funny looking, so you can't use it during the day without people noticing.You can communicate with your teammates, XXXX and YYYY, here at night:

[REDACTED].

Kill: Once per night, you and your comrades may target someone, thus killing them.

Rig the Engines: Your mission is more than just to get rid of those in this room. What you really need to do is set the engines to blow that way you can get off this infernal ship. But once you get out of this room, that should be a cinch. You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
Five of these wrote: You are a Bene Gesserit, Vanilla Townie. All you really wanted was to found a new homeworld for the Bene Gesserit. But then that witch Sheeana had to go and make her gholas. Now half of them have been replaced by Face Dancers, and you don't know which ones.

Dangerous: Although you are certainly a formidable force in your own right, you know that if you give into anger and strike out on your own, the Face Dancers could easily fool you. So you're going to have to do this together. Your only weapons are your voice and your vote.

Start Anew: What you really want is to find a new Chapterhouse. But you know that unless the Face Dancers are dealt with, you'll never realize that dream. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
One of these wrote: You are Leto Atreides, Town Tracker/Vigilante. You're just a little kid. You know you have memories inside of you, and you want them oh so badly. But Sheeana says you're too young to regain your memories. Well, you think otherwise. You can feel your past inside of you, and you're

ready to let it out. The question is, who will you be: The Tyrant, or the Twin?

Two Paths:You have a choice ahead of you. You know you'll have to make it soon, you just don't know when it'll happen. Night One, you will have to choose between your worm half and your human half. Choose wisely, because you can only choose once.

Path of The Worm: If you choose to give in to the beast inside of you, nothing will be able to stand in your way. Each night, you will be able to target someone, thus killing them.

Path of The Man: You were one with the desert even before you became the Tyrant. If you choose to make your way through life as the man you once were, you'll still have some pretty handy skills. Each night, you may follow someone, and figure out who they visit, if anyone.

Lonely: You feel incomplete, and you know why. It's Ghani........ She's still gone. But you know you'll never get her back until you get rid of these Face Dancers. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
One of these wrote:You are Alia, Town Hider. Teehee....... These silly old women think they're so smart. Well, you know your way around, and you know they could learn a few things from you too. Especially once you get your memories back.

Explorer: Well, you've spent a lot of time exploring this ship, and you know all there is to be knowed about it's workings. But these Face Dancers are scary, and you can't really defend yourself in a headon fight. So at night, you ask one of the older people to keep you safe. You shudder

to think of what might happen if you asked a Face Dancer though........ Each night, you can target a player. If he's nice, you'll be safe. But if the Face Dancers attack the person you're hiding with, they'll kill you too. And if you hide with a Face Dancer, he'll kill you as well.

Mommy: Although you don't remember Jessica being your mommy, and he fact that she's only a few years older than you, some part of you knows that she loves you, and that you love her back. You really just want to spend time with your mommy, but until you get rid of these face dancers, you know it can't happen. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
One of these wrote: You are Jessica, Town Hider Tracker. Oh, poor Alia. She's somewhere in this room, and you're worried she could get hurt with all these Face Dancers wandering around. Luckily, you're keeping an eye on her, so if anybody hurts her, you'll know who did it.

Motherly Instinct: While you don't remember birthing Alia, she's the most important thing in the whole world to you. If anything happened to her, you would be devastated. So you keep track of her at night. Where ever she goes, you'll know. Each nigh, you will receive a PM that states who Alia hid with. You won't know who Alia is though.

Motherhood: All you really want is to be able to take care of Alia. She's your child, even if you don't remember it yet. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
And either one of these wrote: You are Master Scytale's Face Dancer, Town Detective. After years of begging, the Bene Gesserit finally granted Master Scytale's request for a Face Dancer. You are the Master's sole protection, and you're locked inside this blasted room. And god knows if there are other Face

Dancers running aound elsewhere in the ship. They could hurt the Master! You have to get out of this cockpit. So you're disguised as Paul Atreides, since if you kept your Face Dancer form, people might have some problems trusting you. They suspect nothing.But Sheeana is in the next room, and she's not

letting anybody out until all the other face dancers are dead. You'll have to work with these heathens, whether you like it or not. After this is over, you will have to be cleansed.

Mindreader: As one of the new Face Dancers, you have the ability to steal memories as well as looks. Usually, you would take their memories, transform, and then kill them. But if you do that now, you'll be killed, and then Master Scytale would be helpless. So you'll just be reading

minds. Each night, you can target someone. You will know if that person has killed anyone before.

Master Scytale: If you don't get out of here soon, Master Scytale could die, and you can't let that happen. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Or one of these wrote:Paul Atreides:
You are Paul Atreides, Town Psychologist. Since you've been revived, you've spent quite a bit of time trying to revive your memories. Last night, the Face Dancers snuck up on you during the night and tried to kill you. They were disguised as your closest friends and family: Duncan

Idaho, Chani, Jessica, and your own son Leto. The mental anguish inflicted on you when you saw these people trying to kill you ripped your mind open, and now you remember everything. You are once again the Kwisatz Haderach. But Chani......... She's outside the cockpit, and you

have no idea if she's safe or not. And no matter how much you beg, Sheeana won't open the doors until she's certain that all the Face Dancers are dead.

The Shortening of the Way: You are the Kwisatz Haderach. By concentrating on one person and taking a dose of spice essence, you can see if that person's future shows them as a killer. Unfortunately, if they've killed before, it muddles your vision. You won't see any death in their future.

Your Sihaya: Chani........ She could be hurt. You have to get out of here and make sure she's okay. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Last edited by gandalf5166 on Mon Nov 29, 2010 10:54 am, edited 15 times in total.
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Post Post #1 (isolation #1) » Sat Oct 23, 2010 10:21 am

Post by gandalf5166 »

RULES(SHAMELESSLY stolen from Haylen, with some wording changes that serve no purpose but to make me feel better about myself):


When the Sun's Out

1.This game is a day start.
2. Bold your votes, in the general format
VOTE: LIARLIARPANTSONFIRE
. The VOTE: tags are pretty darned nifty too. Please try to make your votes visible, preferably at the beginning of a line. If I don't see it, I won't count it. If I do see it, but I don't think it's probable that others would have seen it, guess what: I won't count it. However, if you notice I missed something in my vote count, PLEASE feel free to point it out.
3. Days will have a 3 week deadline, if a lynch has not been reached by then, a no lynch will occur. Extensions may be granted in special circumstances. If activity starts to drop, I may shorten the deadline by a day or two to get you guys posting. Lurking is a deadly disease, I don't want it spreading throughout my games.
4. Mafia may not converse during the day unless their role PMs specifically say they can.
5. Do NOT quote your role PM, any outside communication with the mod, or outside communications with other players(as permitted by your role). If you do, I'll just have to kill you.
6. Cheaters will be STRUCK DOWN WITH EXTREME PREJUDICE.
6a. Don't use anything like encrypted text, invisible text, spoiler tags or anything I deem to be pretty much the same will be treated like the pumpkin eaters they are, unless there's a damn good reason. Not having read the rules isn't a good reason.
6b. If for some reason you can edit posts, don't. Or I'll just have to kill you.
7a. If you do not post for 72 hours, you will get the cattle prod. You have 48 hours to respond to said prod, or I'll be forced to replace you. If you receive three prods through the course of the game, you will be force-replaced.
b. If I send you mod communication, open it. That way if important info is for some reason inside your prod or something, you don't miss it because you saw the subject line and deleted it promptly.
c. If you get a prod and the 48 hour deadline to post is going to expire during the nighttime, you will be required to respond to it via PM. This is so we can find a replacement as soon as possible.

In the Twilight Zone

1. Once a majority has been reached, all votes and unvotes are ignored.
2. A lynchee may continue to talk until a death scene is posted.
3. Mafia can't talk to each other until the lynch scene is posted, unless their role PM allows them to talk to each other during the day.

In the Dark of Night

1.The night phase will last 72 hours, because 72 is the coolest letter of the alphabet.
2. If your role allows, you may speak with the people your Role PM specifies, in the QTs specified. Communicating by PM outside of those QTs is not permitted.
3. Mafia can NOT kill their partners, unless for some reason your role PM specifically says that you CAN.
4. Impersonating power roles by sending in fake action PMs will NOT be tolerated. My mod-hammer is ready to strike.

Rules of Conduct

1. Insulting behavior is not appreciated. If you're making it personal, you will be warned, and if it happens again, I'll start warming up my hammer arm.
2. Green is MY COLOR. Using it will result in some prejudice. If I edit people's posts, I'll use green to show that I wrote it, not the player.
3. Out of thread communication with ANYBODY unless your role specifically allows you to communicate with that person at that time.
4. When I get pissed off at my players, my hammer arm gets itchy.
5. This is my game, and if I feel you've violated the rules in spirit, I will strike you down, regardless of any "loopholes" you've found.
6. Modkills(AKA Prejudice, Hammerings, Strikedowns) are when I kill you for breaking the rules. When you are modkilled, your role will be changed to Neutral Survivor, and the day will end. Period.
7. Play to win. However, remember that it's a game. Don't take things personally. If you feel that a player is making things personal, alert me, and I'll make a decision accordingly.
8. If I screw up, feel free to tell me. I won't be angry ;)
9. If you need help understanding anything, or you have a problem, PM me.
10. If you're dead, don't post. You'll scare me.
11. I reserve the right to modify these rules whenever I see fit, but I will notify you in thread when I do so.

And don't forget to have fun. It's a game, treat it as such. Just don't ruin it for the other players in the process.
Last edited by gandalf5166 on Sat Oct 23, 2010 2:21 pm, edited 1 time in total.
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Post Post #2 (isolation #2) » Sat Oct 23, 2010 10:25 am

Post by gandalf5166 »

Role PMs are going out! When you get yours, confirm by PM, K? The game will start when 10/12 have confirmed and all role PMs are out.
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Post Post #3 (isolation #3) » Sun Oct 24, 2010 7:26 am

Post by gandalf5166 »

10/12 have confirmed! Day 1 starts now.
Deadline
With 12 alive it takes 7 to lynch. GOGOGOGOGO
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Post Post #43 (isolation #4) » Mon Oct 25, 2010 7:35 am

Post by gandalf5166 »

Just a note about vote counts: They will be edited into the first post on every page, and will be accurate up to that post. If you feel like you need a VC before the end of the page, just ask.
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Post Post #108 (isolation #5) » Tue Oct 26, 2010 5:53 am

Post by gandalf5166 »

I have to run to class now, but I posted VCs for you guys, and to answer SD's question: The HT has a passive ability, and thus will track as not targeting anybody. I'll also go ahead and copy-paste the thing from the open queue into the OP.
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Post Post #119 (isolation #6) » Tue Oct 26, 2010 2:20 pm

Post by gandalf5166 »

implosion wrote:
@mod: if the psychologist (not detective) targets the tracker/vig on night one and they choose tracker, would they get a positive result (since technically they do have the capability to kill by taking vig) or would the conversion to tracker happen first? What if they chose to become a vigilante?
If the psychologist investigated the V/T, and they chose tracker that night, they would get an innocent result, since the choice would fall under Miscellaneous in Natural Action Resolution.
Shadow Dancer wrote:
@Mod: However - that brings me to another question - what is the night action resolve order? Will kills come before or after psychic investigation?
I will be using NAR, thus inspections come AFTER any other actions that night. That means ANYTHING. Look it up on the wiki if you have any more questions. If you still have some questions after reading that, feel free to ask, but that answers any questions I can think of.
saporovirus wrote:
Mod: will the hider be killed if she hides with a vig?
I already answred this: Yes, he will.
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Post Post #121 (isolation #7) » Tue Oct 26, 2010 2:48 pm

Post by gandalf5166 »

/sigh........ Luckily, this morning, SnakePlissen PM'd me asking to be a replacement. PMing him now.
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Post Post #139 (isolation #8) » Wed Oct 27, 2010 8:01 am

Post by gandalf5166 »

SnakePlissen replaces Shattered Viewpoint, effective immediately.
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Post Post #169 (isolation #9) » Wed Oct 27, 2010 1:16 pm

Post by gandalf5166 »

implosion wrote:
Mod: vote count should have Snake's name, not Shattered Viewpoint's.
What are you talking about? I don't see a problem. ;D
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Post Post #204 (isolation #10) » Thu Oct 28, 2010 2:30 pm

Post by gandalf5166 »

drmyshottyizsik wrote:rtft and diaf
Hey, let's not make this personal. It's a game, remember.
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Post Post #266 (isolation #11) » Sat Oct 30, 2010 4:42 am

Post by gandalf5166 »

I smell a lynch. Let me count up the votes real quick.
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Post Post #267 (isolation #12) » Sat Oct 30, 2010 5:06 am

Post by gandalf5166 »

Never mind, because shotty was already voting for hop, HOMJ is currently at L1. I'll even give you a vote count, free of charge.



drmyshottyizsik[1]ConfidAnon
Scott Brosius[0]
don_johnson[0]
JesseSheffield[0]
Shadow Dancer[0]
saporovirus[2]Shadow Dancer,implosion,
HopOnMyJoystick[6]Scott Brosius,don_johnson,drmyshottyizsik,Empking,HopOnMyJoystick,saporovirus,

schrauben8542[0]
SnakePlissken[0]
Empking[0]
ConfidAnon[0]
implosion[0]
No Lynch[0]
Not Voting:JesseSheffield,SnakePlissken,schrauben8542,
With 12 alive, it takes 7 to lynch.
HopOnMyJoystick is now at L1.
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Post Post #301 (isolation #13) » Sun Oct 31, 2010 5:07 am

Post by gandalf5166 »


drmyshottyizsik[1]ConfidAnon
Scott Brosius[0]
don_johnson[0]
JesseSheffield[0]
Shadow Dancer[0]
saporovirus[1]Shadow Dancer,

HopOnMyJoystick[7]Scott Brosius,don_johnson,drmyshottyizsik,Empking,saporovirus,implosion,JesseSheffield,

schrauben8542[0]
SnakePlissken[0]
Empking[0]
ConfidAnon[0]
implosion[0]
No Lynch[0]
Not Voting:SnakePlissken,schrauben8542,
With 12 alive, it takes 7 to lynch.
HopOnMyJoystick has been lynched. On another note: I forgot to put the deadline countdown in each of the VCs. Oops. It's all good though, since you guys had two weeks left anyways. I'm locking the thread for now; I'll give you a lynch scene real quick, just gotta write up some flavor. The night countdown won't start until I post it though,, don't worry.
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Post Post #302 (isolation #14) » Sun Oct 31, 2010 5:51 am

Post by gandalf5166 »

Sheeana turned on the lights. You all looked around, knowing that you couldn't trust anyone here. As you started debating, a few of you started to point to HopOnMyJoystick. She was acting..... kind of strange. In fact, she was hysterical; no Reverend Mother would ever act that way. And once you started to pressure her, she went totally off the rocker; she started insulting each of you, and begging you to just end it. All she wanted was a new Chapterhouse.... well, you guys weren't buying it. You all started to close in on her, and all of a sudden her mood changed. She pleaded with you, begging you to let her go, and pointing frantically at other people, saying "Look, this person is suspicious. Aren't they? Aren't they?" But you guys weren't about to tolerate that. You all closed in on her. All of a sudden, she flashed forward. You saw her try to strike out with her heel, but a chrysknife flashed out and caught her dead in the chest. There wasn't any transformation. She was just another Reverend Mother, like she said. But you're not too sad. You wouldn't want someone that unstable around later, when it could make a difference. You all go to sleep. Well...... most of you.


HopOnMyJoystick, Bene Gesserit, Vanilla Townie, has been lynched D1.


Night starts now. Night actions are due by Nov 3, 2011, 11:49 CDT
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Post Post #303 (isolation #15) » Sun Oct 31, 2010 8:04 am

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Oh, I forgot to mention........ HOMJ is now on my blacklist. I will never play or mod a game with him in it ever again.
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Post Post #304 (isolation #16) » Wed Nov 03, 2010 11:29 am

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"Wake up, everyone. You've got a job to do." None of you had gotten much sleep, what with all your worrying about the Face Dancers. That and some of you weren't trying too hard..... You all assembled in the center of the cockpit, but then you noticed: Somebody was missing. implosion was gone. You all raced over to her tent, but it was too late. You saw her in the middle of the floor....... Her neck was broken.

implosion, Bene Gesserit, Vanilla Townie, was killed N1!


Day 2 begins now! Deadline With 10 alive, it takes 6 to lynch!
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Post Post #341 (isolation #17) » Thu Nov 04, 2010 2:05 pm

Post by gandalf5166 »

drmyshottyizsik[0]
Scott Brosius[0]
don_johnson[0]
JesseSheffield[1]don_johnson,
Shadow Dancer[1]ScottBrosius,
saporovirus[2]Empking,drmyshottyizsik,
schrauben8542[0]
SnakePlissken[0]
Empking[2]saporovirus,SnakePlissken,
ConfidAnon[1]JesseSheffield,
No Lynch[0]
NotVoting:schrauben8542,ConfidAnon,Shadow Dancer,
With 10 alive, it takes 6 to lynch.
Deadline
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Post Post #360 (isolation #18) » Sat Nov 06, 2010 10:12 am

Post by gandalf5166 »

Well, it's that special time of year! It hasn't been quite 72 hours since the day started, but I won't be able to get on for a while, so I'm sending them out now to anyone who hasn't posted yet today.
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Post Post #380 (isolation #19) » Mon Nov 08, 2010 8:58 am

Post by gandalf5166 »

Scott Brosius wrote:Yeah I'm not liking SP either. Seems to only talk when prompted.

ConfidAnon hasn't posted in a week.
How did I miss that? schrauben will be replaced, as he has not picked up his prod.
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Post Post #388 (isolation #20) » Tue Nov 09, 2010 2:44 pm

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Shadow Dancer wrote:Yep... Stagnation. I hope we get some replacements soon :/

@mod: You did not state it esplicitely, but I guess CA will be replaced, too(?)
He has one more day to respond to the prod. I should have prodded him earlier. I will be working on schrauben's replacement though.
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Post Post #416 (isolation #21) » Thu Nov 11, 2010 7:13 am

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Hey guys, i'm working on those replacements. I even sent out a mass PM to all the usernames that popped into my head yesterday, but no luck so far :/
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Post Post #437 (isolation #22) » Fri Nov 12, 2010 7:04 am

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ThAdmiral is replacing schrauben, effective immediately. Thank you ThAdmiral! A CA replacement will happen soon, I hope.
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Post Post #456 (isolation #23) » Sun Nov 14, 2010 11:00 am

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Shadow Dancer wrote:
What about a CA replacement? We could really need it!
You'll be glad to hear then, that I cross-replaced with StrangerCoug, and he is replacing ConfidAnon, effective immediately!
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Post Post #466 (isolation #24) » Sun Nov 14, 2010 4:56 pm

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SC is at L1, jesse was already voting for him.
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Post Post #469 (isolation #25) » Mon Nov 15, 2010 8:46 am

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Oh wow, and I forgot that it's obviously 6 to lynch, not 7.
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Post Post #478 (isolation #26) » Mon Nov 15, 2010 3:24 pm

Post by gandalf5166 »

drmyshottyizsik[1]StrangerCoug
Scott Brosius[0]
don_johnson[0]
JesseSheffield[0]
Shadow Dancer[2]Empking,ThAdmiral
saporovirus[1]drmyshottyizsik,
ThAdmiral[0]
SnakePlissken[0]
Empking[0]
StrangerCoug[5]JesseSheffield,ScottBrosius,Shadow Dancer,SnakePlissken,saporovirus,don_johnson,

No Lynch[0]
NotVoting:
With 10 alive, it takes 6 to lynch.
StrangerCoug has been lynched. Scene incoming, but for now I'm locking the topic.
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Post Post #479 (isolation #27) » Mon Nov 15, 2010 4:27 pm

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After yesterday's fiasco, and the death of implosion, you were all a lot more cautious. While some of you were starting to break down like HopOnMyJoyStick had, there was one voice that seemed determined: JesseSheffield. He insisted that StrangerCoug should be brought to death. Eventually, you started to realize that he was right. He had been rather quiet. In fact, he had been really quiet. You started to turn on him. All of a sudden, he started to speak up. He begged and pleaded with you, but you knew no Bene Gesserit would ever lose their composure to that extent. Eventually, it was done. Somebody had stabbed him. You took off his hood, and when you saw his face, you gasped. He had a pug nose, and a hideous face. That was one more down, only two left to go.

StrangerCoug, Face Dancer, Mafia Goon has been lynched D2.


Night 2 begins now.Deadline
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Post Post #480 (isolation #28) » Thu Nov 18, 2010 2:42 pm

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As you gather for today’s lynching, you realize that your group seems smaller…. Significantly smaller. Empking and JesseSheffield are both missing! You race to Empking’s tent first, since she was so little. There she is….. Her poor little body broken. One of you is particularly distraught, but you hold in the tears….. You can’t let the Face Dancers suspect.

Empking, Alia, Town Hider, Died N2!


Next you run to Jesse’s tent. You see his body, but his head……. His head is on the other side of the tent. Almost as if it was ripped off…… How will you tell Chani?

JesseSheffield, Paul Atreides, Town Psychologist, Decapitated N2!


You all go back to your assembly, trying to shake off the image of Paul’s head, lying on the ground.

Day Three begins NOW! Deadline
With 7 alive, it takes 4 to lynch.
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Post Post #495 (isolation #29) » Fri Nov 19, 2010 7:22 am

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And that's a lynch! Mod scene INCOMING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Post Post #496 (isolation #30) » Fri Nov 19, 2010 7:36 am

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As you all regathered, you noticed that one of you was quaking. After you asked what was wrong, she burst out in tears. But then, you don't blame her. Wouldn't you cry, if you had just seen both of your children brutally murdered? She pointed at don_johnson. "HE DID THIS!!!!!!!!!!! I saw Alia go into his tent last night." And then she was back to sobbing, and you couldn't understand anything she said. But you didn't need to. You knew what she was saying. You all charged don_johnson, without hesitation. As you all tackled him, Shadow Dancer leaped up above you all, and his heel came crashing down on don_johnson's forehead. You all turned away, but you knew you had to look. Just under the blood and the gore, you could see DJ's nose. Sure enough, it was squashed and malformed. You had caught two. There was only one of them left.......... But they would have to wait until tomorrow.


don_johnson, Face Dancer, Mafia Goon, Lynched D3!


Night Three begins Now! Deadline
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Post Post #497 (isolation #31) » Mon Nov 22, 2010 12:12 pm

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You all woke up, knowing that one of you would be missing. NONE of you suspected that there would be TWO missing, yet again. Scott Brosius and ThAdmiral were both missing. You went to Scott's tent first. At first you couldn't see him, just blood everywhere. And then, you looked more closely, and you saw him.... A leg here.... an arm there..... Some of you almost didn't want to go to ThAdmiral's tent. But you did, and...... She was SLEEPING?!?! Apparently, she hadn't gotten a lot of sleep last night after the death of Alia. How were you going to tell her about poor Leto?
Scott Brosius, Leto Atreides, Town Tracker, Ripped Apart N3!


D4 begins now! I don't have time to make a deadline counter right now. By the way, the sleeping thing means nothing, just something I thought up. With 5 alive, it takes three to lynch.
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Post Post #501 (isolation #32) » Tue Nov 23, 2010 4:38 am

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Shadow Dancer wrote:
you missed your own DL by almost 3h, gandalf :P
Yeah, I wasn't home at deadline.
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Post Post #550 (isolation #33) » Mon Nov 29, 2010 10:16 am

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Oh wow. This game was moving so slow, I wasn't really paying attention. >.>

I guess that's a bad idea.

Note to self: When the game starts moving slow, check for prods. Durr.




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saporovirus[0]
ThAdmiral[0]
SnakePlissken[2]Shadow Dancer,drmyshottyizsik,
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NotVoting:saporovirus,SnakePlissken,
With 5 alive, it takes 3 to lynch.
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Post Post #553 (isolation #34) » Mon Nov 29, 2010 12:54 pm

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That wasn't a hammer lol >.>
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Post Post #571 (isolation #35) » Thu Dec 02, 2010 4:47 am

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Woah, I didn't actually post that flavor scene I wrote? >.> I guess I'll have to write it again...... >.> Gimme a little bit.
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Post Post #572 (isolation #36) » Thu Dec 02, 2010 5:08 am

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After breaking it to Jessica that her grandson had died, and that she was the last surviving member of the Atreides line, you choked down your tears and turned back to the business at hand. But Shadow Dancer didn't seem to be showing the proper respect for poor Leto. When you tried to take her out, she resisted, but eventually sapovirus held her down while you beat her to death. ThAdmiral checked her pulse. She was dead, all right. She was just another Sister. A bitch, sure, but one of you nonetheless. You all went to sleep, exhausted.

Shadow Dancer, Bene Gesserit, Vanilla Townie, lynched D4.


Deadline is three days from this post.
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Post Post #573 (isolation #37) » Thu Dec 02, 2010 6:46 am

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And I forgot to lock it >.>
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Post Post #574 (isolation #38) » Mon Dec 06, 2010 9:15 am

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Sorry guys, I've been really sick lately and I forgot all about this. Writing flavor is gonna give a headache, so:'

ThAdmiral, Jessica, Town Hider Tracker, Killed N4
!

Day Five begins now! With three alive, it takes two to lynch!
Last edited by gandalf5166 on Mon Dec 06, 2010 1:42 pm, edited 1 time in total.
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Post Post #576 (isolation #39) » Mon Dec 06, 2010 1:43 pm

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Shadow Dancer wrote:
3 alive, 5 to lynch? *lol*
WHATCHOO TALKIN BOUT, BOY?
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Post Post #579 (isolation #40) » Tue Dec 07, 2010 10:33 am

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Shadow Dancer wrote:Hey you lazy arses, hurry up, we stomped Fates mafia in the meantime and you did not even produce one post. I am really upset with you.
Please stop posting. I know it isn't really going to affect the game, but....... stop. I prodded everyone for you >.>
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Post Post #582 (isolation #41) » Tue Dec 07, 2010 1:41 pm

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I'll be V/LA for the next couple of days. I've been sick, but now I'm in serious pain, like every time I breathe it feels like my ribs are jabbing into my lungs pain. I need to rest. I can't even watch Psych, because it hurts when I laugh.
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Post Post #584 (isolation #42) » Tue Dec 07, 2010 3:34 pm

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saporovirus wrote:Have you been to the doctor?
Called the doctor, it's too late to actually visit right now, and Medicare won't cover ER visits unless it's life-threatening. I've found that if I sit up perfectly straight, it doesn't hurt, so that's how come I'm posting. Lying down hurts like hell though, so that's out of the question until I get some painkillers, which my mom's getting as we speak.
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Post Post #594 (isolation #43) » Sat Dec 11, 2010 12:22 pm

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After you saw Jessica die, Snake and saporovirus immediately turned on each other, battling with ferocity that could only come from a sister. Of course, they were so consumed in their fight that they didn't notice that. Drmyshottyizsik just sat there, laughing at them. Finally, he kick Snake in the temple, crushing his skull. He was lucky. He got to die quickly. Then shotty took saporo's head and slowly squeezed. Saporo got to hear his own brain slowly crush between shotty's hands. Shotty turned toward the camera that Sheeana was watching them with. "Come and get me, Sheeana!" She had no choice. If she left him in there, he would find a way out. She came down to the doors and opened them, readying herself for a battle. Shotty was gone. Where had he gone? She stepped into the room, and Shotty dropped down, stomping straight down onto her rib cage, crushing her vital organs under his feet. Then he ran off to the engine chambers, dodging sister after sister on the way. When he finally got there, he pressed the button and blew up the ship. Omnius had won. There would be no Kwisatz Haderach. Humanity was doomed.

THE MAFIA HAS WON! Shotty was just fuckin with you guys at the end >.>
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Post Post #597 (isolation #44) » Sat Dec 11, 2010 6:05 pm

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Yeah..... Shotty hitting the tracker was the only reason you won, especially since Scott had tracked shotty.


N1 actions:
JS inspects ConfidAnon, gets a guilty result.
Scott chooses tracker, tracks Jesse, receives that Jesse targeted ConfidAnon
DMSIS kills implosion, is now innocent for the rest of the game(good thing too, he's probably going to be investigated eventually)
Empking hides with Jesse, survives

N2 actions:
JS inspects ThAdmiral, gets innocent
SB tracks SD, gets nothing
Emp hides behind DJ, dies
DJ kills JS, is now innocent

N3 actions:
SB tracks DMSIS
DMSIS kills SB

You know what happened the other nights.

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