Open 218: Two-fold C9 - Game Over


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Post Post #14 (isolation #0) » Tue May 18, 2010 9:24 pm

Post by Chronopie »

Vote: Elscouta
Boredom is now a scumtell :P

Means you know too much.
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Post Post #21 (isolation #1) » Wed May 19, 2010 6:46 pm

Post by Chronopie »

Wait, xScorpion's in this game?

Unvote, Vote: xScorpion
The sooner he dies, the better.
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Post Post #28 (isolation #2) » Thu May 20, 2010 9:17 am

Post by Chronopie »

@Mr.Sandman. My first newb game doesn't count as valid meta. and FTR, I did pick out the scum team, but got tunnelled and lynched.

Unless your an alt, I don't know which game you're talking about.
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Post Post #29 (isolation #3) » Thu May 20, 2010 9:17 am

Post by Chronopie »

EBWOP: If you're talking about a different game, unless etc.
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Post Post #31 (isolation #4) » Thu May 20, 2010 9:37 am

Post by Chronopie »

Why wouldn't I want to bring other games into it? Meta is a useful tool.

First game meta is unreliable, as the first game is testing the waters, so to speak.
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Post Post #70 (isolation #5) » Fri May 21, 2010 8:29 pm

Post by Chronopie »

Beefster wrote:1. How long have you been playing Mafia? (inside and outside MS)
2. How would you describe your meta?
3. What's your win/loss record?
4. Favorite setup?
5. What do you think is the biggest scum tell?
6. How do you make your decisions?
1) Since 9th Feb 2010, as per my join Date
2) Slightly Lurkerish, with a dash of anti-town. And a generous Helping of devil's advocate.
3) Atrocious: 2W/3L as Town, 0/1 as scum.
4) The PyP's and Pledge of allegiance (Pick your power, pick your alignment respectively)
5)
Claiming Scum.
(I've seen Frustrated townies do this too :() Contradiction in role claims.
6) Gut/Stream of Consciousness.
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Post Post #115 (isolation #6) » Thu May 27, 2010 2:40 pm

Post by Chronopie »

@Mod: Check my sig, V/LA
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Post Post #137 (isolation #7) » Sun May 30, 2010 3:51 pm

Post by Chronopie »

Having reread the thread, I dislike the way that mr. sandman jumped on Inhim for jumping on oddin's use of 'better', its sounds, to me, of either a) Chainsaw defence of a scum buddy, or b) scum defending a townie, to earn town cred. (or at least someone not of his faction).

Additionally, elscouta is pushing for an inhim wagon with adequate (or any) reason, with gems such as
There's too much debate around easjo and not enough votes on inHim.
Confidanon gave very little reason for placing inhim at L-3, only stating that he disliked inhim's use of word choice as a vote reason. I don't really see why there's much more to say.

Slepz is lurker
@Mod: Prod please


On Inhim: The word choice wasn't really a good thing to attempt to push a wagon on.
I did not jump on ODDin because he placed a "serious vote." I voted ODDin because he claimed his vote was better than a random vote. I would have been OK with "more than a random vote" or "finally, something besides a random vote" but "better"? No, that's dishonest.
sounds like BS reasoning to justify what was, essentially, little better than a random vote. The vote on Beefster appears to be largely unprovoked.
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Post Post #157 (isolation #8) » Wed Jun 02, 2010 3:43 pm

Post by Chronopie »

@Inhim: I too would like to hear why I make this scumlist.
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Post Post #160 (isolation #9) » Wed Jun 02, 2010 5:35 pm

Post by Chronopie »

@xScorpion: My top picks right now would be Elscouta, Sandman, and two of CA, Slepz, Inhim, and Easjo
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Post Post #191 (isolation #10) » Sat Jun 05, 2010 10:54 am

Post by Chronopie »

Mr. Chaos wrote:
Beefster wrote:Scott really only has active lurking and confusing posts against him. If I had more time to actually take a look at him before, I probably wouldn't have put him on my scumlist. There isn't enough evidence against him.
Just noticed some flawed reasoning. Active Lurking is an anti town action. I don't really see how lack of evidence = less scummy. If anything, it should make him look even more scummy.
You be in my head, posting my ideas.

Active lurking is anti-town, anti-town actions are scummy, therefore active-lurking is scummy.
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Post Post #200 (isolation #11) » Sun Jun 06, 2010 1:31 pm

Post by Chronopie »

XScorpion (1) Chronopie
inHimshallibe (2) Elscouta, ODDin
Chronopie (2) Mr.Sandman, Mr. Chaos
Beefster (1) Scott Brosius
Elscouta (1) XScorpion
Scott Brosius (2) easjo682, ConfidAnon
easjo682 (1) Chevre
(No vote) Beefster, inHimshallibe
12 alive; 7 votes lynch.

@ODDin: I agree that many find Active lurking to be just anti-town, and pure theory discussion is unproductive, but in <ongoing - redacted> it's actually taken out
<ongoing - redacted>
several scum.

@Scott: No, I'm fine with standard mafia platitudes right now. :P

--

Beefster's erroneous conclusion suggests only a few possibilities to me: 1) Scumbuddies, 2) Scum that knows Scott is town (or at least not on the same team), thus
"Not on my scumlist"
because he knows who's scum (at least part), or 3) newb-town.
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Post Post #202 (isolation #12) » Sun Jun 06, 2010 3:28 pm

Post by Chronopie »

personally, #1 or #2 seems most likely.

Putting my vote where my gut is at:

Unvote, Vote: Beefster
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Post Post #216 (isolation #13) » Mon Jun 07, 2010 2:20 pm

Post by Chronopie »

The scum read on Beefster has been re-enforced by his last post. No comments, no reason?

Wagon is go.
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Post Post #261 (isolation #14) » Thu Jun 10, 2010 10:45 am

Post by Chronopie »

Sorry about my inactivity. Exams, study, other games in more interesting phases (Such as Massclaim, my own lynch, etc.)

Given Beefster's flip in the other game he's in, and the similarity in playstyle, I'm going to:

Confirm Vote: Beefster
<-- If I had another vote to place, I'd ready the hammer.

In any case Beefster, it's claim time.
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Post Post #265 (isolation #15) » Thu Jun 10, 2010 11:25 am

Post by Chronopie »

lrn2read kthxbai.
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Post Post #345 (isolation #16) » Tue Jun 22, 2010 2:14 pm

Post by Chronopie »

/prodded.

tbh, I'd forgotten about this game entirely.

Having the prod labelled as Newbie 955 didn't help either...

Considering I'd just been lynched in Newbie 954.

rereading.
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Post Post #378 (isolation #17) » Mon Jul 26, 2010 9:49 pm

Post by Chronopie »

So I hear it's being resumed...
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Post Post #383 (isolation #18) » Tue Jul 27, 2010 11:08 am

Post by Chronopie »

Well that's five...

Wait, What?
OP wrote:
Players

XScorpion
Chronopie
Scott Brosius
Elscouta
Karma

Toon Fighter
ConfidAnon

ODDin
Mr.Sandman
easjo682

Mr. Chaos
The rest of the slot are empty?
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Post Post #435 (isolation #19) » Wed Jul 28, 2010 7:26 am

Post by Chronopie »

XScorpion wrote:Did you read the whole thread? Do you have any views besides Karma being suspicious? Content would be nice.
That goes for all replacements.
@People who aren't replacements: do you agree with Taz that I should cut equinox slack, despite my previous suspicions of Karma? Are you going to vote for the same people you are voting for, even if they were replaced? Opinions, please.
Well I've quite forgotten who I suspected (If I even did, I recall being pretty disengaged), so some leniency from me.
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Post Post #503 (isolation #20) » Fri Jul 30, 2010 10:03 am

Post by Chronopie »

Tazaro wrote:@Chronopie: Chronopie!! Contribute soon. What's your flavor? Equinox or drymyshotty?
Hello!

Finally finished my re-read (long hard slog. I remember why I was so disengaged first time round).

Your Dichotomy is noted, but conveniently I was going to

VOTE: drymyshotty anyway.
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Post Post #555 (isolation #21) » Sun Aug 01, 2010 10:50 am

Post by Chronopie »

Content removed.
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Post Post #558 (isolation #22) » Wed Aug 04, 2010 4:06 pm

Post by Chronopie »

7 alive. all casualties have been townies.

3 : 2:2

I'm fast becoming an endangered species.

Massclaiming time?
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Post Post #560 (isolation #23) » Wed Aug 04, 2010 5:13 pm

Post by Chronopie »

Derp. I counted myself twice >_<
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Post Post #562 (isolation #24) » Wed Aug 04, 2010 7:42 pm

Post by Chronopie »

Equinox wrote:Mass claiming isn't going to help, Chronopie. We're all going to end up claiming vanilla townie, especially with that botched doctor claim (*grr*). You're probably scum, anyhow, so... yeah, definitely a "no."
Just because there's a 2/3 chance of any player being scum.
Equinox wrote:I'm going to go reread and pick my scum target of the day.
uhhh... Look for four. Or at the very least, a pair.
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Post Post #584 (isolation #25) » Thu Aug 05, 2010 12:57 pm

Post by Chronopie »

Well, the 2/3 chance of
Anyone
being scum assumes that 4 of the 6 players are scum... Oh wait. They are.

-

From what I can tell for the numbers game, for either scum faction to win, they need a successful lynch and x-kill.

VOTE: No Lynch

--
I'm willing to bet we have a split like so (FTR: #583 sounds like either buddying or soft defence);

Town

Chronopie
XScorpion/Mr.Sandman

Scum

XScorpion/Mr.Sandman
ODDin

Equinox
Hinduragi
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Post Post #587 (isolation #26) » Sun Aug 08, 2010 10:03 pm

Post by Chronopie »

go-lone-remaining-townie. /bah post.
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Post Post #607 (isolation #27) » Tue Aug 10, 2010 2:02 pm

Post by Chronopie »

Yeah...

In a two-team, power-heavy (or so I thought) game, getting a VT pm just kinda... meh.

this game has re-enforced my dislike of VT-ism.
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Post Post #610 (isolation #28) » Tue Aug 10, 2010 3:14 pm

Post by Chronopie »

Scott Brosius wrote:Why play then? Do you always just give up and provide nothing when you are VT? Obviously it's more entertaining to have night decisions but that's not fair to everyone else in the game.

It's one thing to be new to the game and obviously act scummy because you don't know any better. This doesn't seem to be true in your case.
It's more that I expected to see a fair bit of Night interaction, instead we had a
Mafia
Angel, and a Town Tracker dead N2.

So it became pure mountainous (from a town point of view), and scum-hunting (Without scum flips) is really, really not my forte. I like to see NAs + Scum flips, then draw conclusions based on said interactions between players and roles...
(I'd never willingly play a pure mountainous game)


I play the same way every (and I mean every) game. My enthusiasm may wax or wane, based on role, but not my play.

--

If we'd switched spots, I probably wouldn't have (basically) flaked half way through.
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Post Post #620 (isolation #29) » Wed Aug 11, 2010 9:15 am

Post by Chronopie »

Perhaps a limitation on which roles can go to scum
or
town, and which are town only? i.e Tracker roles vs Doc roles? bc Scum doc in a 2-man team is a little imba, even if it didn't come into play much.
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Post Post #622 (isolation #30) » Wed Aug 18, 2010 8:56 am

Post by Chronopie »

Scum two man groups should never have a doc. a JK would solve the problem, although requiring the restriction of either JK or Kill, not both ofc.

other than that I can't think of any horribly imbalanced roles for a 2-man team.
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Chronopie (30) || Greyscale Aeon (12)

Skype: Chronopie

Steam: Chronopie


Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost

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