Open 244: Carbon-14 (Game Over, Werewolves win!)


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Post Post #225 (ISO) » Thu Aug 26, 2010 11:04 am

Post by Me=Weird »

double EBWOP: "your" not "you're" or "you".
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Cheese Mafia: a 25p(?) large theme about a big corporation buying up all the little individual cheese sellers.
On hold for lack of reviewers. PM me!
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Post Post #226 (ISO) » Thu Aug 26, 2010 11:14 am

Post by a2rudeboy »

Deadline looming, but I want to hear at least once more from Copper before i put down a vote.
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Post Post #227 (ISO) » Thu Aug 26, 2010 12:24 pm

Post by Copper »

I was working on a response when I realized that deadline comes before CML returns. Since we need every townie working together to lynch scum, we've already lost if CML is a townie. While I still have misgivings that Scott might be trying to bait a CML mislynch (this has been a point of extreme internal contention), we can only win at this point if CML is scum. So here we stand, resigned.

Vote: CallmeLiam
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Post Post #228 (ISO) » Thu Aug 26, 2010 1:05 pm

Post by Me=Weird »

Unvote, Vote: CallMeLiam
:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
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"Me=Weird did the best "I'm a power role but I'm not going to get targeted" play I think I've ever seen." - Amished

Mini 1267, a 9p Mini Normal is Day 1, page 4.

Cheese Mafia: a 25p(?) large theme about a big corporation buying up all the little individual cheese sellers.
On hold for lack of reviewers. PM me!
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Post Post #229 (ISO) » Thu Aug 26, 2010 1:43 pm

Post by bv310 »

And that's a lynch, if I counted correctly. Scene incoming.
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Post Post #230 (ISO) » Thu Aug 26, 2010 1:51 pm

Post by Me=Weird »

Lynch scene?
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"Me=Weird did the best "I'm a power role but I'm not going to get targeted" play I think I've ever seen." - Amished

Mini 1267, a 9p Mini Normal is Day 1, page 4.

Cheese Mafia: a 25p(?) large theme about a big corporation buying up all the little individual cheese sellers.
On hold for lack of reviewers. PM me!
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Post Post #231 (ISO) » Thu Aug 26, 2010 1:54 pm

Post by Robocopter87 »

LOLOLOL
/inb4modscene
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Post Post #232 (ISO) » Thu Aug 26, 2010 2:02 pm

Post by bv310 »

Vote Count:

CallMeLiam (L-0): Scott Brosius, Copper, Me=Weird
Copper (L-2): CallMeLiam

So after a short discussion and some quick claiming, you decide that CallMeLiam must be the one to die today. As you drag him to the silver gallows, the clouds begin to part and the full moon begins to shine. As CallMeLiam's feet stop kicking, Copper and Me=Weird begin to growl...

The next day, all that remains in the town square are the mangled bodies of a2rudeboy and Scott Brosius. Paw prints lead away from the scene into the forest on the edge of town.




The werewolves, Copper and Me=Weird, have won!
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Post Post #233 (ISO) » Thu Aug 26, 2010 2:04 pm

Post by bv310 »

Y'all are way too impatient.

Anyway, night actions:

D1 - Robocopter87 lynched.
N1 - [sic] investigates Copper
- A2r investigates Me=Weird
- Werewolves kill [sic]
D2 - CallMeLiam lynched
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Post Post #234 (ISO) » Thu Aug 26, 2010 2:14 pm

Post by Robocopter87 »

LOLOL
fail
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Post Post #235 (ISO) » Thu Aug 26, 2010 7:55 pm

Post by Copper »

Thanks to our great Mod, bv310.

I enjoyed playing with everyone here, although I think some of the other heads did a better job than I did. I played too hard, too fast, when I should've just coasted through the game. I don't know why I felt compelled to throw up a big attack on everyone in [sic]'s defense when I could've just as easily played dumb and joined with Scott/Liam/Robo. I did honestly think everyone would've caught onto [sic]'s "trust me you don't want to lynch me" routine that I've heard time and time again in all the newbie games I've played, but I should've known better than to beat my chest over it. If I had it to do over again, I would've just let Robo/[sic] go at it without jumping in. That said, it did give Me=Weird a chance to play the more "silent" partner I suppose.

Anyways, fun game though, gg.
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Post Post #236 (ISO) » Fri Aug 27, 2010 2:55 pm

Post by [sic] »

Bah. Should've just claimed Robo, I would have voted for an extension if you had. All the screwing around made me think you wanted someone to unvote so you could counterclaim me without being fasthammered.

Didn't really expect buddying with Copper to keep me alive, worth a shot I guess. That apology was way OTT, I had no suspicion of him before that.

Kind of funny that Ray turned out to be scum after all.

GG scums, definitely had it over the town in this one.
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Post Post #237 (ISO) » Sat Aug 28, 2010 6:55 am

Post by Me=Weird »

Quick-topic. As you can see in it, we nailed a2rude.

All in all, a very nicely modded game. Just a couple things: As I PM'd you, bv310, linking to [sic]'s claim in the OP could be seen as confirming it or interfering with the game.
The death scene, "Mangled corpse", may have slightly implied there to be werewolves. Gotta be careful with flavor. Same if it had been mafia and you said "so-and-so got shot".
Also, excellent set-up choice.
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"Me=Weird did the best "I'm a power role but I'm not going to get targeted" play I think I've ever seen." - Amished

Mini 1267, a 9p Mini Normal is Day 1, page 4.

Cheese Mafia: a 25p(?) large theme about a big corporation buying up all the little individual cheese sellers.
On hold for lack of reviewers. PM me!
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Post Post #238 (ISO) » Sat Aug 28, 2010 7:02 am

Post by bv310 »

I'm honestly surprised this setup doesn't get run more often.

As for the linking, I've seen it done in other games where it was really helpful for catch-ups, but I guess in a BaM game it's not really an issue.
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Post Post #239 (ISO) » Wed Aug 03, 2011 4:50 pm

Post by Hoopla »

Sorting bump.
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