Open 913 - This Game Started as an April Fools' Joke - Postgame

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Alianna
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Open 913 - This Game Started as an April Fools' Joke - Postgame

Post Post #0 (isolation #0) » Wed Apr 10, 2024 3:58 pm

Post by Alianna »

Open 913

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Moderator/Designer: Alianna
Co-Moderator: biancospino
Setup: C9++, modified (more details under Setup Information)



Playerlist1. awesomeming327
2. Doctor Drew
Ranger*

3. Black
4. halfasleep**
5. imaginality**
6. Black Ranger
7. ketchup777
Thomith*
Titus**

8. OopsieDaisy
9. Enchant
Elements

10. Cat Scratch Fever**
11. Moros
12. Cee Mirage
13. experience
14. light_ganski*

(asterisks indicate prods)


Alive


halfasleep,
Mafia Goon
, survived
Enchant,
Mafia Roleblocker
, survived


Dead


Moros,
Vanilla Townie
, killed Night 0
Cee Mirage,
Vanilla Townie
, killed Night 0
Black Ranger,
Vanilla Townie
, executed Day 1
Doctor Drew,
Vanilla Townie
, killed Night 1
Cat Scratch Fever,
Mafia Goon
, killed Night 1
awesomeming327,
Vanilla Townie
, executed Day 2
light_ganski,
Town 1-Shot Cop
, killed Night 2
experience,
Vanilla Townie
, executed Day 3
imaginality,
Town Vigilante
, killed Night 3
OopsieDaisy,
Vanilla Townie
, executed Day 4
Black,
Vanilla Townie
, endgamed Day 4
ketchup777,
Vanilla Townie
, endgamed Day 4


Events


Last edited by Alianna on Fri May 17, 2024 5:54 am, edited 31 times in total.
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Post Post #1 (isolation #1) » Wed Apr 10, 2024 4:07 pm

Post by Alianna »

Setup Information


Setup Overview


1. The setup for this game is C9++ with an extra player and significant modifications to the day-night cycle. Possible roles and setups, as well as the method for determining the setup, can be found on the C9++ wiki page, which I have linked at the beginning of the first post. The setup will be rolled normally and then an extra VT will be added to make 14 players.
2. The game is nightstart. It will begin on Night 0 and progress from there to Day 1 ---> Night 1 ---> Day 2 ---> Night 2, etc.
3. During the night, the game thread and any private topics will be open for discussion. Voting will not be available. The mafia, power roles, and serial killer (if one is rolled) will submit actions privately during this time. All actions will be resolved at the end of the night using Reasonable Action Resolution.
4. During the day, private topics will remain open, but the game thread will be locked. All players will submit votes privately. The player with the most votes will be executed, with ties broken randomly.


Win Conditions


5. Each faction wins if all players not aligned with that faction are dead and a minimum of one player aligned with that faction is alive.
6. The game will be declared a draw if:
- all living players request one (this must be done via PM)
- everyone dies
- no one dies for three consecutive day-night cycles (or six consecutive phases)
- the game reaches a position in which one of the above is inevitable or no side has the means to meet its win condition
7. An anti-town faction (this includes a serial killer) may concede if all of its living members wish to.


Sample Role PMs


Spoiler:
Sample Vanilla TownieWelcome, [Player], to Open 913!

You are a
Vanilla Townie
.

Abilities:

You have no special abilities.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town CopWelcome, [Player], to Open 913!

You are a
Town Cop
.

Abilities:

Cop - Each night, you may target another player. Assuming no interference with your action, you will learn whether your target is aligned with the town. Note that investigation-immune players will return an innocent result if investigated successfully.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town 1-Shot CopWelcome, [Player], to Open 913!

You are a
Town 1-Shot Cop
.

Abilities:

1-Shot Cop - Once in the game at night, you may target another player. Assuming no interference with your action, you will learn whether your target is aligned with the town. Note that investigation-immune players will return an innocent result if investigated successfully.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town DoctorWelcome, [Player], to Open 913!

You are a
Town Doctor
.

Abilities:

Doctor - Each night, you may target another player. Assuming no interference with your action, your target will be protected from one kill targeting them that night.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town 1-Shot DoctorWelcome, [Player], to Open 913!

You are a
Town 1-Shot Doctor
.

Abilities:

Doctor - Once in the game at night, you may target another player. Assuming no interference with your action, your target will be protected from one kill targeting them that night.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town VigilanteWelcome, [Player], to Open 913!

You are a
Town Vigilante
.

Abilities:

Vigilante - Each night, you may target another player. Assuming no interference with your action, your target will die.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town 1-Shot VigilanteWelcome, [Player], to Open 913!

You are a
Town 1-Shot Vigilante
.

Abilities:

1-Shot Vigilante - Once in the game at night, you may target another player. Assuming no interference with your action, your target will die.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town MasonWelcome, [Player], to Open 913!

You are a
Town Mason
. Your partner(s) is/are [Player(s)].

Abilities:

Mason - You know your partner(s) to be town-aligned and may talk to them at any time here.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role or by posting in your PT.

Sample Town Innocent ChildWelcome, [Player], to Open 913!

You are a
Town Innocent Child
.

Abilities:

Innocent Child - Your alignment will be publicly revealed at the beginning of D1.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town RoleblockerWelcome, [Player], to Open 913!

You are a
Town Roleblocker
.

Abilities:

Roleblocker - Each night, you may target another player. Assuming no interference with your action, your target's action will fail.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Town 1-Shot RoleblockerWelcome, [Player], to Open 913!

You are a
Town 1-Shot Roleblocker
.

Abilities:

1-Shot Roleblocker - Once in the game at night, you may target another player. Assuming no interference with your action, your target's action will fail.

Win Condition:

You win if all players not aligned with the town are dead and at least one town-aligned player is alive.

Please confirm by replying with the name of your role.

Sample Mafia GoonWelcome, [Player], to Open 913!

You are a
Mafia Goon
. Your partner(s) is/are [Player(s)].

Abilities:

Factional Communication - You may talk to your partner(s) at any time here.
Factional Kill - Each night, your faction may send one of its members to target another player. Assuming no interference with this action, the target will die. You have access to the factional kill.

Win Condition:

You win if all players not aligned with the mafia are dead and at least one mafia-aligned player is alive, or if nothing can prevent this from occurring.

Please confirm by replying with the name of your role or by posting in your PT.

Sample Mafia RoleblockerWelcome, [Player], to Open 913!

You are a
Mafia Roleblocker
. Your partner(s) is/are [Player(s)].

Abilities:

Factional Communication - You may talk to your partner(s) at any time here.
Factional Kill - Each night, your faction may send one of its members to target another player. Assuming no interference with this action, the target will die. You have access to the factional kill.
Roleblocker - Each night, you may target another player. Assuming no interference with your action, your target's action will fail.

Win Condition:

You win if all players not aligned with the mafia are dead and at least one mafia-aligned player is alive, or if nothing can prevent this from occurring.

Please confirm by replying with the name of your role or by posting in your PT.

Sample Mafia GodfatherWelcome, [Player], to Open 913!

You are a
Mafia Godfather
. Your partner(s) is/are [Player(s)].

Abilities:

Factional Communication - You may talk to your partner(s) at any time here.
Factional Kill - Each night, your faction may send one of its members to target another player. Assuming no interference with this action, the target will die. You have access to the factional kill.
Godfather - You return an innocent result to cops.

Win Condition:

You win if all players not aligned with the mafia are dead and at least one mafia-aligned player is alive, or if nothing can prevent this from occurring.

Please confirm by replying with the name of your role or by posting in your PT.

Sample Serial KillerWelcome, [Player], to Open 913!

You are a
Serial Killer
.

Abilities:

Factional Kill - Each night, you may target another player. Assuming no interference with your action, your target will die.

In addition, you must choose one of the abilities below.
Investigation Immunity - You return an innocent result to cops.
1-Shot Bulletproof - The first kill that targets you will fail.

Win Condition:

You win if you are the last player alive, or if nothing can prevent this from occurring.

Please confirm by replying with the name of your role and selecting either investigation immunity or 1-shot bulletproof.
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Post Post #2 (isolation #2) » Wed Apr 10, 2024 4:13 pm

Post by Alianna »

Rules


General


1. Please abide by all site rules.
2. Toxic and harmful behaviour will not be tolerated. This includes, but is not limited to:
- flaming, insulting, or directing personal attacks at other players
- use of slurs or derogatory language
- spamming
- excessive AtE
- excessive discussion of real life issues (a mention is fine, but please don't derail the game or use this thread as a place to vent)
- otherwise being a jerk or making the game unenjoyable for others
3. Play to your win condition.
4. If you wish to replace out, request replacement via PM. Do not discuss replacing out in thread or suggest that another player replace out.
5. Once you request replacement or I notify you that you are being replaced, it is final. You cease to be a player in the game and may no longer post. You may not replace back into your slot.
6. Dead bodies don't talk! After your death is announced in the game thread, you may no longer post in the game thread or any associated PTs other than the spectator PT.
7. Do not discuss this game outside of the game thread and associated PTs, and do not discuss other ongoing games in this game.
8. Do not take any action that attempts to prove the existence of private game communications. You are allowed to claim that these communications exist as long as you do not attempt to provide evidence. Private communications include:
- your role PM
- other communications with the moderator
- posts from any game-related PT
Evidence of private communications includes:
- quotes
- screenshots
- direct copy-pasting
- timestamps, whether rough or exact
- post links or numbers of posts in PTs
- descriptions of formatting/styling/wording
9. Do not engage in the use of trust tells.
10. Do not use provable randomness. Claiming to have rolled a die, for example, is fine; using dice tags is not.
11. Do not use cryptography, invisible text, or text under size 75.
12. If you have the power to edit or delete posts, refrain from using it.
13. My mod colour this game is
#02B6CE
. I don't care if you use it as long as you aren't trying to impersonate me.
14. In the past, the word "lynch" referred to the town's elimination method. Due to the racially charged history of lynchings in the USA, Mafiascum no longer allows this word to be used. Alternatives include:
- eliminate and its derivatives
- execute
- condemn
- fade
- vote off
-
Y
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
T
!

- anything else that gets the point across
15. Please be mindful of other users' preferred pronouns and do your best not to misgender others. If you don't know someone's pronouns, it is best to use "they."
16. Pretending to break a rule or attempting to provoke someone into breaking a rule is itself a violation of the rules.
17. Moderation actions will be determined on a case-by-case basis and may vary based on the individual circumstances. Player alignment, of course, will not be a factor.
18. If you have concerns that moderator action is needed somewhere or that I have made a mistake, please contact me via PM.
19. I reserve the right to alter the ruleset. Any rules changes will be announced in the game thread.


Activity


20. At minimum, you must post in the game thread once every 48 hours. If you fail to do so, you will be prodded.
21. You must pick up your prod within 24 hours or be replaced. I am somewhat lenient about prod dodges as long as they are followed up with game-relevant content within a reasonable period of time.
22. If you accumulate 3 prods, you will be replaced.
23. If you are going to be absent for longer than 48 hours, please declare V/LA in thread or by PM. Players on V/LA will not be prodded.
24. Any player who does not post anything game-relevant for 5 days will be replaced. This rule applies regardless of V/LA status. If you foresee that this will be the case for you, please request replacement.


Deadlines


25. Nights have a 7-day deadline. Days have a 2-day deadline.
26. Deadline extensions may be granted in special circumstances. Requests for extensions will be considered on a case-by-case basis.
27. If the night deadline hits 48 hours or the day deadline hits 24 hours with one or more replacements pending, it will be frozen until all slots are filled. If a slot is vacated while the night deadline is below 48 hours or the day deadline is below 24 hours, it will be reset to 48 or 24 hours and then frozen until the slot is filled.
28. Fast night is available if all living players, including those without night actions, request it.


Voting and Execution


29. All voting is done privately. Votes will not be revealed publicly.
30. Vote tags are appreciated, but not strictly required as long as it's clear that you are submitting a vote. It must also be clear who your vote is for.
31. You may change your vote as many times as you like before the day deadline.
32. Whoever has the most votes at the end of the day will be executed, with ties broken randomly. A majority is not required to execute someone and the day will not end early if one is reached.
33. You may vote for No Execution. If No Execution has the most votes at the end of the day, or if there is a tie and it is broken in favour of No Execution, no one will be executed that day.
34. It takes 100% of living players +1 to execute the moderator. Please do not collaborate with the spectators to start a riot (though it’s not like I could do anything about it if you did, as I would be dead and dead bodies don’t talk).


Night Actions


35. I will accept your most recent night action submission before the deadline. You may change your night action as many times as you like before then. If you do not submit a night action before the deadline, you will not take one.
36. The mafia must specify who is performing the factional kill.
37. I require all players to submit or sign off on their own personal actions.
38. All night actions will be resolved at the end of the night using Reasonable Action Resolution.


Private Topics


39. If you would like a notes PT, you may request one. You can state that you have a notes PT, but you may not attempt to use it to prove you are working from a town mindset (real or fabricated).
40. All PTs shared by two or more players will be released unredacted after the game ends. If you have a notes PT, it is up to you what you would like to do with it, and you will have the moderator privileges to do it yourself.
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Post Post #3 (isolation #3) » Wed Apr 10, 2024 4:49 pm

Post by Alianna »

All role PMs have been sent out. Players have 48 hours from the time of this post to confirm.

The game will begin when 11/14 players have confirmed or when 48 hours have passed, whichever comes first.

Currently, 14/14 players have confirmed.
Last edited by Alianna on Fri Apr 12, 2024 2:11 am, edited 2 times in total.
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Post Post #4 (isolation #4) » Thu Apr 11, 2024 6:42 am

Post by Alianna »

11/14 players have confirmed.

It is now Night 0. The night deadline is in
(expired on 2024-04-18 13:42:21)
(expired on 2024-04-19 12:39:01).

The night can end early if all living players request it. Night actions and fast night requests are to be submitted privately.
Last edited by Alianna on Wed Apr 17, 2024 3:47 pm, edited 2 times in total.
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Post Post #18 (isolation #5) » Thu Apr 11, 2024 9:03 am

Post by Alianna »

In post 13, Cee Mirage wrote: now that i have ensured everyone is going to vote me asap

@mod: can you clarify whether the lovely rule 29 means we will not find out during the game who was voting for whom

like exactly info are we going to get after an elimination, do we just see a flip? do we get any vote count, with or without names?
There will just be a flip with no votecount.
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Post Post #152 (isolation #6) » Sat Apr 13, 2024 7:23 am

Post by Alianna »

Ranger and Titus are being prodded.
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Post Post #196 (isolation #7) » Sun Apr 14, 2024 7:36 am

Post by Alianna »

Ranger has not picked up her prod and is being replaced.
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Post Post #201 (isolation #8) » Sun Apr 14, 2024 9:02 am

Post by Alianna »

Doctor Drew replaces Ranger.
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Post Post #322 (isolation #9) » Tue Apr 16, 2024 3:17 am

Post by Alianna »

Titus is being prodded.
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Post Post #332 (isolation #10) » Tue Apr 16, 2024 1:26 pm

Post by Alianna »

halfasleep is being prodded.
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Post Post #357 (isolation #11) » Wed Apr 17, 2024 3:26 am

Post by Alianna »

Titus has not picked up her prod and is being replaced.

The night deadline is being reset to 48 hours and frozen until a replacement is found.
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Post Post #365 (isolation #12) » Wed Apr 17, 2024 5:39 am

Post by Alianna »

Thomith replaces Titus.

The night deadline has been unfrozen. The new deadline is in (expired on 2024-04-19 12:39:01).
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Post Post #375 (isolation #13) » Wed Apr 17, 2024 8:25 am

Post by Alianna »

Cat Scratch Fever and light_ganski are being prodded.
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Post Post #537 (isolation #14) » Fri Apr 19, 2024 6:28 am

Post by Alianna »

Moros has been killed. It was a
Vanilla Townie
.


Cee Mirage has been killed. She was a
Vanilla Townie
.


It is now Day 1. The day deadline is in (expired on 2024-04-21 13:28:39).

Make sure to send me your votes!
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Post Post #538 (isolation #15) » Sun Apr 21, 2024 6:39 am

Post by Alianna »

Black Ranger has been executed. They were a
Vanilla Townie
.


It is now Night 1. The night deadline is in (expired on 2024-04-28 13:39:32).

The night can end early if all living players request it. Night actions and fast night requests are to be submitted privately.
Last edited by Alianna on Sun Apr 21, 2024 6:42 am, edited 1 time in total.
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Post Post #716 (isolation #16) » Wed Apr 24, 2024 5:28 am

Post by Alianna »

Mod-prodge.
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Post Post #771 (isolation #17) » Fri Apr 26, 2024 11:27 am

Post by Alianna »

halfasleep is being prodded.
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Post Post #801 (isolation #18) » Sat Apr 27, 2024 5:17 am

Post by Alianna »

Cat Scratch Fever is being prodded.
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Post Post #805 (isolation #19) » Sat Apr 27, 2024 9:00 am

Post by Alianna »

imaginality is being prodded.
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Post Post #820 (isolation #20) » Sun Apr 28, 2024 6:39 am

Post by Alianna »

Doctor Drew has been killed. He was a
Vanilla Townie
.


Cat Scratch Fever has been killed. She was a
Mafia Goon
.


It is now Day 2. The day deadline is in (expired on 2024-04-30 13:39:17).

Make sure to send me your votes!
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Post Post #821 (isolation #21) » Tue Apr 30, 2024 6:41 am

Post by Alianna »

awesomeming327 has been executed. He was a
Vanilla Townie
.


It is now Night 2. The night deadline is in (expired on 2024-05-07 13:41:32).

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Post Post #884 (isolation #22) » Thu May 02, 2024 3:30 am

Post by Alianna »

Elements has requested replacement.
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Post Post #889 (isolation #23) » Thu May 02, 2024 6:52 am

Post by Alianna »

Thomith is being prodded.
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Post Post #890 (isolation #24) » Thu May 02, 2024 10:25 am

Post by Alianna »

Thomith has requested replacement.
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Post Post #892 (isolation #25) » Thu May 02, 2024 10:30 am

Post by Alianna »

Enchant replaces Elements.
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Post Post #909 (isolation #26) » Fri May 03, 2024 2:11 am

Post by Alianna »

ketchup777 replaces Thomith.
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Post Post #1151 (isolation #27) » Sun May 05, 2024 8:00 am

Post by Alianna »

Mod-prodge.
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Post Post #1249 (isolation #28) » Tue May 07, 2024 6:46 am

Post by Alianna »

light_ganski has been killed. She was a
Town 1-Shot Cop
.


It is now Day 3. The day deadline is in (expired on 2024-05-09 13:46:30).

Make sure to send me your votes!
Last edited by Alianna on Wed May 15, 2024 3:14 am, edited 1 time in total.
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Post Post #1250 (isolation #29) » Thu May 09, 2024 7:01 am

Post by Alianna »

experience has been executed. They were a
Vanilla Townie
.


It is now Night 3. The night deadline is in (expired on 2024-05-16 14:01:06).

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Post Post #1436 (isolation #30) » Sat May 11, 2024 7:47 am

Post by Alianna »

Mod-prodge.
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Post Post #1586 (isolation #31) » Sun May 12, 2024 7:12 am

Post by Alianna »

imaginality is being prodded.
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Post Post #1700 (isolation #32) » Tue May 14, 2024 5:41 pm

Post by Alianna »

Bloop
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Post Post #1714 (isolation #33) » Wed May 15, 2024 3:13 am

Post by Alianna »

Fast night has been requested.

imaginality has been killed. He was a
Town Vigilante
.


It is now Day 4. The day deadline is in (expired on 2024-05-17 10:13:56).

Make sure to send me your votes!
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Post Post #1715 (isolation #34) » Fri May 17, 2024 5:45 am

Post by Alianna »

OopsieDaisy has been executed. She was a
Vanilla Townie
.


At this point in the game, nothing can prevent the mafia from wiping out the town, meaning the game ends in a mafia victory. Black (
Vanilla Townie
) and ketchup777 (
Vanilla Townie
) are endgamed.


halfasleep (
Mafia Goon
) and Enchant (
Mafia Roleblocker
) survive and win.

Congratulations to the mafia of halfasleep, Enchant, and Cat Scratch Fever for winning Open 913!
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Post Post #1716 (isolation #35) » Fri May 17, 2024 5:49 am

Post by Alianna »

Role Assignments


awesomeming327 -
Vanilla Townie

Doctor Drew (formerly Ranger) -
Vanilla Townie

Black -
Vanilla Townie

halfasleep -
Mafia Goon

imaginality -
Town Vigilante

Black Ranger -
Vanilla Townie

ketchup777 (formerly Thomith, Titus) -
Vanilla Townie

OopsieDaisy -
Vanilla Townie

Enchant (formerly Elements) -
Mafia Roleblocker

Cat Scratch Fever -
Mafia Goon

Moros -
Vanilla Townie

Cee Mirage -
Vanilla Townie

experience -
Vanilla Townie

light_ganski -
Town 1-Shot Cop



Night 0 Actions


imaginality uses vigilante ability on Moros.
light_ganski uses cop ability on Cat Scratch Fever.

Elements uses roleblocker ability on Experience.
Cat Scratch Fever uses factional kill on Cee Mirage.


Night 0 Resolution


Moros dies.
Cee Mirage dies.

light_ganski receives the message, "Your target, Cat Scratch Fever, is not aligned with the town."


1.00
Votecount 1.00


Black Ranger (7): Black, Thomith, OopsieDaisy, imaginality, awesomeming327, Cat Scratch Fever, Elements, light_ganski
awesomeming327 (3): halfasleep, experience, Black Ranger
Black (1): Doctor Drew

The day deadline is in (expired on 2024-04-21 13:28:39).


Night 1 Actions


imaginality uses vigilante ability on Cat Scratch Fever.

Elements uses roleblocker ability on light_ganski.
halfasleep uses factional kill on Doctor Drew.


Night 1 Resolution


Doctor Drew dies.
Cat Scratch Fever dies.


2.00
Votecount 2.00


awesomeming327 (6): Elements, halfasleep, light_ganski, OopsieDaisy, imaginality, experience
Elements (1): awesomeming327
OopsieDaisy (1): Black

Not Voting (1): Thomith

The day deadline is in (expired on 2024-04-30 13:39:17).


Night 2 Actions


imaginality takes no action.

Enchant uses roleblocker ability on imaginality.
halfasleep uses factional kill on light_ganski.


Night 2 Resolution


light_ganski dies.


3.00
Votecount 3.00


experience (6): Black, ketchup777, OopsieDaisy, imaginality, halfasleep, Enchant
ketchup777 (1): experience

The day deadline is in (expired on 2024-05-09 13:46:30).


Night 3 Actions


imaginality takes no action.

Enchant uses roleblocker ability on imaginality.
halfasleep uses factional kill on imaginality.


Night 3 Resolution


imaginality dies.


4.00
Votecount 4.00


OopsieDaisy (4): Black, Enchant, halfasleep, ketchup777
halfasleep (1): OopsieDaisy

The day deadline is in (expired on 2024-05-17 10:13:56).
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Post Post #1717 (isolation #36) » Fri May 17, 2024 5:49 am

Post by Alianna »

Private Topics


Mafia PT
Spectator PT
Mod PT

experience's Notes PT
ketchup777's Notes PT

Releasing most of these shortly. If you had a notes PT, it's up to you.
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Post Post #1718 (isolation #37) » Fri May 17, 2024 5:50 am

Post by Alianna »

This thread is now open for postgame discussion. Thanks for playing, everyone!
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Post Post #1724 (isolation #38) » Fri May 17, 2024 6:05 am

Post by Alianna »

pagebottom
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Post Post #1725 (isolation #39) » Fri May 17, 2024 6:06 am

Post by Alianna »

Thoughts on the setup?
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Post Post #1731 (isolation #40) » Fri May 17, 2024 6:17 am

Post by Alianna »

In post 1729, Black wrote:
In post 1725, Alianna wrote: Thoughts on the setup?
I liked it! Very difficult though
Yeah, we expected it would probably be more difficult for town than a normal game.
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Post Post #1739 (isolation #41) » Fri May 17, 2024 6:37 am

Post by Alianna »

In post 1734, halfasleep wrote: i feel like this format has some legs. the difference in voting dynamics is interesting for sure. possibly would benefit from slightly shorter phases?
Like, 4-5 day nights? Maybe even 24-hour days? Most of the votes were submitted before the 24-hour mark iirc.
I could get behind shorter phases for this.
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Post Post #1744 (isolation #42) » Fri May 17, 2024 6:53 am

Post by Alianna »

In post 1742, ketchup777 wrote:
In post 1739, Alianna wrote:
In post 1734, halfasleep wrote: i feel like this format has some legs. the difference in voting dynamics is interesting for sure. possibly would benefit from slightly shorter phases?
Like, 4-5 day nights? Maybe even 24-hour days? Most of the votes were submitted before the 24-hour mark iirc.
I could get behind shorter phases for this.
24 hour days sounds good, or maybe 36, or the option to ask for a fast day or something
The problem with 36 is that it's unlikely to actually be 36. High chance the deadline ends up at a time that's inconvenient for the mod and causes delays.
Fast day would have been smart...why did I not think of that?
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Post Post #1751 (isolation #43) » Fri May 17, 2024 11:03 am

Post by Alianna »

In post 1749, halfasleep wrote: it also might be worth trying this format with a setup that can't roll a second killer (vig or SK). i think having up to two deaths right before every vote affects the pacing and general shape of the game a lot (not necessarily for better or worse, but it's probably worth seeing how the format plays when that can't be the case).
I chose C9++ because it's townsided (to balance out the potential scumsidedness of the inverse day/night mechanic) and because I just like that setup in general, but I agree that could be worthwhile to try out!
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Post Post #1765 (isolation #44) » Sat May 18, 2024 6:16 am

Post by Alianna »

In post 1764, Cee Mirage wrote: gg, thanks for modding Alianna

i think just giving the actual vote counts after the flip instead of them being totally secret would have a significant impact on the balance of the game
Perhaps worth trying one like that then?
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Post Post #1766 (isolation #45) » Sat May 18, 2024 6:17 am

Post by Alianna »

I also considered revealing just the number of votes on each player and not the actual names, as a middle ground between the two.
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