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Post #344 (isolation #0) » Wed Sep 12, 2007 2:57 pm
Postby Snix »
Bridge burner: every night you may choose one person who voted against another person that was not then subsequently lynched and that person must now only vote for that person. The chosen person is now also restricted to using only racial slurs against the person he is being forced to vote for. The bridge Burner wins when the thread has devolved into a hate war.
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Post #350 (isolation #2) » Thu Sep 13, 2007 1:19 am
Postby Snix »
Dr. Jekyll-Mr. Hide: durring the day Dr. Jekyll is a mild mannered scientist working for the good of the town; but if, when day ends, he still has a vote on a living person his rage surges over and he becomes an SK. He doesn't get to chose his target, Mr. Hide has already done that for him. The person his last vote fell on is NK'd and his rage subsides for another night.
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Post #355 (isolation #3) » Thu Sep 13, 2007 11:28 am
Postby Snix »
Oman wrote:If investigated during the day or after a good lynch he'd be innocent...other wise GUILTY
although, you could do that if a cop decided to investigate while he was on one of his roid rages the cop would die and Hide's real target would live on, just to throw more suspicion his way.
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Post #358 (isolation #4) » Thu Sep 13, 2007 11:47 am
Postby Snix »
Monopoly Joe: You're job is to, on night one, guess day two's lynched (you can not guess yourself) and then convince the rest of the town for that persons lynching. If you succeed you will recieve a Get out of lynching free card and become one of the townies, If you do not you must repeat the process the next night. If you are lynched or Night Killed you're role will be revealed as a Grudge Holder (see below). Investigates Scum until he guesses correctly.
Grudge Holder: You have been randomly assigned X to have a grudge against, you may only vote for X and win only when X is dead. If NK'd or Lynched you're role will be revealed as Grudge Holder. Upon the lynching of X you win but then view your life as worthless and off yourself the following night.
Dice: Each night you perform a six-sided dice roll and send the results to the mod. The number will then perform some action.
1-3: nothing
4: Investigates one scum and sends you the results
5: also nothing
6: Role blocks a pro-town role.
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Post #365 (isolation #5) » Sat Sep 15, 2007 1:38 am
Postby Snix »
The Town Crier: can only post in all caps and, at the beginning of each day must recap all that happened the previous day, in caps, and starting each sentence with here ye, here ye. If lynched, role reveals will not happen. Investigates town. Wins with town.
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Post #388 (isolation #6) » Mon Sep 17, 2007 10:38 am
Postby Snix »
You are the orphan boy during the night you must PM people to get them to adopt you, unfortunately if they are scum and adopt you, you will be killed and eaten (cause scum eat babies guys, obv) If they are not scum and adopt you, you must post the adoption in thread. Since the adopter has broken rule 4 (usually, to clarify: Do not discuss this game outside of this thread, unless your role or a PM from me says that you may do so. This continues to apply after you die and until the game is over. ) they will be mod killed. You win if you are adopted by someone who then does not die..
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Post #404 (isolation #8) » Fri Sep 21, 2007 12:41 am
Postby Snix »
You are the
hippie
your job is to get high, to talk about peace, and keep everyone from lynching you. Each day you must somehow allude to the fact that you are high, (you will be graded on this and receive style points based on it) you must also never be voting for someone who is lynched. If you die, it's game over man. IF you are recruited into a cult you get bonus style points and gain a bonus ability.
(If in cult only) the hippie may poison the fruit punch to show the superiority of his cult. Everyone with a vote on them dies and the town lapses into night.)
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Post #955 (isolation #9) » Thu Feb 21, 2008 1:22 pm
Postby Snix »
You are a
giant louse
Each night you may break into peoples houses and bite them. No doctor can save them. After two more night phases they explode and take out 2 members of whatever group, if any, they win with. You win if everyone else is dead.