Thesp wrote:I agree, well before they get endgamed.
Disagree entirely.
Though this case isn't necessarily applicable for the purposes of our "standardized role PMs for open setups," consider the case of protown players with one-shot abilities. If these players choose to keep their aces up their sleeves, even to the very last possible moment, they should be allowed to use their abilities as long as they are alive. If night chocies can turn the tide of a game, then by all means they should be used.
For example: I asked Adel/Seol in Scrubs Mafia, if my ability to turn a kill back on scum meant that they wouldn't auto-win at "endgame," and when I was told that you would in fact
not
auto-win, I played a little differently. I decided that personal survival was much more important, as my role could very easily swing the game in favor of us (which it did, albeit not at endgame itself).