In post 355, HorseDetective wrote:I think I'm probably one of the posters talked about here in that I have had accounts in the past, now abandoned because I can't remember passwords/emails for them, which participated in one game or half a game and then dropped out. I like the atmosphere here, but I felt the major problem was speed and hierarchy: it takes an immensely long time to enter a game here, it takes a long time for the game to start, a day runs for
two weeks
, which is the longest I've ever known in any mafia community and can become intolerably boring on occasion, and so on. The hierarchy point is the restrictions which are put on creating games. I came here because I played Mafia on other forums, enjoyed it, and looked for a more focused community; but then I find it easier to participate in and create my own Mafia games in the forums I started in! I get that there's a trade-off between Wild Wild West style of everyone being able to do everything and the quality dropping versus a relative guarantee of quality mafia games, but if you are looking for membership, I think the rules have been excessively tightened to the point they are really hurting you. All of this might not actually be the case as of this post; it's my experience from probably about a year ago now, but I was just thinking of rejoining and saw this and thought I'd put in my 2p. Make games shorter and give people more control over the games they actually want to play and more people will stick around.
I just wanted to come back to this, because nobody really touched on it - particularly the issue of game length. Just to reiterate, from my experience as a newbie it is by far and away the number one issue with playing on this site. Suppose that a newbie game lasts until day 4 - town lynch, town lynch, scum lynch, scum lynch, as an example. That game can run to about 9 weeks if people take the full days and nights available to make decisions - that's
over two months
. Think how much of a commitment you are asking from a new player in advance: despite not really knowing whether they will like the site or the community, you're telling them that the basic level of entry takes them over 2 months to get through.
Not only will many people just not consider it all, it also dramatically increases the chances people will drop out - firstly just because they might not be having fun but feel like they don't want to move outside of newbies without experience and so just drop out of mafia altogether, but secondly because it's
boring
. This is particularly relevant when MafiaScum's closest competitors are EpicMafia and Town of Salem. Yes, I know the quality on these sites is pretty low, but they do have a higher userbase and set the "minimum standard" for a lot of mafia players. Both are built for ~20 minute coffee break games. This is not to say you can't extend on that; the very fact someone has looked for a forum to play mafia in means they are probably more interested in long-form games, but the sheer size of the jump from 5 minute days to 2 week days is gargantuan.
Even if we assume that there's little overlap between chat mafia and forum mafia communities, which I think is unlikely, and suppose MafiaScum draws people entirely from other forums where people play mafia, nobody else uses the 2 week standard. I play mafia on at least 3 other communities fairly regularly. A week-long day is considered pretty damn long in some of those communities, with many using 3 RL days: 1 mafia day and 1 RL day: 1 mafia night. People will probably feel okay to committing to stretching to week-long days; that way you can sell the vast majority of games as finishing inside a month, and you still have extended deadlines that allow for this site's higher quality. But beyond that and you are pushing yourselves bizarrely far beyond where the entire rest of the internet mafia community is that.
EDIT: As a comparison, by far the most common deadline arrangement I see is 5 RL days:1 mafia day and 2 RL days:1 mafia night. This allows for one day/night cycle to be conducted within a week, and is probably the standard on every other site I visit.