In post 100, mastin2 wrote: Sorry. Life has been getting in the way of me responding. I'm not going to be able to give anyone proper responses until tomorrow (far too busy today), but needless to say, I've not forgotten about y'all. The doors to the academy are going to remain open as long as I remain alive. (And if I'm lucky, even after then.
)
In post 76, T-Bone wrote:lol mastin. "I'm average, but it's okay." Your hubris is failing you, and the board might have to strip you of your Ph. D
My new shiny title says otherwise.
Yes?
In post 74, kuribo wrote:Ok mastin, we've played together a few times, do you have any advice for me?
It's possible, but I'll have to think about it.
In post 78, Landmind wrote:You should read my games in the future: I'd like to hear your thoughts, whether you join or just go over them after they're done.
Will try!
This is actually a great general question. I'll get around to answering it in a bit.
This is another fairly decent general question. (The specific answer is that so long as you keep the games at least somewhat-reasonable, you should be okay. Vi has a nice guide on it. The game doesn't necessarily need to be 100% balanced [virtually impossible even in tamer setups], but it should be as close as possible. The game can be swingy, but should be reasonable. But all that said--overall, my personal feelings are that if the game's fun, balance takes a back seat so long as it's a small accidental imbalance rather than "HA HA FUCK YOU" imbalance.
That IS my
personal
feelings, though, and not what I recommend following in general. So, yes. You can be insane. Just not insane-without-reason.
)
In post 82, Om wrote:What do I do as a VI and idiot if I suddenly find myself in game where I think everyone is idiot and I wanna rage-quite hard?
First, check to make sure you're not being the idiot and all of them knowing what they're doing. If you've done so and have concluded it's not you, but them? Celebrate.
Maybe throw in a facepalm at the idiocy surrounding you, but relish the chance you've got. You've graduated from being a VI into being at least a decent player, surrounded by people stupider than you.
(But again, this is only if you're not being arrogant and missing the fact that it's you who's wrong.) I'll see about giving a more in-depth detailed answer later.
In post 93, pieguyn wrote:how do I get people lynched?
whenever I try to push a lynch on someone I epically fail > < so generally I rely on other people buying my arguments on people and pushing the lynch themselves to actually get anyone lynched. it seems to work fine enough but actually pushing lynches is still a weak point for me and I want it to get better \:D/
This is actually much closer to the solution than you think. (Specifically, the bit about relying on others.) As with the others, it's something I'll be expanding upon later, but keep going down that route for the time being; it'll serve you well.
Same way you lead a lynch, something I need to expand upon some more. Basically, though, it boils down not to asserting yourself as a leader, at least not in the traditional sense. It comes down to you establishing yourself as reliable, treating the others with respect, working with them, and coming up with plans to unite them under your common banner.
In post 95, Wake1 wrote:Mastin, would you provide me with general principles and pointers?
I've played Mafia online for about six years, but there is different from here. It's extremely serious business here.
There's quite a bit I do know, but in order to be better on MS.net, I think I need more MS-centric advice.
Yes, I'm already partially in the process of doing so, though from what I've seen of you, you need a little more...heavy-handed...coaching. But to give a pointer that I'll expand upon in a later post--MS.net might seem like it's extremely-serious business (and it is! No other site has the same devotion to the game as MS.net has), but it's also incredibly-light-hearted in that people DO play here casually and for fun, and don't want that ruined by some asshole.
(Not directed at any specific player.)