In post 5, chamber wrote:I was throwing around the idea of merit based achievements instead of the classical way scummies are handled with someone over aim the other day. The entire process for awarding them atm seems flawed because I think judges are rarely as invested as they'd need to be to make strong choices, and the nomination process requires you actually get nominated for a given award. Examples of achievements being something like winning > x% of your town games, winning > y% of your scum games, never getting mislynched as town, never getting lynched as mafia, being in a game where you were only on scum lynches. I'm sure you guys can think of more. The idea would be objective awards that could be handed out to any number of people.
Issues with this are the current method of display of scummies, and actually tracking it all, but hopefully that would be worked out on the backed of the site by next year (which if I understand correctly is what you are taking suggestions for?)
Chamber, with all due respect, this is not a good.
Please for the love of good do not rush to implement this into the site.
I don't know if you have heard of this term before, but it is called Gamification. I have played on forums and and on games that make it so normally unimportant things (like a winratio) suddenly become important or "used" for some achievement based mechanic.
You might claim that we are all mature and that we can realize seeking these things for the sake of their symbol (a picture, icon, etc) is a bad idea, but not everyone will be like that. Not everyone will realize the harmful side effects of pursuing these goals. They trivialize the game and turn it into a competition centered around fame and prestige rather than the thrill of the game and the fun originally put in place.
It turns people in materialistic attention seekers. The Scummies do slightly encourage this behavior, as does the Title Process, but both are strictly monitored so such behavior occurs less frequently, and when it does occur, it is quickly stifled.
I ask you out of respect, do not follow this project any further. Gamification is poor game design and is a cheap substitute in place of real design with actual fun.
I am glad to see this thread.
One quick question, why are most of the scummies turning towards Body of Work awards? I know some of you have commented on trying to retain a few single game awards, but why the migration?