Theme Test Market
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Bitmap He/HimJack of All TradesHe/Him
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I was thinking of running some sort of RPGish mafia where there will be skill tress. Everytime someone levels up, they may add a point on any skill tree and earn whatever that skill tree says. There will be certain requirements to level up though."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
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In post 3709, Mehdi2277 wrote:AV's hosted something similar called rpg mafia as a mini theme so you could use that as a reference or talk to him about the idea.
Do you know the link to that game?
In post 3710, saulres wrote:Would we actually be able to role-play in that game?
Shure, I guess.
In post 3711, Ser Arthur Dayne wrote:(it sounds more like it would be better as a mish mash game personally, but that's just from the vague context I read)
It would have regular mafia mechanics as well though."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
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In post 3714, Mehdi2277 wrote:In post 3712, Bitmap wrote:Do you know the link to that game?
Here's a link to it.
Damn. That's like, what I was planning on. Like exactly."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 8962
- Joined: June 30, 2012
- Pronoun: He/Him
- Location: Somewhere
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 8962
- Joined: June 30, 2012
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In post 3752, callforjudgement wrote:I'd setup review / co-mod it for you. (Advance Wars 1 specifically, or the series in general? I could do either.)
Advance Wars 1, 2 and Dual Strike most likely. Days of Ruin will not be in it. I'm interested in adding a CO power element to the game which might get tricky."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 8962
- Joined: June 30, 2012
- Pronoun: He/Him
- Location: Somewhere
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
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- Posts: 8962
- Joined: June 30, 2012
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In post 3755, Maestro wrote:In post 3753, Bitmap wrote:In post 3752, callforjudgement wrote:I'd setup review / co-mod it for you. (Advance Wars 1 specifically, or the series in general? I could do either.)
Advance Wars 1, 2 and Dual Strike most likely. Days of Ruin will not be in it. I'm interested in adding aCO power elementto the game which might get tricky.
Cooooooooool.
Have them wait longer to rack up stars and use a specified Super Power instead of their Normal Power?
Yup."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
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In post 3757, implosion wrote:Bitmap: just fyi, AlmasterGM modded a couple advance wars games a while ago - you might want to look at them. Not that you shouldn't mod more, just letting you know.
I just took a look. Thanks for pointing this out."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
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In post 3770, GreyICE wrote:In post 3753, Bitmap wrote:In post 3752, callforjudgement wrote:I'd setup review / co-mod it for you. (Advance Wars 1 specifically, or the series in general? I could do either.)
Advance Wars 1, 2 and Dual Strike most likely. Days of Ruin will not be in it. I'm interested in adding a CO power element to the game which might get tricky.
look up the amazing games AlmasterGM ran for some inspiration
Already did but thanks."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
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In post 3772, GreyICE wrote:hah I should have read lower
just enjoyed that one game
good mechanic
really time intensive though
I was thinking of taking it and building on it implementing a more Advance Wars feel by adding a "city" element. And you played Advance Wars?"I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 8962
- Joined: June 30, 2012
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- Location: Somewhere
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Bitmap He/HimJack of All TradesHe/Him
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In post 3846, Mr. Flay wrote:In post 3843, Bitmap wrote:Anyone interested in a Hacker-esque mafia game?
Explain more? I mean probably there's interest, but a risk with that stuff is the 'it doesn't work like you think in the movies' argument you might get.
I'm still building on it atm but it goes like this.
The scum team is based on security exploits. The town PRs will be based off tools to counteract these security exploits. Each player is linked to an IP address and/or a port. Night targets are based on the IPs and not names.
My main concern is getting a reviewer and balance."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
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/propose
Ace Attorney Mafia
Day phases will be split into two phases.
Phase One: Investigation Phase (X days)
During this phase, they can normally vote for someone. There will be certain hidden evidence items that can be found by both town and scum that can be used for Phase Two based on performance. The person with the most votes will be the "Defendant" for Phase Two. The first person on the "Defendant" wagon will be the "Prosecutor". There is no lynching during this phase.
Phase Two: Courtroom Phase (X days)
Evidence can be used during this phase. Normal lynch mechanics apply. Defendant will receive certain powers and a "Hated" modifier for that day. Prosecutor will receive certain powers that day as well.
Night
Normal night kill mechanics.
Anyways, this is still in planning stages but please tell me what you guys think."I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."-
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Bitmap He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 8962
- Joined: June 30, 2012
- Pronoun: He/Him
- Location: Somewhere
"I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."
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