Theme Test Market
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Ser Arthur Dayne Jack of All Trades
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I can actually see it happening.
Also, I think it can be rather enjoyable, as long as you put something around myko's mechanic, otherwise 1 lynch per day would never end.
Also, have something like 1-2 week inactivity rules. Anyone who doesn't post get's modkilled, rather than attempting to replace them.vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.-
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
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- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
In post 3695, Mehdi2277 wrote:I'd be interested in playing.vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.-
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
In post 3745, Guy_Named_Riggs wrote:In post 3734, MonkeyMan576 wrote:So I'm thinking about running a game, and trying to come up with ideas. I'm thinking of Meta Mafia, where I assign each player a role based on reading through their meta history. How do you think this would work?
Could I pre-in for this?
Yea, I believe he said he is taking pre-/ins in the Upcoming Games thread.vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.-
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
HmmmmmmmmIn post 4514, Elbirn wrote:
This could be an excellent idea if properly executed. I've always felt that a town population is a whole hell of a lot more than 13 people, so the thematic of "we are the town folk grr let's get them" of an original flavored mafia game is just weirddd. Have a whole slew of people participating, coming and going as they please, with only a standard games size of "real" players; these ones might be townsfolk who have reason to be suspected by the populace at large, or be important figures in town. If you can find a way to keep out shitposters and bad people it'd be 10/10In post 4494, eagerSnake wrote:What about a theme game where the thread is always unlocked and anyone can post in the thread including dead players and people who are not in the game, with no dead thread or spectator thread and no spoilers
Yeah it's honestly a pretty good idea. I might properly sit down and design something along those lines and might propose it to eagersnake, it's a p interesting idea.vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.-
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Ser Arthur Dayne Jack of All Trades
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- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
So, brainstorming.In post 4516, Ser Arthur Dayne wrote:
HmmmmmmmmIn post 4514, Elbirn wrote:
This could be an excellent idea if properly executed. I've always felt that a town population is a whole hell of a lot more than 13 people, so the thematic of "we are the town folk grr let's get them" of an original flavored mafia game is just weirddd. Have a whole slew of people participating, coming and going as they please, with only a standard games size of "real" players; these ones might be townsfolk who have reason to be suspected by the populace at large, or be important figures in town. If you can find a way to keep out shitposters and bad people it'd be 10/10In post 4494, eagerSnake wrote:What about a theme game where the thread is always unlocked and anyone can post in the thread including dead players and people who are not in the game, with no dead thread or spectator thread and no spoilers
Yeah it's honestly a pretty good idea. I might properly sit down and design something along those lines and might propose it to eagersnake, it's a p interesting idea.
- Game hard capped at a specific amount of players alive at once (maybe like 30-50?).
- People /in to the game and start playing right away with their first post.
- Every player who /ins has a 75% chance of becoming "town", 5% chance of becoming "SK", 10% chance of becoming "blue mafia", and 10% chance of becoming "red mafia".
- Those who get town then have 70% chance of becoming "VT", 5% chance of becoming "doctor", 5% chance of becoming "cop", 5% chance of becoming "vig", 5% chance of becoming "jailkeeper", 5% chance of becoming "innocent child", 5% chance of becoming "vengeful" (gets a kill on any death not just lynch).
- Those who get any of the two mafia factions have 80% chance of becoming "mafia goon", 5% chance of "roleblocker", 5% of "godfather", 5% of "role cop", 5% of "strongman".
- Those who get SK are automatically 1-shot BP.
- Those who do not post for 72hrs (without V/LA) any time after their /in are prodded. If they do not respond to a prod, they automatically die and get flipped. There are no replacements.
- Game does not officaly start until at least 9 people have inned and at least 1 anti-town alignment is given out.
Also thinking of adding dayvig "drops" where at the beginning of each day something like 20% of the playerlist gets 1-shot day vig for that day they can make on thread.vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.-
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Ser Arthur Dayne Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7705
- Joined: April 4, 2012
- Location: 2spooky4me
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