Theory - 100 players - Impossible

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Yosarian2
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Post Post #1 (isolation #0) » Thu Jun 22, 2006 6:14 am

Post by Yosarian2 »

Um...I would say plurality voting, with the top 5 vote-getters getting lynched every day, even if they only have 1 vote a piece, and days with very strict timetables.

But yeah, I think 100 players is probably impossible. That "5 lynches a day" is something I came up with when thinking about a 50 player game, which I think might be just barely possible (I still think Civil War Mafia could have been made to work...)
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #8 (isolation #1) » Thu Jun 22, 2006 7:32 pm

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Neah, not completly random. People will make scum tells and get lynched. I agree there's not likely to be any detailed vote analysis early on in a 100 person game, though, unless someone has absolutly no life.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #20 (isolation #2) » Sat Jun 24, 2006 4:16 am

Post by Yosarian2 »

I don't really think a 100 person kingmaker would go well. From our normal sized kingmaker game we're playing now, I've come to the conclusion that the fact that no one else but the king needs to vote encourages inactivity, which would of course be bad in a game that big.

In a "top 5 vote-getters each day get lynched" situation, though, one vote could make a big difference even in a 100 player game, so I think that would encourage activity.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #22 (isolation #3) » Sat Jun 24, 2006 9:13 am

Post by Yosarian2 »

Well, could be. But I know that if I was a good guy in a game like that, I'd try to make sure at least a lurker or two was lynched every day.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #27 (isolation #4) » Mon Jun 26, 2006 5:37 am

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VisMaior wrote:People would be able to lurk for months without as much as anybody noticing. Not a good idea.
Well, you'd have to have a rule that anyone who lurks for a week is modkilled right away, have a group of mods, and enforce the rule
strictly
. The game is big enough that a few modkills won't ruin the balance, and that should keep everyone active (or at least everyone who's alive :twisted:).
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie

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