Newbie Data

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Vi
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Professor Paragon
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Post Post #47 (isolation #0) » Thu Apr 22, 2010 3:41 pm

Post by Vi »

Counterpoint: Mr. Flay's position seems to be that without power roles Towns are successful at finding scum more through blind luck than hunting. (Is that right?)

This is a statement that bothers me somewhat so I want to ask about it.
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Post Post #49 (isolation #1) » Thu Apr 22, 2010 4:43 pm

Post by Vi »

nhammen wrote:
Vi wrote:Counterpoint: Mr. Flay's position seems to be that without power roles Towns are successful at finding scum more through blind luck than hunting. (Is that right?)
I can actually see this, especially in smaller games. There are not enough people to have good connections.
Iiiii'm not sure how that logic works...
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Post Post #52 (isolation #2) » Thu Apr 22, 2010 5:00 pm

Post by Vi »

I'll grant that C9s aren't newbie-friendly IMO.

I'm not sure what to say about the site's overall scumhunting rate tbqh but I'm not opposed to saying it's overrated, especially in newbie games.
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Post Post #54 (isolation #3) » Thu Apr 22, 2010 5:04 pm

Post by Vi »

Netopalis wrote:
Mr. Flay wrote:
Vi wrote:Counterpoint: Mr. Flay's position seems to be that without power roles Towns are successful at finding scum more through blind luck than hunting. (Is that right?)

This is a statement that bothers me somewhat so I want to ask about it.
I think we are much worse at 'scumhunting' than we think we are (people like to claim absurdly high accuracy rates, when in truth most "good" players get maybe 5-10% better than random). I also think it's easier overall to scumhunt in larger games, like nhammen says. The lynches can make smaller games extremely swingy; look at the first post for perfect examples. In a bigger game, you get more 'misses', and it comes down to that 5-10% skill, more than random chance.
An interesting idea might be to see how individual players do at scumhunting vs. towns. I wonder if perhaps something in the debate process is hurting our success rates. Perhaps we could run a test where we survey players in between day/night phases and see where their head is at, and how accurate each individual is vs. the crowd.
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The question then becomes how you measure individual scumhunting.
The SWA I keep on my wiki (stolen from Mr. Flay) isn't really perfect tbh - I have to compromise for lynches even if I don't like them, or I think someone is scum but can't get them lynched, etc.
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