Mortal Kombat Mafia (Game Over: Mafia Win)


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Mortal Kombat Mafia (Game Over: Mafia Win)

Post Post #0 (ISO) » Thu Aug 04, 2011 4:44 pm

Post by DemonHybrid »

Image


Moderator: DemonHybrid
Back-up Mod: Scott Brosius


The 6 Realms are once again threatened by evil forces. With more and more people against the survival of these realms, the Elder Gods once again create the Mortal Kombat tournament, forcing the heroes from each realm to step forward and defend their land. With many warriors coming from many different places, peace and stability must be defended.


Alive:


18. Toogeloo, Reptile (Mafia Even-Night Ninja)


* = number of prods
# = warning for posting during MK phases

Dead:


6. WeyounsLastClone,
Kira
(
Mafia Goon
), stabbed in the stomach at Shang Tsung's Courtyard Day 2!
12. Bunnylover,
Ermac
(
Town Earthrealm Invader Miller Doctor
), burnt alive Night 2!
22. xRECKONERx, Liu Kang
(
Town Earthrealm Invader Cop
), head devoured Night 2!
7. Ghostwriter,
Shao Kahn
(
Mafia Odd-Night Strongman
), smashed into molten metal at Hell's Foundry Day 3!
3. Albert B. Rampage,
Raiden
(
Town Kill Observer
), pierced by shurikens and heart ripped out Night 3!
5. Palisade (Mastin + Twistedspoon hydra),
Smoke
(
Vanilla Kombatant
), eaten by a tree in the Living Forest Day 4!
11. CooLDoG,
Sonya Blade
(
Town Black Dragon Cop
), head devoured Night 4!
2. T-Bone,
Kitana
(
Town 1-Shot Modified Lie Detector
), burnt alive Night 4!
1. CSL (who replaced NanookTheWolf, who replaced Snakeplissken),
Shujinko
(
Vanilla Kombatant
), head dunked into lava at the depths of Hell Day 5!
14. Mastermind of Sin,
Kung Lao
(
Vanilla Kombatant
), thrown into a bed of spikes Night 5!
20. Magister Ludi,
Kano
(
Mafia Goon
), pierced by shurikens Night 5!
24. Nero Cain,
Jarek
(
Mafia 1-Shot Janitor
), thrown in front of the L train in The Subway Day 6!
19. Amrun,
Cyrax
(
Vanilla Kombatant
), head devoured Night 6!
8. Nachomamma (who replaced Timeater),
Taven
(
Vanilla Kombatant
), burnt alive Night 6!
16. Internet Stranger,
Noob Saibot
(
Bulletproof Odd-Night Serial Killer
), tossed in front of a Mack truck at The Streets Day 7!
4. zMuffinMan,
Kenshi
(
Town Tracker
), thrown into a bed of spikes Night 7!
9. Darox,
Shang Tsung
(
Mafia Godfather
), thrown out the window of Shao Kahn's Palace Day 8!
13. The Fonz,
Scorpion
(
Town Even-Night Vigilante
), head devoured Night 8!
15. kiwieagle,
Fujin
(
Vanilla Kombatant
), crushed inside the Cathedral Day 9!
10. Pine (who replaced GreyICE, who replaced springlullaby),
Kabal
(
Town Black Dragon Miller Non-Kill Rolestopper
), head devoured Night 9!
25. Oversoul,
Kurtis Stryker
(
Vanilla Kombatant
), endgamed Day 10!
17. Bogre,
Sareena
(
Vanilla Kombatant
), endgamed Day 10!

?:


21.
Fate,
Sub-Zero
(
Town Roleblocker
)
has gone missing Night 1!


Modkilled:


23. Kise,
Sindel
(
Vanilla Kombatant
turned
Neutral Survivor
) thrown into The Pit spikes Day 1. (Modkilled)

Replacements:


1. GreyICE
2.
3.
4.
5.

Rules:


1. You can NOT no-lynch this game.

2. Please bold your votes and unvotes or else they don't count. You don't need to unvote, but I'd like it.

3. Don't talk in real life about the game (meaning face-to-face, off-site communication, through any Instant Messenger clients or through e-mails, etc...basically, keep all talk about this game IN this thread.)

4. No secret messages using size tags or other trickery.

5. Don't quote my PMs, fake or not. You can quote my in-thread posts.

6. Don't use personal attacks.

7. If I make a mistake, let me know.

8. I'll vote count every page, but if I slack, let me know.

9. Please use V/LA if you aren't going to post within 3 days.

10. I'll prod you if you don't post after 3 days. 3 prods and I'm replacing you. You have 48 hours to respond to a prod before I replace you. For those coming off of V/LA, you have 1 full day to post (midnight of return date until midnight of the next day, EDT) or else you will be prodded.

10a. Prod timers reset after each game day ends. However, I will respect a prod request if 2 quick game days go by without a post from the player (quick meaning less than 3 real days each).

11. You can leave the game if you wish, but don't do it jokingly.

12. Days (in Non-MK phase) use a modified mathematical formula depending on the number of players for a deadline (1 week + (x/2) days rounded up where x = # of players). Extensions are 3 days, and you can vote for them (one per pre-MK day phase).

13. I'm the mod. Whatever I say, goes.

14. I post in bolded reddish purple, so don't use it. Other colors are ok.

15. Modkills turn you into Neutral Survivor. They end the day if the modkilled player is town, they do NOT end the day if he/she is scum.

16. Play to your wincon. I'll be the judge of that, and I'm pretty reasonable on judging actions either playing to or against wincon. Voting for yourself to play towards your win-con is okay; outing scumbuddies and self-hammering for fun is not.

17. Don't post elsewhere on mafiascum about this thread, and don't quote anything from the game in your signature until the game is over IF it has to do with core game content.

18. Please play to the integrity of the game. If it's something that could be seen as a game-breaker (such as posting confirmable role PM information, explicitly quoting your role PM word-for-word, stating abilities word for word, posting screenshots, posting role PM pictures, etc.), it's seen as a modkillable offense.

Game-Specific Rules:


1. Day Phase: You use votes to choose for Mortal Kombat (Vote: DemonHybrid). A majority vote selects them for Mortal Kombat. The deadline will take the top two (or top, if one has been selected already) players as Mortal Kombatants. If there's a tie, first one in the lead is chosen. Once a person has been selected for Mortal Kombat, the votecount resets after a brief twilight.

2. You can NOT vote for a no-lynch.

3. When a player is selected for Mortal Kombat, that player may still talk and vote until the 2nd person is selected.

4. When two people are selected for Mortal Kombat, I will announce twilight.

5. Twilight Phase: I will set-up for Mortal Kombat. At this point, NO ONE may talk and the thread will be locked.

6. Mortal Kombat Phase: I will announce Mortal Kombat. At this point, ONLY the two people selected for Mortal Kombat may talk. If anyone else talks, they will be warned; three warnings will result in a modkill. I will be strict about this. Warnings do NOT go away after each day phase.
6a. Voting in Mortal Kombat Phase: Everyone BUT the two people selected for Mortal Kombat may vote for one of the two Kombatants for lynch by posting the following and only in the following format:

Choose: *name*


Nothing more, nothing less. They may unvote by using the following:

Mercy: *name*


Again, nothing more, nothing less.

6b. Deadline for MK phase is the following: x/3 days rounded up, where x = the number of players (minimum of 3 days). There will be no extensions. If the deadline is hit, the person in the lead will be lynched. If the players are tied, the first one in the lead dies.

6c. The game will end if two players are chosen for Mortal Kombat and, no matter the outcome, scum will win (for example, if there are 3 players left (1 town, 1 town, 1 scum) and both townies are chosen, the game will automatically end in a scum win).

6d. Due to a high-pressure, strict deadline, there will be NO prodding or taking V/LA into account with the Mortal Kombat phase. If one or both Kombatants are not around to Kombat or a player is not around to vote, that's the nature of the beast. If you want to ensure your survival (or ensure someone's chance to speak/vote in the MK phase), please keep all V/LAs and lurking behavior in mind before choosing a Kombatant.

7. Night Phase: Continues as normal.

All night actions will be resolved using Natural Action Resolution.

If by some chance there are two roleblockers regardless of faction and one roleblocker affects the other roleblocker's job for that night, I will randomize which roleblocker gets priority.

This game is guaranteed to have NO jesters, cults or survivors (or any modified form of either).

This game could have ANY character from the following games (playable, rumored or backstory): Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Ultimate Mortal Kombat 3, Mortal Kombat Trilogy, Mortal Kombat Mythologies: Sub Zero, Mortal Kombat 4, Mortal Kombat Gold, Mortal Kombat Deadly Alliance, Mortal Kombat Deception, Mortal Kombat Armageddon, Mortal Kombat: Shaolin Monks, Mortal Kombat 9

Sample Vanilla Townie PM (if any):


Hello,
PLAYER
.

Rolename:
Ed Boon
,
Vanilla Kombatant


Abilities:

Create Game
: You are able to vote using
Vote: *PLAYER*
to choose them for Mortal Kombat, or
Choose: *PLAYER*
to help send one of the two Mortal Kombatants to death (
Mercy: *PLAYER*
to unvote).

Passive Abilities:

Midway Studios Warrior
: You are aligned with the town and win when you eliminate all anti-town players, even if you are dead. One person in your faction must be alive for you to win.


It is guaranteed that this role is NOT in the game.
Last edited by DemonHybrid on Mon Nov 21, 2011 11:36 am, edited 97 times in total.
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Post Post #1 (ISO) » Thu Aug 04, 2011 4:45 pm

Post by DemonHybrid »

Role PMs are going out currently.
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Post Post #2 (ISO) » Thu Aug 04, 2011 4:46 pm

Post by DemonHybrid »

Confirmation status: 22/25

Once 23 people have confirmed, we can start.
Last edited by DemonHybrid on Fri Aug 05, 2011 6:02 am, edited 12 times in total.
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Post Post #3 (ISO) » Thu Aug 04, 2011 6:25 pm

Post by DemonHybrid »

All Role PMs are out. Waiting on confirmations.
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Post Post #4 (ISO) » Fri Aug 05, 2011 8:21 am

Post by DemonHybrid »

24 Konfirmations are in; however, I'm going to be at work until around 10:30 tonight (or maybe before that, I'm not sure). Expect the game to start at 10:30 EDT or before, guaranteed. Sorry for the delay.
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Post Post #5 (ISO) » Fri Aug 05, 2011 11:19 am

Post by DemonHybrid »

Since the events of Armageddon and the prevention of the world's end, some Kombatants opted for peace. However, a threat of evil has once again risen to challenge the 6 realms' safety and stability. Once again, the Elder Gods appear to the Mortals one by one. They speak in an ethereal tone.

They once appeared to you, telling you of the dangers that lay ahead, and the mandatory participation in the Mortal Kombat tournament that is in your near future. You set off to defend your realm...or take them over. Visiting the original island where the first Mortal Kombat tournament took place, you decide to walk, looking for suitable opponents to test your skills on.

As you walk by one of the nefarious Pits, you can't help but to think of all of the battles that took place here. The bones that lay pierced on the spikes below are a testament to those stories. However, your serene walk is interrupted by a figure in the distance...

VOTE COUNT FOR KOMBATANTS
Day 1 Vote Count (#1)


Not voting (25) - Everyone

The deadline for Day 1 is August 25th, 8:00 PM EDT. With 25 alive, it takes 13 to select a Kombatant.

The stage for Day 1 is: The Pit!
Last edited by DemonHybrid on Sat Aug 06, 2011 5:42 pm, edited 3 times in total.
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Post Post #6 (ISO) » Fri Aug 05, 2011 11:21 am

Post by Darox »

Vote: Cooldog

COOLDOG VS FATE, SHOWMATCH OF THE CENTURY.

LET'S GET IT ON.
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Post Post #7 (ISO) » Fri Aug 05, 2011 11:23 am

Post by Albert B. Rampage »

MOOOOOOOOOOOOOOOOOOORTAAAAAAAAAAAAAL KOOOOOOOOOOOOOOOOOOMBAAAAAAAAAAAAAAAAAAAAAAAAAT
Guard your honor. Let your reputation fall where it will. And outlive the bastards.
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Post Post #8 (ISO) » Fri Aug 05, 2011 11:24 am

Post by Albert B. Rampage »

Vote Cooldog
GOGO
Guard your honor. Let your reputation fall where it will. And outlive the bastards.
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Post Post #9 (ISO) » Fri Aug 05, 2011 11:37 am

Post by Fate »

K THIS IS WHAT'S GONNA HAPPEN

WERE GONNA TALK AND SHOOT THE SHIT TODAY FOR A FEW PAGES SO WE HAVE SOMETIHN TO ARGUE ABOUT

THEN I'M FIGHTINHG COOLDOG TO THE DEATH TO SHOW MUDI THE WAY OF RAGE IN HAND TO HAND COMBAT.

THEN TOMORROW WELL SHOOT THE SHIT AND THEN LUDI WILL DUEL MASTIN.

THERE ARE NO EXCEPTIONS TO THIS, IT WAS WIRTTEN IN STONE AT THE DAWN OF TIME

VOTE: COOLDOG


HEHAHAHAAHAHAAAA
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
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Post Post #10 (ISO) » Fri Aug 05, 2011 11:41 am

Post by Toogeloo »

I'm not familiar with pre-existing Grudge Matches before this game started, what's the deal with CooLDoG and Fate?

Vote: CooLDoG


(PEdit: and Ludi and Mastin)
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Post Post #11 (ISO) » Fri Aug 05, 2011 11:41 am

Post by xRECKONERx »

Vote: COOLDOG
green shirt thursdays
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Post Post #12 (ISO) » Fri Aug 05, 2011 11:43 am

Post by xRECKONERx »

9 more votes to make CD a combatant
green shirt thursdays
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Post Post #13 (ISO) » Fri Aug 05, 2011 12:16 pm

Post by GhostWriter »

I require that this song be played whenever I play MK9, so might as well get this over with in the game, because I will most likely not be able to stop myself anyway: http://youtu.be/DpS7nCweYZI?hd=1

Also, I kinda want to see how this will work out.

VOTE: CoolDog
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Post Post #14 (ISO) » Fri Aug 05, 2011 12:22 pm

Post by Bunnylover »

Why are we choosing two big players to be pit off against eachother on Day 1 D:?
Btw claim miller.
Show
I have played 25 games:
Town wins : 13
Scum wins : 3
Town loses : 7
Scum loses : 2

I do not attack the player of a post, but the post itself. I would appreciate it if you do the same.
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Post Post #15 (ISO) » Fri Aug 05, 2011 12:25 pm

Post by Fate »

WHOA SLOW DOWN

WERE NOT QUICKLYNCHING HIM

WE STILL NEED PLENTY OF DAY ONE READS

GIMME FIVE OR TEN PAGES AT LEAST FIRST
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
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Post Post #16 (ISO) » Fri Aug 05, 2011 12:28 pm

Post by GhostWriter »

We have to "lynch" twice. We'll have plenty of time.
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Post Post #17 (ISO) » Fri Aug 05, 2011 12:30 pm

Post by Toogeloo »

Why is it 14 to select a Kombatant btw? 25 players, wouldn't that be 13 for majority?
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Post Post #18 (ISO) » Fri Aug 05, 2011 12:32 pm

Post by Amrun »

Bunnylover wrote:Why are we choosing two big players to be pit off against eachother on Day 1 D:?
Btw claim miller.


Oh jesus christ.


Mod: Is the deadline really April 25th? O.o


August 25th. I got the two mixed up. Sorry.
Last edited by DemonHybrid on Fri Aug 05, 2011 3:24 pm, edited 1 time in total.
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Post Post #19 (ISO) » Fri Aug 05, 2011 12:33 pm

Post by Toogeloo »

GhostWriter wrote:We have to "lynch" twice. We'll have plenty of time.

Actually, it only takes one vote on someone else to make that person a kombatant as well since the rules state the two players with the highest amount of votes go against each other. Technically, the player getting the most votes will more than likely get to choose their opponent if all other votes are on him, which is why I think they get to talk during the Kombat phase (it allows the person with the most votes to build a case against his opponent).
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Post Post #20 (ISO) » Fri Aug 05, 2011 12:35 pm

Post by Amrun »

GhostWriter wrote:We have to "lynch" twice. We'll have plenty of time.


Vote: GhostWriter


Read the rules kthx
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Post Post #21 (ISO) » Fri Aug 05, 2011 12:42 pm

Post by GhostWriter »

Game-specific rule #3 implies we vote for one, the mod acknowledges that that person is the first Kombatant, we then vote for the 2nd, with the 1st's votes counting toward it. Only at Deadline does it become about who is first and who is second. I read the rules, thank you very much.
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Post Post #22 (ISO) » Fri Aug 05, 2011 12:46 pm

Post by Amrun »

That isn't lynching twice.

That's not the point anyway. We need to form reads first.
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Post Post #23 (ISO) » Fri Aug 05, 2011 12:48 pm

Post by GhostWriter »

You'll notice I put the word in quotations to signify that it wasn't actually lynching, but was close enough in mechanics to be vaguely referred to as such. Would the word "nominate" work better for you?
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Post Post #24 (ISO) » Fri Aug 05, 2011 12:52 pm

Post by CooLDoG »

vote:toog
for not understanding that this has almost nothing to do with fate.

For the record, I believe I could beat fate in kombat.
after a wank.
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