Outwitted - Mini 1254 (Game Over)


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Outwitted - Mini 1254 (Game Over)

Post Post #0 (ISO) » Thu Sep 29, 2011 10:17 am

Post by zoraster »

This game was night start
. The game began on Night
1
(ONE) and proceeded to Day 1.


Winners

Zang the Mafia Tailor

GreyICE the Mafia Bulletproof

LLamarble the Mafia Roleblocker


Outwitted

Night 1:
Fishythefish the Town Cop was killed

Day 1:
Yosarian2 the Town Tracker was Lynched

Night 2:
Andrius the Town Doctor was killed

Day 2:
Lurconis the Town Tracker was lynched

Night 3:
Lady Lambdadelta the Town Even Night Vigilante was killed

Day 4:
Seraphim the Town Backup was Lynched

Night 4:
Cogito Ergo Sum the Town Miller was killed


Endgame
SpyreX the Townie is killed

Endgame
Fate the Town Bulletproof is lynched

Endgame
Darox the Townie is lynched



Events

Day 1 Begins
Day 2 Begins
Day 3 Begins
Endgame
Last edited by zoraster on Wed Oct 19, 2011 11:19 am, edited 21 times in total.
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Post Post #1 (ISO) » Thu Sep 29, 2011 10:23 am

Post by zoraster »

General Rules

Overall

1.
Unless stated otherwise by the moderator or in these rules, the follow are controlling:
http://mafiascum.net/wiki/index.php?tit ... Game_Rules
2. All votes should be in
bold
either with the [.b] tag or with the [.vote] tag. Unvotes are unnecessary to change your vote.
3.
Put all votes on a new line
If you disregard this rule, I may or may not count the vote.
4. A majority of votes is needed to lynch. A lynch (unless otherwise altered) ends the Day.
5. This setup uses A Day section and a Night Section. It is a Night start game.
6. The deadline to lynch is 14 days. Failure to get a majority will result in a no lynch.
7. Nights will have short deadlines depending on the time of week, what's convenient for the mod, etc. But don't expect to have a lot of time to decide. Scum have daytalk, so they should already be discussing.
8. I reserve the right to change, add or delete any rule in the game. I reserve the right to modkill or force replace or take any other actions I see as necessary.

Activity

1. This game revolves around activity. You are expected to post at least once a day. A prod will be sent out if you have not posted in the past 48 hours (and you were capable of doing so).
2. If you are continually prodded, the moderator may replace you.
3. If you wish to go on Vacation leave, please post it in bold in the thread with your expected time out. Simply setting yourself as VLA on the site is INSUFFICIENT.

Moderator Error

The moderator is fallible. If you see a problem with a vote count, mention it in bold in the game. If you have another problem, please don't hesitate to PM the moderator.

Game Specific Rules


Basis of Game

Unless stated otherwise, each player will receive 10 cards, one each between 1-10. Each time a power is attempted to be used, a player must play at least one card and
may play more than one.
If he plays more than one, the TOTAL of his cards will be used. If his power comes into conflict with another power (e.g. doc vs. night kill), the higher total wins. If a player runs out of cards,
he may not use his power.


Night Start

This game is a Night Start game, beginning on Night 1.

Conflicting Actions

In any conflicting action there is an
offensive
power and a
defensive
power. For example, in a cop investigation on a godfather, the cop is the offensive power and the godfather the defensive. Or in a night kill versus a doctor protect, the night kill is offensive, the doctor defensive.

In a tie between two powers, the
defensive power always wins.
Note: Powers may be defensive in some regards and offensive in others (e.g. a jailkeeper roleblocking someone is offensive, but protecting against an action is defensive).

I will answer hypothetical questions about whether your role is an offensive or defensive role in a certain situation by PM ONLY.

Total Points Played Report

Unless there are 5 or fewer players, every
odd
day there will be a "total points played" report at the start of the day. This will add together the point values of all played cards in the game.

Setup Composition:

You know this setup has: at least two investigative roles, at least one protective role, a single mafia team, no third parties, at least one town bulletproof (role PM below), and at least one Townie. All town roles will be roles familiar to an experienced player, though mechanically modified to fit the theme.


Spoiler: Sample Scum PM
Sample Scum PMYou are on the Mafia team. You win when the town is eliminated or nothing can stop you from winning.

You may communicate at any time with your teammates here: XXXXXXXX

Personal Ability

Personal ability would be listed here. For example, Role Cop.

Factional Abilities

As a faction you have two categories.

Kill

You have 10 "Kill" cards, one each 1-10. You or one of your teammates must PM the mod each night and indicate who you want to kill, which card(s) you want to play, and who you want to carry out the kill. If you carry out your kill and a tracker follows you or a watcher watches your target, you will be undetected carrying out the kill if you played a higher or equal kill card than the track card or the watch card.

Restock

Instead of a night kill,
once
during the game you may PM the moderator with a target. You will steal that player's cards starting with his lowest card until you reach 7 or more total points.

Fake Claims

This will list 2 or 3 roles that are on the potential abilities list that are not in the game.

Please note:
This game is NIGHT START and begins on Night 1. Your submission of a night action (or indication that you are not doing so) can act as a confirmation or you may simple respond to this as a confirmation. You will receive another PM with a link to the thread when the game begins.


Spoiler: Town PMs
Town Bulletproof PMYou are the town Bulletproof. You have 10 "Bulletproof" cards, one each 1-10 (e.g. you have one 1, one 2, etc.). Each night in order to use your power, you must PM the mod with which card(s) you wish to play. If a night kill targets you and you played a higher or equal total, you will not die. You will be informed when you are hit.

Please note:
This game is NIGHT START and begins on Night 1. Your submission of a night action (or indication that you are not doing so) can act as a confirmation or you may simple respond to this as a confirmation. You will receive another PM with a link to the thread when the game begins.


Town Townie PMYou are a Townie. You have 10 "Townie" cards, one each 1-10 (e.g. you have one 1, one 2, etc.). Each night you may play a single card on a different player. For each correct guess, you will get the number of points you played. For each incorrect, you will get no points. At the end of the game, your total will be announced. This has no effect on whether you win or not, but might be kind of fun.

Please note:
This game is NIGHT START and begins on Night 1. Your submission of a night action (or indication that you are not doing so) can act as a confirmation or you may simple respond to this as a confirmation. You will receive another PM with a link to the thread when the game begins.
Last edited by zoraster on Thu Sep 29, 2011 10:26 am, edited 2 times in total.
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Post Post #2 (ISO) » Thu Sep 29, 2011 10:24 am

Post by zoraster »

Clarifications

Sometimes there is confusion about the rules. When I think something needs to be clarified, I will post it in this section.


1. Despite the fact that a VT plays cards trying to guess who is town, he don't go anywhere at night unless another action makes them. For example, if a VT picked a PGO, he wouldn't die or anything. Think of the VT guessing game as something for a VT to do at night while power roles do other things.
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Post Post #3 (ISO) » Fri Sep 30, 2011 2:52 am

Post by zoraster »

Night 1 Results


Fishythefish the Town Cop was killed


Day 1 Begins Now!


Day 1

Andrius ( 0 )
(L - 7 )

Cogito Ergo Sum ( 0 )
(L - 7 )

Darox ( 0 )
(L - 7 )

GreyICE ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

LLamarble ( 0 )
(L - 7 )

Lurconis ( 0 )
(L - 7 )

Magister Ludi ( 0 )
(L - 7 )

Seraphim ( 0 )
(L - 7 )

SpyreX ( 0 )
(L - 7 )

Yosarian2 ( )
(L - 7 )

Zang ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 12 ) Andrius, Cogito Ergo Sum, Darox, GreyICE, Lady Lambdadelta, LLamarble, Lurconis, Magister Ludi, Seraphim, SpyreX, Yosarian2, Zang,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: 11:00am EDT on Friday, October 14th


Please take note:
Treat others with
respect
. I'm not asking you to like each other or be particularly friendly, but no personal vendettas please.

Game is now open.

Deadline is 11:00am EDT on Friday, October 14th


Total Points Played ReportAt this time there have been a total of
101
points played.
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Post Post #4 (ISO) » Fri Sep 30, 2011 3:48 am

Post by Cogito Ergo Sum »

Vote: Darox
Scumchat is awesome. Yarr!

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Post Post #5 (ISO) » Fri Sep 30, 2011 4:19 am

Post by Seraphim »

Vote: GreyICE
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Post Post #6 (ISO) » Fri Sep 30, 2011 4:24 am

Post by Cogito Ergo Sum »

Unvote, vote: GreyICE
Scumchat is awesome. Yarr!

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Post Post #7 (ISO) » Fri Sep 30, 2011 4:37 am

Post by GreyICE »

OKAY SO WE DON'T HAVE A FUCKING VIGILANTE?

WE HAVE TO DO THE DIRTY WORK OURSELVES?

Vote: Zang


OBVIOUSLY THE LYNCH FOR TODAY
DO IT FOLKS
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Post Post #8 (ISO) » Fri Sep 30, 2011 4:39 am

Post by Lurconis »

VOTE: CES
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Post Post #9 (ISO) » Fri Sep 30, 2011 4:48 am

Post by Seraphim »

Unvote
Vote: Lurconis


I found scum guys.
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Post Post #10 (ISO) » Fri Sep 30, 2011 4:55 am

Post by Cogito Ergo Sum »

Unvote, vote: Lurconis
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Post Post #11 (ISO) » Fri Sep 30, 2011 5:02 am

Post by GreyICE »

Unvote

Vote: Lurconis


Nice job Seraph

Always tomorrow for the policy lynch ^-^
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Post Post #12 (ISO) » Fri Sep 30, 2011 5:25 am

Post by Llamarble »

CES is town.
Seraphim is town.
GreyICE is town.

Lurconis is indeed scum.

VOTE: Lurconis
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Post Post #13 (ISO) » Fri Sep 30, 2011 5:47 am

Post by GreyICE »

Oh FYI:

All VTs throw away their 3s and hang onto their 1, 2, and 4.



Restock
Instead of a night kill, once during the game you may PM the moderator with a target. You will steal that player's cards starting with his lowest card until you reach 7 or more total points.


If for some asinine reason you pitched a 1 or a 2, pitch the other one tonight.

If for some horrible reason you pitched the 4, you have to get it down to 2/5 so pitch 3 then 1.

This has been your public service announcement.
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Post Post #14 (ISO) » Fri Sep 30, 2011 5:55 am

Post by Cogito Ergo Sum »

In post 12, Llamarble wrote:CES is town.

I think I literally would've made the exact same posts had I been scum.
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Post Post #15 (ISO) » Fri Sep 30, 2011 5:58 am

Post by GreyICE »

The man speaks the truth.

Plus Yosarian is in this game, and Yos will have a town read on CES no matter what CES does, so well
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Post Post #16 (ISO) » Fri Sep 30, 2011 6:10 am

Post by Cogito Ergo Sum »

He was pretty much the only one to have me pegged correctly in my last scum game, so fairly sure that's not true.
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Post Post #17 (ISO) » Fri Sep 30, 2011 6:12 am

Post by Magister Ludi »

Vote: Yosarian2


For beating me in Death of ReaperCharlie. For shame!
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Post Post #18 (ISO) » Fri Sep 30, 2011 6:36 am

Post by Andrius »

In post 7, GreyICE wrote:OKAY SO WE DON'T HAVE A FUCKING VIGILANTE?

WE HAVE TO DO THE DIRTY WORK OURSELVES?

Vote: Zang


OBVIOUSLY THE LYNCH FOR TODAY
DO IT FOLKS

Most vigs don't shoot N0.
Well, I was a vig and shot myself N0 in SkypeMafia but that's because the game was screwy. :P
In post 9, Seraphim wrote:
Unvote
Vote: Lurconis


I found scum guys.

I was going to insta-vote him thinking some form of guilty, but then I realized you're not claiming info.

Vote: Llamarble
For taking out half my scumteam in Strategy Mafia. *shakes fist*

No GI, we're not going to PL anyone D2. Now or never. Pushing policy lynches and lynching idiots later in the game is something Fate_scum does. :/ With strategic bussing of course.
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Post Post #19 (ISO) » Fri Sep 30, 2011 8:04 am

Post by Llamarble »

VOTE: Magister Ludi
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Post Post #20 (ISO) » Fri Sep 30, 2011 8:21 am

Post by Zang »

Vote: GreyICE


For thinking that it's bad to be Zangish.
(\_/)
(._.) Help
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Post Post #21 (ISO) » Fri Sep 30, 2011 9:07 am

Post by SpyreX »

Vote: Lucronis


Post 13 I read and then reread and it still doesn't make sense to me.
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Post Post #22 (ISO) » Fri Sep 30, 2011 9:20 am

Post by Yosarian2 »

Vote:CES
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #23 (ISO) » Fri Sep 30, 2011 9:44 am

Post by Llamarble »

In post 21, SpyreX wrote:
Vote: Lucronis


Post 13 I read and then reread and it still doesn't make sense to me.

Point of it is scum have a power that lets them steal cards starting with their lowest until they have 7 or more points.
So if your lowest 3 cards are 1, 2, 4 then scum will steal those.
But if your lowest 4 are 1, 2, 3, 10 scum will steal those and end up with 16 points instead of 7.
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Post Post #24 (ISO) » Fri Sep 30, 2011 10:02 am

Post by SpyreX »

OHHHH

I saw 1,2,4 and was pretty sure things went to 10 sooo that didn't make sense.

Now it does and its good advice
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