Mini 1100 - Hair Trigger Mafia (Over)


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Mini 1100 - Hair Trigger Mafia (Over)

Post Post #0 (ISO) » Wed Dec 15, 2010 7:19 pm

Post by LlamaFluff »

It all began like any day in a sleepy little town. Well not any sleepy town, most sleepy towns only have to loveable town drunk causing shenanigans. Your sleepy little town was jarred awake by a massive explosion. In response you all don your vests packed with whatever awesome explosives you have lying around your house and run to the town square to find the remains of the town drunk (see, I wasn’t just going off on an odd tangent with that joke, it connected back to the plot). Remains may be a bit too generous of a word though, there was a lot of red, the smell of malt liquor, and a note explaining how the invasion had begun, and how reinforcements were on the way in case things took too long.

Still Living (4)
Albert B. Rampage
Narsis

jimfinn
RichardGHP

Nikanor
Zang

Blown to Bits (8)
Suds McKenzie – Town Drunk – Explosified Pregame

quadz08 - Vanilla Suicide Bomber - Martyred himself on Jerbs
Jerbs - Vanilla Suicide Bomber - Killed in an explosion caused by quadz08
AntB - Vanilla Suicide Bomber - Created a Bay-Splosion near Leo
Leo - Vanilla Suicide Bomber - Killed by AntB's Bay-Splosion
Parama - Vanilla Suicide Bomber - POD'ed himself on Untrod Tripod

Untrod Tripod - Mafia Defuser - got POD'ed by Parama

Nachomamma8 - Vanilla Suicide Bomber - kaboomeranged NS
Nobody Special - Vanilla Suicide Bomber - kaboomeranged by Nacho
Last edited by LlamaFluff on Mon Jan 10, 2011 8:21 am, edited 10 times in total.
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Post Post #1 (ISO) » Wed Dec 15, 2010 7:20 pm

Post by LlamaFluff »

Rules

[01] VOTING: There is no voting in this game. You may
vote
or
unvote
as much as you would like, but it will have to effect.

[02] DEADLINE: This game has a fixed, 60 day deadline. If no one has won by that point, mafia will win the game.

[03] NIGHT CHOICES: There are none, as there is no night.

[04] LURKING: If a player has not posted for over 48 hours, I will prod them. If a player reaches three prods, I will replace them at my discretion instead of prodding them.

[05] OUT OF THREAD COMMUNICATION: The game is not to be discussed outside the thread unless your role specifically states that you may do so, and then only in the manner stated in your role PM. Dont quote any out-of-thread communications regarding this game in the thread, this includes role PMs.

[06] BAH POSTS: When you are dead, you may make one “bah” post that contains no game related information. After that you are really dead.

[07] TOO CLEVER BY HALF: No codes, no small text, no invisible text, no editing post and no deleting posts.

[08] CLAIMING PARTNERS: It is against the rules to say you are mafia with anyone. This is true regardless of your alignment and if you are telling the truth or not. Breaking this rule results in an immediate modkill.

[09] VACATION? LIMITED ACCESS? If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in this game thread. Treat this game as a commitment. Be considerate dont leave us hanging.

[10] FALLIBILITY CLAUSE: Unlike other mods I am fallible. Please point out any mistakes I make gently. In particular, if I post a vote count that does not accurately reflect your vote, it is your responsibility to correct me -- otherwise your vote may be treated as it appears in the vote count.

[11] QUESTIONS: If you have any questions at all, please PM me or post the question in the thread.

[12] FUN: Remember, its a game and its supposed to be fun. Be nice to your fellow players and your mod. I have very low tolerance for abusive posts.

[13]
I've reserved this color for any purposes I might choose. Don't use it, please.


~Game Specific Rules~

[G01] BOMBING: All players have the ability to bomb a player, killing themselves and their chosen target in the process by typing
Bomb: Player
. You may NOT
unbomb
. It takes 48 hours to carry out a successful bombing.

[G02] MASS ATTACKS: No more than one player may be attempting a bomb at a time.

[G03] TACKLING: All players may type
Tackle: Bomber
to prevent an attack from being carried out. If a majority of players tackle a bomber before the attack carries out, they will prevent the attack from occurring. You may not
untackle
or tackle yourself.

[G04] COOL DOWN: If a player is tackled before they can reach their objective, they will be unable to attempt a bombing for another 72 hours.

[G05] TACKLE COUNT: I will keep a running count of who is bombing, who is tackling, and who is in a cool down period.
Last edited by LlamaFluff on Sat Dec 18, 2010 6:39 pm, edited 2 times in total.
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Post Post #2 (ISO) » Wed Dec 15, 2010 7:20 pm

Post by LlamaFluff »

Sample Roles

All roles contain but are not limited to the following:
Role Information wrote:Armed with your explosives, you can detonate yourself on a player by typing
Bomb: Player
, killing both them and yourselves, unless enough people tackle you before you can make it to them. No two players may be bombing at the same time.

If another player is attempting to bomb someone, you may post
Tackle: Player
. If a majority of people post this in the 48 hours it takes to pull off a bombing, the player will be held down and prevented from carrying out his mission. If a majority is not reached, the player will break away and succeed in his mission. You may tackle someone who is bombing you.

Any tackled players will not be able to attempt another bombing for 72 hours after they have been stopped.
Sample Vanilla Role wrote:You are a Vanilla Suicide Bomber.

Armed with your explosives, you can detonate yourself on a player by typing
Bomb: Player
, killing both them and yourselves, unless enough people tackle you before you can make it to them. No two players may be bombing at the same time.

If another player is attempting to bomb someone, you may post
Tackle: Player
. If a majority of people post this in the 48 hours it takes to pull off a bombing, the threat will be held down and prevented from carrying out his mission. If a majority is not reached, the player will break away and succeed in his mission. You may tackle someone who is bombing you.

Any tackled players will not be able to attempt another bombing for 72 hours after they have been stopped.

You have 60 days to eliminate the mafia threat before their reinforcements arrive to wipe you all out. You win if all mafia members are dead by that point
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Post Post #3 (ISO) » Wed Dec 15, 2010 7:40 pm

Post by LlamaFluff »

Roles are going out.


Roles are all out. Game will begin when 9 of 12 players have picked up their roles.
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Post Post #4 (ISO) » Thu Dec 16, 2010 8:23 am

Post by LlamaFluff »

With nine roles picked up the game is on.

Reinforcements will arrive February 14th, 11:20AM PST a countdown clock has been made available to you
here


~~~~~~~

Game Information

Currently Bombing:

No One

Currently Tackling:

No One

Currently in Cooldown:

No One
Last edited by LlamaFluff on Thu Dec 16, 2010 10:56 am, edited 1 time in total.
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Post Post #5 (ISO) » Thu Dec 16, 2010 8:48 am

Post by Parama »

vote: Nikanor


obvious scum is obvious
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Post Post #6 (ISO) » Thu Dec 16, 2010 8:52 am

Post by Untrod Tripod »

vote nacho
obvscum
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Post Post #7 (ISO) » Thu Dec 16, 2010 9:25 am

Post by RichardGHP »

Random Bombing Stage, anyone? :wink:

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Post Post #8 (ISO) » Thu Dec 16, 2010 9:34 am

Post by Leo »

yes
bomb richardghp
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Post Post #9 (ISO) » Thu Dec 16, 2010 9:36 am

Post by RichardGHP »

Tackle Leo
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Post Post #10 (ISO) » Thu Dec 16, 2010 9:38 am

Post by Zang »

RichardGHP wrote:Random Bombing Stage, anyone? :wink:

Vote: Untrod Tripod
Tackle: RichardGHP
(\_/)
(._.) Help
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Post Post #11 (ISO) » Thu Dec 16, 2010 9:40 am

Post by Parama »

Tackle Leo


unvote, vote: Untrod
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Post Post #12 (ISO) » Thu Dec 16, 2010 9:47 am

Post by Jerbs »

Tackle Leo
Vote RichardGHP

Richard responded to the bombing OMGUS
"Those that hammer others are called scum. But I think those who lurk and refrain from voting are worse than scum. If I'm going to be called scum either way, I'd rather hammer! And if that's not being a proper Mafia player, then I'll destroy that idea!"
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Post Post #13 (ISO) » Thu Dec 16, 2010 9:58 am

Post by Parama »

Jerbs wrote:
Tackle Leo
Vote RichardGHP

Richard responded to the bombing OMGUS
...
Jerbs is definitely scum.
vote: Jerbs
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Post Post #14 (ISO) » Thu Dec 16, 2010 10:05 am

Post by LlamaFluff »

Leo
feeling its always right to start the day with a bang, makes a run at
RichardGHP


If he isnt stopped he will reach his target December 19th, 12:34 PM PST. This time

~Tackle Count~

Tackling (3) - RichardGHP, Parama, Jerbs

Not Tackling (8) - AntB, Untrod Tripod, Nobody Special, Nachomamma8, Narsis, Nikanor, quadz08, Zang

With 11 not bombing, it takes 6 to tackle

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Post Post #15 (ISO) » Thu Dec 16, 2010 10:26 am

Post by Untrod Tripod »

tackle Leo
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Post Post #16 (ISO) » Thu Dec 16, 2010 10:29 am

Post by Narsis »

Tackle: Leo


so any particular strategies people have in mind to try?
Record:
Town: 1W/3L

Mafia: 1W/0L

Other: 0W/0L
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Post Post #17 (ISO) » Thu Dec 16, 2010 10:30 am

Post by RichardGHP »

RQS and bomb the obvscum.
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Post Post #18 (ISO) » Thu Dec 16, 2010 10:31 am

Post by Parama »

We need a successful tackle at least once every 10 days. We vote on the tackler and the tacklee - this is basically double-lynching.
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Post Post #19 (ISO) » Thu Dec 16, 2010 10:32 am

Post by Narsis »

Parama wrote:We need a successful tackle at least once every 10 days. We vote on the tackler and the tacklee - this is basically double-lynching.
you mean bomb not tackle right?
Record:
Town: 1W/3L

Mafia: 1W/0L

Other: 0W/0L
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Post Post #20 (ISO) » Thu Dec 16, 2010 10:33 am

Post by Jerbs »

RichardGHP wrote:RQS and bomb the obvscum.
I HATE RQS!!!!! it usually just degrades into mafia theory discussion, and then the "if you don't agree with me I lynch you" kinda thing

At least, that's my experience
"Those that hammer others are called scum. But I think those who lurk and refrain from voting are worse than scum. If I'm going to be called scum either way, I'd rather hammer! And if that's not being a proper Mafia player, then I'll destroy that idea!"
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Post Post #21 (ISO) » Thu Dec 16, 2010 10:34 am

Post by RichardGHP »

Do you have a better suggestion?
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Post Post #22 (ISO) » Thu Dec 16, 2010 10:38 am

Post by Jerbs »

This is my second game outside of newbie games.
Normally i would vote the IC, then see if anyone defends the IC and bandwagon that person. Or you could self-vote, then talk your way out of getting lynched. Or act scummy and talk your way out of getting lynched.


BTW, If you bomb, you kill yourself and your target. So if scum bomb somebody, they kill themselves
"Those that hammer others are called scum. But I think those who lurk and refrain from voting are worse than scum. If I'm going to be called scum either way, I'd rather hammer! And if that's not being a proper Mafia player, then I'll destroy that idea!"
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Post Post #23 (ISO) » Thu Dec 16, 2010 10:40 am

Post by Parama »

Narsis wrote:
Parama wrote:We need a successful tackle at least once every 10 days. We vote on the tackler and the tacklee - this is basically double-lynching.
you mean bomb not tackle right?
blah derp yes.
The two top suspects will be double-lynched - one bombs the other, it hardly matters which. We should do this on a 10-day cycle, which provides us 10 extra days of leeway just in case.
Or we could all bomb each other within a week for lulz, but I'd prefer to win tyvm.
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Post Post #24 (ISO) » Thu Dec 16, 2010 10:51 am

Post by Narsis »

Parama wrote:
Narsis wrote:
Parama wrote:We need a successful tackle at least once every 10 days. We vote on the tackler and the tacklee - this is basically double-lynching.
you mean bomb not tackle right?
blah derp yes.
The two top suspects will be double-lynched - one bombs the other, it hardly matters which. We should do this on a 10-day cycle, which provides us 10 extra days of leeway just in case.
Or we could all bomb each other within a week for lulz, but I'd prefer to win tyvm.
right. the question then is how do we figure out said top suspects? we could have an RBS of sorts, but i'm not sure how well that'd go or if it'd really be helpful at all.
Record:
Town: 1W/3L

Mafia: 1W/0L

Other: 0W/0L
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