Mini 1072 - Battle of Alcatraz


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Mini 1072 - Battle of Alcatraz

Post Post #0 (ISO) » Wed Oct 13, 2010 7:30 am

Post by Fate »


Still wasting away in jail, happily

nopointinactingup
Nikanor



Free from the pain

Exe,
Prisoner (Cell Locked),
smashed D1.
ReaperCharlie,
Crimson Angel (Cell Unlocked),
stoned D2.
Copper,
Undercover Reflex-Guard,
left to die in his cell N2.
CooLDoG,
Crimson Angel,
left to die in his cell N2.
McGriddle,
Prisoner (Cell Locked),
sniped D3.
Muffin,
Prisoner (Cell Locked),
modkilled and blacklisted D3.
SpyreX,
Prisoner,
left to die in his cell N3.
TheButtonMen,
Prisoner (Cell Locked),
shanked D4.
Hinduragi,
Crimson Angel Traitor Godfather (Cell Unlocked),
modkilled and blacklisted D4.
Katsuki,
Fugitive (Cell Unlocked),
lost a shoot out D5.


The way things came to pass

Day 1 Ends
Day 2 Ends
Day 3 Ends
Day 4 Ends
Endgame
Last edited by Fate on Tue Dec 14, 2010 7:32 pm, edited 14 times in total.
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Post Post #1 (ISO) » Wed Oct 13, 2010 7:35 am

Post by Fate »

The BaM Ruleset

(stolen/modified from Xyl)
1.) Votes must be bolded and at the start of a line. If we don’t see it, we wont count it.
2.) Unvoting is nice, but not necessary.
3.) Once a majority is reached, that person is lynched.
4.) If there is no majority at deadline, there will be no lynch for that day.
5.) Day 1 will have an approximated deadline based on when the game starts – it will be no less than a week. All following days will have a deadline of 10 days.
6.) Nights will have 60 hours maximum. Any night actions not submitted will simply not happen – the thread should be open 60 hours following a deadline lynch.
7.) Do not talk about this game outside the thread unless your role allows you to.
8.) When you die, you are dead. Stay that way.
9.) Do not edit posts. Do not use invisible text. Do not use small text.
10.) Do not quote any communication from the mod (that includes PMs) in the game thread.
11.) If you are going to be gone for an extended period of time, please let me know. See rule 12.
12.) If you do not post for the equivalent of a full game day (see rule 5) you will be modkilled. Further, you will be blacklisted from any future games using the BaM ruleset. Keep in mind that there are no replacements for flaking in a BaM ruleset game. Other circumstances requiring replacement are up to the mods discretion..
13.) If you notice mistakes aside from the vote count, PM me. Bold notification about vote count issues in the thread.
14.) Play to win.
15.) Play with the spirit of the game in mind.
15.a.) This means ASK before you do something you think I might question. Questions are good. Modkills are bad. See rule 12.
16.) Have fun. Remember that everyone playing are actually real people and treat them as such.
17.) Red is our color. Don’t use it.
18.) Night actions are determined using Natural Action Resolution

Battle of Alcatraz
All there is is grey. You either get used to it or hate it. You either survive or you don’t.

Prisoner
Welcome to prison. Alcatraz prison. No one’s ever gotten out and no one’s ever really wanted to try. Rumors have been going around about a gang organizing a widescale riot on C-block. You don’t want any part of it. Try and root them out during the day when you’re not in lock down.

You win when all threats to your prison life are eliminated and at least one Prisoner survives.
1.) The mafia in this game are attempting to break out of prison. The rumors going around are that they will do this by breaking out enough prisoners to start a riot. Prisoners will be told when they are freed but not by whom. When all the prisoners are freed the riot will start and the Battle of Alcatraz will begin and the jail will fall.
2.) All Prisoners start off the game in the "imprisoned" status. This is a special status that works the same as being jail-kept in other mafia games, such that the player can not be targeted by any abilities. Players may only be freed while in this state.
3.) I am Fate, the all powerful and omnipotent philosophical entity. I am also Warden of this prison, and
should anyone make any mention of their cell being unlocked, I will execute them on the spot and put the prison on Lockdown.

Last edited by Fate on Wed Oct 13, 2010 9:26 am, edited 1 time in total.
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Post Post #2 (ISO) » Wed Oct 13, 2010 9:21 am

Post by Fate »

Ah island life. The sun, the women, the ocean, the iron bars and cold waves that are keeping you from any actual experience of that fantasy. Welcome to Alcatraz. The Rock no one gets off of until their debts are paid or they die. So it goes, you know you deserve this punishment. And hey, it could be worse. You could be out there getting shot at, hungry, and dying of polio.

Recently though, there's been talk of escape. The group's been referred to as the Crimson Angels, and they want out no matter the blood cost. The only way to stop them is to take them out without arousing suspicion of the guards. You figure one person dying in the yard each day won't be too suspicious, so you all decide to discuss who among you is behind the looming chaos.

The jarring voice of Fate rings through the halls and echoes in your cells.
"TIME FOR YOU MAGGOTS TO GET SOME SUNSHINE. OUT TO THE YARD FOR YOUR HOUR OF FUNZIES."

The familiar sound of cells being unlocked, and all the false hope it brings, is all that is heard as you shuffle your way through to the yard.


Day One begins.
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Post Post #3 (ISO) » Thu Oct 14, 2010 1:59 pm

Post by Fate »

Vote Count

nopointinactingup (0):
CoolDoG (0):
SpyreX (0):
McGriddle (0):
Hinduragi (0):
Katsuki (0):
Exe (0):
Muffin (0):
ReaperCharlie (0):
Budja (0):
Copper (0):
TheButtonmen (0):

Not voting: Everyone

With 12 alive it takes 7 to lynch.
Deadline: October 25th.
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Post Post #4 (ISO) » Thu Oct 14, 2010 2:39 pm

Post by TheButtonmen »

Vote: Katsuki.


Because lurkers suck.
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up
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Post Post #5 (ISO) » Thu Oct 14, 2010 2:40 pm

Post by ReaperCharlie »

"Welcome to the yard, boys." you hear a menacing voice say, as a six-foot-four, bald-headed man in a leather jacket punches his fist into his palm. "I'm gonna make you all my little daisies. Now who wants to wear the pretty little skirt?"

It's that ex-Marine triple-murder convict, ReaperCharlie, known as "Big RC" by the prison guards. He gets his kicks out of making fools out of the more homophobic men in his cell block. He doesn't appear to be homosexual himself; he just likes to feast on the fear and loathing of other, lesser men, whom he calls "his little daisies." They routinely return from the yard with black eyes, bruised faces, and torn clothing.

Every day is a gamble on the odds, every day a fight to prove your masculinity, in the Alcatraz prison yard.

Big RC looks your way, and you cringe with fear.
Show
"Take me to Pleasure Town!" "Look, the most Glorious Rainbow Ever!" "Do me on it!" -

Spoiler:
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Post Post #6 (ISO) » Thu Oct 14, 2010 3:31 pm

Post by Exe »

Oh dear, a roleplayer...
Lil' RC wrote:Big RC looks your way, and you cringe with fear.
Vote: ReaperCharlie

Due to the fact that everyone can read the quoted phrase, this implies that he has the ability to look at everyone and cause them all to fear, and yet the sentence itself is directed at one person (singular you). This contradiction is only possible for a scum.
Note: Weekends are my busiest time. Expect me to not post much from Friday to Sunday.

Do not expect me to play to a meta.
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Post Post #7 (ISO) » Thu Oct 14, 2010 3:33 pm

Post by Exe »

Addition: If you roleplay a big burly inmate, I'll roleplay Rorschach and we will have a grand old time :P I think I am more alike to him in playstyle anyways.
Note: Weekends are my busiest time. Expect me to not post much from Friday to Sunday.

Do not expect me to play to a meta.
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Post Post #8 (ISO) » Thu Oct 14, 2010 3:52 pm

Post by ReaperCharlie »

Hah. Good luck with that... I'll turn your sorry little shapeshifting face into a static, lifeless painting.

*begins to pound Exe with crushing right hooks*
Show
"Take me to Pleasure Town!" "Look, the most Glorious Rainbow Ever!" "Do me on it!" -

Spoiler:
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Post Post #9 (ISO) » Thu Oct 14, 2010 3:56 pm

Post by ReaperCharlie »

Exe wrote:"Lil' RC"
Wait, just saw this.

OH NO YOU DIDN'T.

Vote: Exe
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"Take me to Pleasure Town!" "Look, the most Glorious Rainbow Ever!" "Do me on it!" -

Spoiler:
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Post Post #10 (ISO) » Thu Oct 14, 2010 4:38 pm

Post by SpyreX »

You know what the insane do?

Start riots.

Vote: Exe
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I always lynch scum... sometimes they're just not mafia. :P

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Post Post #11 (ISO) » Thu Oct 14, 2010 6:03 pm

Post by Katsuki »

Vote: Exe


Shameless bandwagoning.
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #12 (ISO) » Thu Oct 14, 2010 6:14 pm

Post by Muffin »

let's bandwagon to victory, guys.

vote exe
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Post Post #13 (ISO) » Thu Oct 14, 2010 6:17 pm

Post by TheButtonmen »

@RC and Spryex:
Your doing it wrong, I'm doing it right.
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up
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Post Post #14 (ISO) » Thu Oct 14, 2010 6:21 pm

Post by Budja »

^ Blame the lurker when he lurks :P.

VOTE: RC
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Post Post #15 (ISO) » Thu Oct 14, 2010 7:53 pm

Post by ReaperCharlie »

Hurry somebody hammer before he can fake claim! :cool:
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Post Post #16 (ISO) » Thu Oct 14, 2010 9:13 pm

Post by Copper »

Okay, first things first. This will be a quick game. Every day with have a ten day deadline. That means we don't have much time for goofing about.

I'd like to discuss the game first, because I think we need a competent strategy for how to come at it.
Mod wrote:
1.) The mafia in this game are attempting to break out of prison. The rumors going around are that they will do this by breaking out enough prisoners to start a riot. Prisoners will be told when they are freed but not by whom. When all the prisoners are freed the riot will start and the Battle of Alcatraz will begin and the jail will fall.
2.) All Prisoners start off the game in the "imprisoned" status. This is a special status that works the same as being jail-kept in other mafia games, such that the player can not be targeted by any abilities. Players may only be freed while in this state.
3.) I am Fate, the all powerful and omnipotent philosophical entity. I am also Warden of this prison, and should anyone make any mention of their cell being unlocked, I will execute them on the spot and put the prison on Lockdown.
  • Prisoners are seemingly both townie/mafia roles depending on their jailed status. Apparently there is at least one mafia member who is either "on the outside", as it were, or at least one member who has the ability to tunnel out or pick the locks in some way.
  • The scum may or may not have a nightkill. We shouldn't assume either way, but it's very possible that they do not.
  • No one is allowed to tell when it is they're freed (this sounds pretty subjective... we'll need to keep an eye on this one).
  • The scum with the ability to open jail cells may or may not be told if their action was successful.
  • The scum may or may not have the ability to communicate. Given the Prisoner PM, I'm thinking at least the Prisoners cannot talk amongst themselves/their freers.
Mod
, what exactly does a "Lockdown" do to the game? Also, are there any other triggers for this besides someone revealing their freed status?

My first thoughts are that we approach this game is that I'm thinking Prisoners with some means of breaking themselves out ought to claim their powers. Even if you die you should still win (as long as town wins of course, but you giving yourself up will help that tremendously). I'm still considering how this mechanic should change our approach to the game, but role flips will undoubtedly be the most helpful information at this point.
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Post Post #17 (ISO) » Thu Oct 14, 2010 10:03 pm

Post by Budja »

^ the latter reads to me that players who declare in thread that they are free will be modkilled.
So it appears that scum win when all alive players have there cells unlocked which may imply scum unlock rather than kill.
Speculation like this can only go so far without so evidence (i.e. a night), I see no reason in the rules to play differently.

Why is any claiming a good idea? You say it would be super helpful, why?
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Post Post #18 (ISO) » Thu Oct 14, 2010 10:15 pm

Post by Exe »

All of that speculation is fair, though it doesn't leave much to go on. Like Budja, I will play this game like normal mafia until I have evidence that I shouldn't.
Claiming of any form should not be done until we know more about the setup, IMO. I don't have any reason right now to assume that the break-out mechanic is of any significance to strategy.
I also find it possible that the game is not over once everyone is "freed." Not really any way to be sure though.
And I think the flavor of lynching someone will tell us a lot as well.
Otherwise, carry on like normal, I'd say.
Note: Weekends are my busiest time. Expect me to not post much from Friday to Sunday.

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Post Post #19 (ISO) » Thu Oct 14, 2010 10:35 pm

Post by Copper »

I see both of your points, and I agree we should probably at least let one lynch go through before doing anything severe. My thinking is that if you have an ability to free yourself as a Prisoner, you'd want to be lynched early so that you could, one, still win with the town, and two, hurt the scumteam. I'm just trying to think outside the box a bit, but I'm willing to concede that, as Exe says, a lynch will be extremely helpful in learning the setup.

Additionally, I want to talk with my other heads a bit more. I feel like there's going to be a key for the town to play this game optimally though. Anyways, food for thought.

Vote: nopointinactingup
for not acting up.
This account is a hydra. It is listed as male for ease of pronoun use; this has no bearing on the genders of the hydra's heads.
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Post Post #20 (ISO) » Thu Oct 14, 2010 10:43 pm

Post by Budja »

In such a situation a town player has an easy option: don't free yourself :P.
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Post Post #21 (ISO) » Fri Oct 15, 2010 1:12 am

Post by CooLDoG »

Apparently the scum win by freeing themselves. I don't think it would be best/possible for the town to free themselves.

vote: RC
I hate role playing... It gets on your nerves after a bit.

Also, I agree with Copper/Exe. I don't think it is safe to assume (when one assumes with out information they make an ASS out of U and ME) much about this weird dynamic until we gather more information.

@ Fate, do the "unlocked" prisoners become scum?
after a wank.
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Post Post #22 (ISO) » Fri Oct 15, 2010 1:45 am

Post by McGriddle »

Yay I am excited, I get to play with SpyreX, CooL DoG, Katsuki, Budja, Copper, and TheButtonmen. :D
Vote:SpyreX
for getting me lynched in like all the other games we've played together lmao.
Wins/Losses - 99/15

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Post Post #23 (ISO) » Fri Oct 15, 2010 3:51 am

Post by CooLDoG »

wow, you are the only person who has ever been "excited" to play with me... lol
after a wank.
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Post Post #24 (ISO) » Fri Oct 15, 2010 4:31 am

Post by Fate »

Lockdown refers to the night phase. If anyone breaks game-rule 3, they will be modkilled and the day will end- to put it in regular mafia terms.

Freed prisoners do not change alignment. However once
all
the prisoners are freed they no longer count as being "alive" per the win conditions of this game.
Last edited by Fate on Fri Oct 15, 2010 5:21 am, edited 1 time in total.
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