Mini 1054/The Illusion - Creation (Over)


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Mini 1054/The Illusion - Creation (Over)

Post Post #0 (ISO) » Fri Sep 17, 2010 5:43 am

Post by JDodge »

The Illusion

Part I - Creation


"Director, the Host is ready. Preparing direct line."

The facility was a flash of pure white; crisp, clean, sleek, and numerous other adjectives. Seven people lay in what are perhaps best described as white coffins without lids, hooked to numerous sensors. They were shackled in, awaiting the beginning of the Experiment. Standing watch over them was a tall, thin woman holding a clipboard; her long, fiery red hair providing a stark contrast to her pure white lab coat.

"Director, direct line ready. Stabilizing subjects."

She pushes a button on a nearby console. An odd, purplish fluid flows through some tubes into the seven subjects.

"Subjects ready. Prepared for transfer."

On the other side of the room, sitting at a desk surrounded by screens, sits a middle-aged man. He thanks the woman as his finger hovers over the large, red button on his desk.

"Ladies, gentlemen, we stand here on the dawn of a new age. The new wave of entertainment; a vacation into the vast, unused brainspaces of the modern man. Begin the experiment!"

He pressed the button.

The coffin-beds tilted as a large needle protruded from the wall. The needle pressed through the skull, directly and deep into the brains of the subjects.

You are the subjects. It feels as if you're being sucked through an impossibly thin tube. The pain is immense. You black out as you feel the last of yourselves slip away...


Daydream Believers & Homecoming Queens (4):

UncertainKitten
(replaced animorpherv1)

Zang
Chronopie
TonyMontana

Talking to Ghosts (3):

gandalf5166, The Jaded, Town Vanilla
GhostWriter, The Tightrope Walker, Town Bomb
xvart, The Warrior, Town Bomb
Last edited by JDodge on Tue Nov 02, 2010 9:10 am, edited 10 times in total.
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Post Post #1 (ISO) » Fri Sep 17, 2010 5:46 am

Post by JDodge »

Backup Mod: Flameaxe


D-D-Don't Don't Stop the Rules


Actions n Stuff:


1) The primary directive of The Illusion Experiment is increasing the enjoyment people experience in their day-to-day lives. Have fun.
2) The Director's word is law. The Director reserves the right to change these rules at any time, with the exception of rule #1.
3) All communications with the Director must be taken to private messaging channels.
4) Place all votes in the format of
Vote: X
. You do not need to unvote before changing your vote.
5) Do not quote any information you recieve over private messaging channels from the Director. Failure to do so will result in your expulsion from The Illusion.
6) Do not discuss The Illusion while you are outside of The Illusion. You will be taken offline and severe "disciplinary action" will be taken against you and your closest family members.
7) If you have been taken offline from The Illusion, you may not have any communications with the people still inside The Illusion.

The Reward is More Deadlines (PLEASE READ, VERY IMPORTANT!):


8) Each game day will have automatic two-week deadlines. Extensions will be granted on a case-by-case basis.
9) If no majority has been reached at deadline, the person with the plurality of votes will be lynched. There is no no-lynch.
10) You must post at least once every 48 hours. You will recieve a prod if you do not. You will have 24 hours after the prod to post in-thread, since that will have made 72 hours since your last post. Failure to do so will result in an alternate being brought forth to replace you in the experiment.
11) Extended (more than 48 hour) leave must be declared via private messaging channels to the Director.
12) Night phase will have a deadline of no more than 72 hours. No submission will result in no action.

Wild Setupberries (MORE IMPORTANT THAN THE PREVIOUS!):


13) This game was designed based on a random design principle. All roles have been chosen randomly from a list of 24 possible roles. Vanilla is on the list thrice.
14) Alignments have been assigned to roles randomly. Everyone has been given a 1 in 3 chance of being mafia.
15) If there is no mafia in the game, the game will go on until it can no longer continue.
16) If the game would have more than 2 mafia, the mafia has been split into factions which may or may not include serial killers.
17) Any mafia consisting of at least 2 does not have a kill unless they have drawn a killing role.
18) If at any point after day 1 the town feels that there is no mafia within the game, they may vote to end the experiment. If there are any anti-town forces still alive at that point, the town loses.

Town Win Condition wrote:You win when any anti-town forces are dead (should they exist).
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Post Post #2 (ISO) » Fri Sep 17, 2010 5:46 am

Post by JDodge »

Role PMs are going out now. Confirmations will begin soon.
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Post Post #3 (ISO) » Fri Sep 17, 2010 5:55 am

Post by JDodge »

In-thread confirmations are now. Gogogo.
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Post Post #4 (ISO) » Fri Sep 17, 2010 6:05 am

Post by gandalf5166 »

/confirm. Calling no mafia now.
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Post Post #5 (ISO) » Fri Sep 17, 2010 6:43 am

Post by Flameaxe »

Hi, I'm a backup. Just posting to put this in my topics list.
Defined by who I dislike, not who I like~
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Post Post #6 (ISO) » Fri Sep 17, 2010 6:47 am

Post by gandalf5166 »

Flameaxe wrote:Hi, I'm a backup. Just posting to put this in my topics list.
You CAN hit the subscribe button at the bottom of the screen.
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Post Post #7 (ISO) » Fri Sep 17, 2010 6:49 am

Post by Flameaxe »

But then it's not in VYT, and I want to boost my post count like a tool.
Defined by who I dislike, not who I like~
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Post Post #8 (ISO) » Fri Sep 17, 2010 7:00 am

Post by GhostWriter »

Brilliant plan.

Also, /confirming.
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Post Post #9 (ISO) » Fri Sep 17, 2010 7:24 am

Post by xvart »

/confirm. I'm pretty excited about this "experiment."

xvart.
I only read quote walls.

"Quis custodiet ipsos custodes?"
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Post Post #10 (ISO) » Fri Sep 17, 2010 7:43 am

Post by Zang »

/confirm
(\_/)
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Post Post #11 (ISO) » Fri Sep 17, 2010 3:08 pm

Post by Chronopie »

/confirm
Show
He's
baaa-aaack


~Chrono


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Skype: Chronopie

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Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #12 (ISO) » Fri Sep 17, 2010 4:31 pm

Post by JDodge »

You all awaken, in a meadow. You take a look at your surroundings. The sky is a deep, deep purple, and the grass beneath your feet is a silver-blue. Near you is a river of translucent, greenish water; it flows towards a large cliff, which goes down as far as the eye can see. In front of you are seven houses, and a screen; towering above them all is a tower, which appears to be filled with sand.

GREETINGS. I AM THE COMPUTERIZED ASSISTANCE TERMINAL, OR CAT. ME-OW.

I WILL BE YOUR GUIDE IN THE ILLUSION. IT IS BELIEVED THAT THERE MAY BE A BREACH IN THE ILLUSION'S SYSTEMS, LEADING TO A POTENTIAL HIJACK OF THE HOST. EMERGENCY PROTOCOL 7 HAS BEEN INITIATED. BEGINNING INSTRUCTIONS.

ANYONE AMONGST YOU MAY BE ONE OF THE HIJACKERS. UNFORTUNATELY, IT IS IMPOSSIBLE FOR THE DIRECTOR TO DETERMINE WHOM. YOU MUST ALL WORK TOGETHER TO DECIDE WHOM THE HIJACKERS ARE. IF YOU HAVE REACHED A MAJORITY DECISION, THE PERSON WITH THE MOST VOTES WILL BE CAST OFF INTO THE GAP, WHICH IS THE ABYSS TO YOUR RIGHT. YOU HAVE UNTIL THE SAND IN THE HOURGLASS HAS RUN OUT TO MAKE A DECISION. THIS WILL GIVE YOU ONE FULL DAY. AFTER EACH DAY, YOU MUST RETIRE TO YOUR ASSIGNED CABINS.

IF YOU DO NOT UNDERSTAND THESE INSTRUCTIONS, PLEASE OPEN A PRIVATE COMMUNICATIONS LINE WITH THE DIRECTOR. YOU MAY DOING SO BY PRESSING THE "PM" BUTTON ON THE COMPUTERIZED ASSISTANCE TERMINAL INSIDE YOUR CABIN.

THE SAND IN THE HOURGLASS WILL RUN OUT AT 11:45 PM EDT, FRIDAY OCTOBER 1ST IN REAL-TIME. GOOD LUCK. DAY ONE HAS BEGUN.
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Post Post #13 (ISO) » Fri Sep 17, 2010 5:27 pm

Post by Chronopie »

I call BS on rule 14 ;)

Claim: Miller
srsly.

Hai to... EVERYONE on the playerlist :D

VOTE: Gandalf RVS + Policy = Sparkles + Rainbows
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Post Post #14 (ISO) » Fri Sep 17, 2010 6:56 pm

Post by gandalf5166 »

Hmmm...... miller claim. WHAI IS YOO POLISY VOTIN MEI?
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Post Post #15 (ISO) » Fri Sep 17, 2010 7:15 pm

Post by Chronopie »

Srsly? two hours since the game officially started, and... two posts. One a one liner.

--

I was debating between self-voting, ani, and yourself, as players with a typically anti-town meta.

Also: No caps lock kthx. There is no Fate/Sociopath/Elli etc to appease.
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Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #16 (ISO) » Fri Sep 17, 2010 7:18 pm

Post by gandalf5166 »

I never caps lock. Left shift all the way, KNUCKAAAAAAAAAAAAAASSSSSSSSSSSSSSSS. And since when did I have an antitown meta? While I'm maybe not revered as a Paragon of Scumhunting, I don't think I'm particularly DISliked by anybody.
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Post Post #17 (ISO) » Sun Sep 19, 2010 8:42 am

Post by TonyMontana »

/confirm and
vote:animorper
for good times sake
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Post Post #18 (ISO) » Sun Sep 19, 2010 8:45 am

Post by xvart »

Vote: Chronopie


With a game setup like this and the small game size I see it being much more advantageous of scum to claim miller on day one.

xvart.
I only read quote walls.

"Quis custodiet ipsos custodes?"
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Post Post #19 (ISO) » Sun Sep 19, 2010 9:01 am

Post by gandalf5166 »

Ani never confirmed?
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Post Post #20 (ISO) » Sun Sep 19, 2010 11:33 am

Post by Zang »

xvart wrote:
Vote: Chronopie


With a game setup like this and the small game size I see it being much more advantageous of scum to claim miller on day one.

xvart.
I think that claiming miller should be considered neutral since there is pretty much an equal chance of being town or scum.


Also

Vote: TonyMontana


for not knowing how to bold a vote.
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Post Post #21 (ISO) » Mon Sep 20, 2010 1:28 am

Post by TonyMontana »

Miller claim = Nulltell, and cops don't need to investigate person.

Vote:Zang
for trying to capitalize on my coding mistake.
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Post Post #22 (ISO) » Mon Sep 20, 2010 6:55 am

Post by GhostWriter »

Eenie meenie miney you. VOTE: Gandalf.
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Post Post #23 (ISO) » Tue Sep 21, 2010 12:49 am

Post by TonyMontana »

Chances of there being no scum: ~6%

Zang & animorpher: What do you think about this?
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Post Post #24 (ISO) » Tue Sep 21, 2010 12:50 am

Post by TonyMontana »

Vote: Animorpher
for not showing up.
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