Post
Post #0 (isolation #0 ) » Mon Sep 04, 2023 3:45 pm
Post
by implosion » Mon Sep 04, 2023 3:45 pm
biancospino wrote: ↑
Hi,
I have an idea for a micro normal I'd like to run that would need to be reviewed; I have /inned in the Micro Queue. It would be a 9p, with 2:7 ratio.
setup
WOLVES
1 Neighbor combined Follower Neighborizer
1 Neighbor combined Mailman Rolestopper
VILLAGE
2 backup Neighbors
1 complex TrafficAnalyst
1 personal PTCop
3 Villagers
SETTINGS
Daytalk ON
Multitasking ON
Spoiler: Role PMs
Welcome to Micro XXXX, PLAYERNAME!
You are a Werewolf Neighbor combined Follower Neighborizer
. You know that the Wolves' faction is composed of you and YYYY.
You have the following factional abilities:
Wolf chat
— you can talk with the other members of the Wolves' faction at any time [here].
Wolf kill
— each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional active abilities:
You have the following nonfactional passive abilities:
Neighbor
— you are in a Neighborhood with YYYY. You can talk with them at any time [here].
Neighborizer Hood
— you have access to a Neighborizer PT. At the start of the game, no player other than you has access to it.
You win when at least one member of the Wolves' faction is alive and all members of the Village faction are dead, or when nothing can prevent the same.
The Game Thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.
Welcome to Micro XXXX, PLAYERNAME!
You are a Werewolf Neighbor combined Mailman Rolestopper
. You know that the Wolves' faction is composed of you and YYYY.
You have the following factional abilities:
Wolf chat
— you can talk with the other members of the Wolves' faction at any time [here].
Wolf kill
— each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional active abilities:
You have the following nonfactional passive abilities:
Neighbor
— you are in a Neighborhood with YYYY. You can talk with them at any time [here].
You win when at least one member of the Wolves' faction is alive and all members of the Village faction are dead, or when nothing can prevent the same.
The Game Thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.
Welcome to Micro XXXX, PLAYERNAME!
You are a .
You have no active abilities.
You have the following passive abilities:
backup Neighbor
— the first time a non-backup Neighbor dies, you will be added to their Neighborhood.
You win when at least one member of the Village faction is alive and all members of the Wolves' faction are dead.
The Game Thread is located [here].
Confirm by replying to this PM with a summary of your role.
Welcome to Micro XXXX, PLAYERNAME!
You are a Village complex TrafficAnalyst
.
You have the following active abilities:
complex TrafficAnalyst
— each night, you may target a living player. Assuming no interference with your action, you will discover whether or not that player is able to privately communicate with another living player. This action will fail as if roleblocked if it targets a Vanilla player. If this action fails, you will receive a "No Result" PM.
You have no passive abilities.
You win when at least one member of the Village faction is alive and all members of the Wolves' faction are dead.
The Game Thread is located [here].
Confirm by replying to this PM with a summary of your role.
Welcome to Micro XXXX, PLAYERNAME!
You are a .
You have the following active abilities:
personal PTCop
— each even-numbered night, you may target a living player. Assuming no interference with your action, you will discover whether or not that player has access to a nonfactional PT. If this action fails, you will receive a "No Result" PM.
You have no passive abilities.
You win when at least one member of the Village faction is alive and all members of the Wolves' faction are dead.
The Game Thread is located [here].
Confirm by replying to this PM with a summary of your role.
Welcome to Micro XXXX, PLAYERNAME!
You are a .
You have no active abilities.
You have no passive abilities.
You win when at least one member of the Village faction is alive and all members of the Wolves' faction are dead.
The Game Thread is located [here].
Confirm by replying to this PM with a summary of your role.
Spoiler: Result PMs
Follower:
No action
You discover that PLAYER performed no actions tonight.
TA/PTCop
You discover that PLAYER performed a role-investigative action tonight.
combined Mail RS
You discover that PLAYER performed a blocking action and a miscellaneous action tonight.
No result
Your Follower action failed and you get no result.
TrafficAnalyst:
Can comm
You discover that PLAYER is able to privately communicate.
Can't comm
You discover that PLAYER is not able to privately communicate.
No result
Your TrafficAnalyst action failed and you get no result.
PTCop:
has PT
You discover that PLAYER has access to a nonfactional PT.
hasn't PT
You discover that PLAYER hasn't access to any nonfactional PT.
No result
Your PTCop action failed and you get no result.
Mail:
You have received the following message from a Mailman: ...
backup Neighborh gaining hood access:
Both backup gain access at once
You gained access to a Neighborhood located [here]. Your Neighbors are WOLFNAME and BACKUPNAME.
One backup already dead
You gained access to a Neighborhood located [here]. Your Neighbor is WOLFNAME.
biancospino wrote: ↑
An update, Alianna is my comod; can she please be given access to the review when it fires?
Also, there is a small error in the PTCop's PM, the word "even-numbered" should not be there
Last edited by Ausuka on Wed Nov 15, 2023 2:56 am, edited 3 times in total.