BulletNLynchProof's 9p pre-designed setup


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Post Post #1 (isolation #0) » Thu Nov 08, 2018 1:15 pm

Post by BNL »

1 Informed Mafia Goon “Player is VT”
1 Mafia Goon
1 Town Jailkeeper
1 Non Comsecutive commuter
5 Vanilla Townie
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Post Post #3 (isolation #1) » Thu Nov 08, 2018 5:50 pm

Post by BNL »

So the main point here is I want to try using Informed as an unorthodox Mafia investigative. I’m curious, how does it compare with say, a 1-shot Vanilla Cop?

Pros:
Information is earlier. One extra Townie is out of their pool on Night 1
Cons:
Can’t get PR results
Can’t be directed <- not sure how significant this is


Anyway, with that said, I wanted to try a setup sometime that revolves around town protective roles being able to generate an extra lynch for town, hence putting some protective roles in. However, I think it is inappropriate here given my initial premise because the commuter is a role the scum do NOT want to hit.

Kinda want to get rid of the commuter, not sure what to put in its place.
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Post Post #4 (isolation #2) » Thu Nov 08, 2018 5:58 pm

Post by BNL »

Universal backup?
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Post Post #5 (isolation #3) » Thu Nov 08, 2018 6:01 pm

Post by BNL »

Actually I think the entire of preventing kills is not really a good idea for a micro

Hmm
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Post Post #6 (isolation #4) » Thu Nov 08, 2018 6:11 pm

Post by BNL »

Uh wait actually how open are you to the idea of putting a Night 3 Vigilante in place of the Commuter?

Not Night 1 because scum can do nothing to counteract it and not N2 because it can make people feel cheated of the game
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Post Post #9 (isolation #5) » Fri Nov 09, 2018 5:18 pm

Post by BNL »

I was indeed considering a Doctor here but I ran into the same issues that it was too townsided. I heard that it was one of the most unfun setups during 2of4.

That new proposed setup looks good but I can't really call it my setup. Can you explain what the rolecop is there for?

The JK+Vig thing looks ugly and I want to abandon that line of setup making.
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Post Post #10 (isolation #6) » Fri Nov 09, 2018 5:18 pm

Post by BNL »

How does Ascetic JK + Non-consecutive Doctor sound?
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Post Post #11 (isolation #7) » Sat Nov 10, 2018 4:26 am

Post by BNL »

Actually, I would like to bump this to a 10p and try this:

1 Informed Mafia Goon "Player is VT"
1 Mafia Goon
1 Town JOAT {Doctor, Jailkeeper}
1 Town Night 3 Vigilante
6 Vanilla Townies
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Post Post #13 (isolation #8) » Sat Nov 10, 2018 3:56 pm

Post by BNL »

Would replacing the JOAT with Odd Night Doctor, Even Night Jailkeeper help with balance, or is it too complicated of a role?
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Post Post #14 (isolation #9) » Sat Nov 10, 2018 4:16 pm

Post by BNL »

Hmm actually I see the problem here and that suggestion only increases the swing

Uhhhh
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Post Post #15 (isolation #10) » Sat Nov 10, 2018 4:39 pm

Post by BNL »

I mean if that kind of swing is an issue I could add an Even night Tracker

But 3 TPRs against 2 Mafia is ugh
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Post Post #16 (isolation #11) » Sat Nov 10, 2018 6:29 pm

Post by BNL »

Actually, I kinda like the addition of the even night Tracker in the setup, and my only concern is the balance here.
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Post Post #18 (isolation #12) » Sun Nov 11, 2018 3:52 pm

Post by BNL »

I was actually considering traffic analyst; I really like it as an anti-swing role
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Post Post #19 (isolation #13) » Sun Nov 11, 2018 3:54 pm

Post by BNL »

I went hunting yesterday and I found two recent 10p normals:

1 informed Mafia “There’s a 1-shot vig and Night 8 vig”
1 Mafia Role Cop
1 Town Informed Gunsmith “No Mafia Doctor”
1 Town 2-shot Bodyguard
1 Town 1-shot vig
1 Town Night 8 Vig
4 VT


2 Mafia Goon
1 Town Tracker
1 Town Bodyguard
1 Town 1-shot Vig
5 VT
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Post Post #20 (isolation #14) » Sun Nov 11, 2018 3:56 pm

Post by BNL »

So there’s the general pattern of a Vig Protective and Investigative; the difference is that the Vig is weaker, the investigative is weaker, but the protective is much stronger

Maybe buff the JOAT keeping the tracker?
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Post Post #21 (isolation #15) » Sun Nov 11, 2018 3:59 pm

Post by BNL »

I have another concern that on Day 3 massclaim town may not necessarily buy the Vig claim
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Post Post #23 (isolation #16) » Sun Nov 11, 2018 5:00 pm

Post by BNL »

That sounds nice, but wouldn't it be too much power if it's a 9p setup?
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Post Post #26 (isolation #17) » Mon Nov 12, 2018 6:16 pm

Post by BNL »

Hmm idk, I feel that I want to buff the JK...
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Post Post #27 (isolation #18) » Fri Nov 23, 2018 8:09 pm

Post by BNL »

Oh hey this has been in limbo for a while

Personally I feel that the current setup is a bit unfun and I’m not proud of it
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Post Post #33 (isolation #19) » Thu Dec 06, 2018 6:24 pm

Post by BNL »

Oh uh...
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Post Post #34 (isolation #20) » Thu Dec 06, 2018 6:26 pm

Post by BNL »

Sorry I saw RC changing the setup size and I think that was casually allowed

Uh...
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Post Post #37 (isolation #21) » Fri Dec 07, 2018 2:07 am

Post by BNL »

In post 22, callforjudgement wrote:Mafia Informed Goon (player is a Vanilla Townie)
Mafia Goon
Town 2-Shot Doctor
Town Even-Night Jailkeeper
Town Night 3 Vigilante
5 VTs
If you think this is an OK setup, then I’m ok with letting this being used. I just feel I haven’t contributed enough to this to be called my setup.

Having said that, I have another setup which borrows some ideas from this but is different enough that I feel it will be more appropriate to abandon this and create a new review thread instead.
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Post Post #41 (isolation #22) » Sat Dec 15, 2018 9:05 pm

Post by BNL »

Hey actually I've thought of a way to salvage this setup in a different direction
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Post Post #42 (isolation #23) » Sat Dec 15, 2018 9:26 pm

Post by BNL »

I'd like to return this to a 9p and try the following:

1 Mafia Goon
1 Informed Mafia Goon "Player is VT"
1 Town Jailkeeper
1 Town Doctor
1 Town Doctor Enabler
4 Vanilla Townies
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Post Post #44 (isolation #24) » Sun Dec 16, 2018 11:47 pm

Post by BNL »

That's a good suggestion. I was afraid it was a bit townsided, and was considering making the Enabler ascetic, but I think your suggestion here is better. I was thinking if the Enabler claimed and the Mafia attempted to kill it may cause problems, but Doctor Enabler claiming hints to the Mafia that there is a Doctor so it isn't an issue.

I am satisfied with your proposed setup, and it's not too modified so I feel comfortable calling it my setup, and I'll just wait for Performer now.
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Post Post #46 (isolation #25) » Tue Dec 18, 2018 3:50 pm

Post by BNL »

Actually I do have one concern: would it be a problem if the Doctor claims early but gets protected by the Jailkeeper?

Otherwise, it seems like no one has a problem with the setup and it’s ready to be submitted
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Post Post #49 (isolation #26) » Tue Dec 18, 2018 8:12 pm

Post by BNL »

I think Novice is too much of a nerf, and it makes the game scumsided.
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Post Post #50 (isolation #27) » Tue Dec 18, 2018 8:14 pm

Post by BNL »

How big a problem is this, actually? I don't want to add a second ascetic/macho into the setup
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Post Post #52 (isolation #28) » Tue Dec 18, 2018 8:33 pm

Post by BNL »

Here are some fixes I thought of:

Shift the ascetic to the Jailkeeper
Change Doctor enabler to Jailkeeper enabler
Inform the Mafia that there is a Jailkeeper
Change the Jailkeeper to N1 Roleblocker N2+ Jailkeeper, or just full Roleblocker

Are any of these good, or just not worth the effort?
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Post Post #54 (isolation #29) » Wed Dec 19, 2018 4:09 am

Post by BNL »

Actually I realised that both of town’s nerfs affect the Doctor, rather than the Jailkeeper.

Is it ok to move the ascetic to the Doctor? I don’t think it’s a big problem because it obfuscates results for the JK, but then again it’s one step closer to earning a mislynch.

Objectively I think that Roleblocker is the best fix for this, but I’m kinda attached to the JK for some reason.


Also correct me if I’m wrong, but I’ve heard 2 Goon vs 1 RB 6 VT has been accepted as balance as RB is similar to JK?
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Post Post #55 (isolation #30) » Wed Dec 19, 2018 4:09 am

Post by BNL »

Also how does Role Cop help town power?
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Post Post #57 (isolation #31) » Wed Dec 19, 2018 4:17 am

Post by BNL »

Do you think shifting the ascetic to the Doctor makes the setup better or worse?
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Post Post #59 (isolation #32) » Wed Dec 19, 2018 4:37 am

Post by BNL »

But won’t that cause confusion by the JK possibly misunderstanding their result?
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Post Post #64 (isolation #33) » Wed Dec 19, 2018 2:29 pm

Post by BNL »

In post 43, callforjudgement wrote:1 Mafia Goon
1 Informed Mafia Goon ("player is a Vanilla Townie.", with player selected at random from among the VTs)
1 Ascetic Town Jailkeeper
1 Town Doctor
1 Town Doctor Enabler
4 Vanilla Townies
Ok then, I think I want to stick to this setup
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Post Post #65 (isolation #34) » Wed Dec 19, 2018 2:30 pm

Post by BNL »

Also I realised that doc protecting JK is a bigger problem than JK protecting Doc because the first leads to follow the JK while the second is just a one-time save
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Post Post #67 (isolation #35) » Wed Dec 19, 2018 7:21 pm

Post by BNL »

Just a question: when the enabler dies, should the Doctor get a PM that their role no longer works?
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Post Post #69 (isolation #36) » Wed Dec 19, 2018 11:20 pm

Post by BNL »

I remembered some game having a Mafia Backup Enabler, and apparently it was ruled that until it died the role still could be used.
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Post Post #71 (isolation #37) » Thu Dec 20, 2018 5:07 pm

Post by BNL »

All that aside, can we approve this setup?
In post 64, BNL wrote:
In post 43, callforjudgement wrote:1 Mafia Goon
1 Informed Mafia Goon ("player is a Vanilla Townie.", with player selected at random from among the VTs)
1 Ascetic Town Jailkeeper
1 Town Doctor
1 Town Doctor Enabler
4 Vanilla Townies
Ok then, I think I want to stick to this setup
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Post Post #74 (isolation #38) » Fri Dec 21, 2018 4:24 pm

Post by BNL »

@implosion we’ve settled on the setup
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Post Post #76 (isolation #39) » Fri Dec 21, 2018 7:24 pm

Post by BNL »

Do I need to write role PMs?
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Post Post #78 (isolation #40) » Sat Dec 29, 2018 2:54 am

Post by BNL »

Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Goon


Your partner is Player, who is an
Informed Mafia Goon


Abilities:
During the Day, you may vote for someone to get them lynched.
You may talk to your partner in the Mafia PT at any time/during the Night and in pregame.
Every Night, you or your partner may make the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

Please confirm by replying to your role PM with your alignment and role name.


Informed Mafia GoonWelcome to Micro XXX, Player, you are an
Informed Mafia Goon


Your partner is Player, who is a
Mafia Goon


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that Player is a Vanilla Townie.
You may talk to your partner in the Mafia PT at any time/during the Night and in pregame.
Every Night, you or your partner may make the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

Please confirm by replying to your role PM with your alignment and role name.


Vanilla TownieWelcome to Micro XXX, Player, you are a
Vanilla Townie


Abilities:
During the Day, you may vote for someone to get them lynched.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

Please confirm by replying to your role PM with your alignment and role name.


Vanilla TownieWelcome to Micro XXX, Player, you are a
Town Doctor


Abilities:
During the Day, you may vote for someone to get them lynched.
Every Night, you may protect someone else from one kill that Night.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

Please confirm by replying to your role PM with your alignment and role name.


Vanilla TownieWelcome to Micro XXX, Player, you are an
Ascetic Town Jailkeeper


Abilities:
During the Day, you may vote for someone to get them lynched.
Any non-killing actions targeting you will fail.
Every Night, you may jailkeep someone. That player will be protected from all kills that Night, but will have any attempted actions fail.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

Please confirm by replying to your role PM with your alignment and role name.


Vanilla TownieWelcome to Micro XXX, Player, you are a
Town Doctor Enabler


Abilities:
During the Day, you may vote for someone to get them lynched.
When you die, all Doctors in the game will have their ability fail.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

Please confirm by replying to your role PM with your alignment and role name.
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Post Post #80 (isolation #41) » Sat Dec 29, 2018 3:43 am

Post by BNL »

Yeah it flips as “You know that [REDACTED]”

But really because all roles are standardised it’s unnecessary to post role PM on flip
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Post Post #81 (isolation #42) » Sat Dec 29, 2018 3:44 am

Post by BNL »

Also I just realised that the town role PMs have the wrong headers
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Post Post #82 (isolation #43) » Fri Jan 04, 2019 3:13 am

Post by BNL »

Spoiler: Mafia Role PMs (Daytalk)
Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Goon


Your partner is Player, who is an
Informed Mafia Goon


Abilities:
During the Day, you may vote for someone to get them lynched.
You may talk to your partner in the Mafia PT at any time.
Every Night, you or your partner may make the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Informed Mafia GoonWelcome to Micro XXX, Player, you are an
Informed Mafia Goon


Your partner is Player, who is a
Mafia Goon


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that Player is a Vanilla Townie.
You may talk to your partner in the Mafia PT at any time.
Every Night, you or your partner may make the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Spoiler: Mafia Role PMs (No Daytalk)
Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Goon


Your partner is Player, who is an
Informed Mafia Goon


Abilities:
During the Day, you may vote for someone to get them lynched.
You may talk to your partner in the Mafia PT during the Night and in pregame.
Every Night, you or your partner may make the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Informed Mafia GoonWelcome to Micro XXX, Player, you are an
Informed Mafia Goon


Your partner is Player, who is a
Mafia Goon


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that Player is a Vanilla Townie.
You may talk to your partner in the Mafia PT during the Night and in pregame.
Every Night, you or your partner may make the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Spoiler: Town Role PMs
Vanilla TownieWelcome to Micro XXX, Player, you are a
Vanilla Townie


Abilities:
During the Day, you may vote for someone to get them lynched.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Town DoctorWelcome to Micro XXX, Player, you are a
Town Doctor


Abilities:
During the Day, you may vote for someone to get them lynched.
Every Night, you may protect someone else from one kill that Night.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Ascetic Town JailkeeperWelcome to Micro XXX, Player, you are an
Ascetic Town Jailkeeper


Abilities:
During the Day, you may vote for someone to get them lynched.
Any non-killing actions targeting you will fail.
Every Night, you may jailkeep someone. That player will be protected from all kills that Night, but will have any attempted actions fail.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Town Doctor EnablerWelcome to Micro XXX, Player, you are a
Town Doctor Enabler


Abilities:
During the Day, you may vote for someone to get them lynched.
When you die, all Doctors in the game will have their ability fail.

Win condition:
You win when all Mafia aligned players are dead and at least one pro-Town player is alive.

The game thread is here. Please confirm by replying to your role PM with your alignment and role name.


Is it okay if I let the moderator choose whether the Mafia get daytalk, or should I decide it myself?
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020

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