I typically use Wikipedia's random article function to find words that could work as first or last names. When I find two that work well together, or get tired of clicking, I generally have several possible names, and then pick one.BlakAdder wrote:Anyone else want to share how they got their names?
Naryx is my own first name made into an Organization XIII name. (For those who don't know, thrown in an X and scramble the letters) I wanted to use it when I needed a fantasy-esque name, so I tagged on Ravenhart, which sounded kind of like a typical emo/Mary-Sue last name.
The Return: Rumble - Round 4, mod needs to write scene moar.
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A_Squirrel Townie
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A_Squirrel Townie
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I was going to do that too,BSG wrote:You're fighting the mummy as well? That's good to hear.
Anyway, I'm just going to attack the mummy with 50 energy and defend myself with 50 energy to weaken it, but at the same time I won't lose to much hp.
And, although a bit late, Happy B-Day Wizcat.but im concerned with the way this will turn out. Since it has a lot of power to allocate, it can put enough into D to stop our attacks, while having enough in attack to deal damage to one of us. Since our defense points are spread out among two people, points we use to defend ourselves are not as efficient as those we use to attack. If we both go 100 into attack, im pretty sure one of us is guaranteed to survive. On the other hand, going 80 into attack and 20 into D will guarantee that we do more damage to it than it does to us, and also let us keep something in defense.
Err...yeah. Maybe a little too much thinking went into that. I dislike how this depends on how mean Wizcat decides to be. I think I'll go 80/20 in favor of attack, and hope that Im not the one who gets targeted by it.-
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A_Squirrel Townie
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So. 18 of us, 4 of them. Excluding NPCs, weve got oh, 3 times the energy. We could potentially be able to wipe these guys out in a single round...if say, we go into groups of 4/4/5/5 and allocate 25/15 for the 4s and 20/20 for the 5s. Defensive points are really inefficient since we have more people--most of them will be wasted unless these things can target multiple people.
It would be nice to know any powers these things have, if youve(the guys who fought em before) found any.
I'm going 25/15 on Hound A.-
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Again, agreed. Remember, he cant attack us unless we attack him. Pretty sure that was in the scene, and hes immobile as a status or whatever.Hybris wrote:
No. No. Bad. Very, very bad. Nobody attack Cerb this turn, I meanKorts wrote:My power is badass.
I am finishing E off. (twenty on attacking it,twenty on Cerberus,twenty to defend)nobody.
Also, me and Korts have E covered. No one else attack it. It only has 30 energy, and we're hitting it for 60, so even if it goes full out defense, it dies.-
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Just send another pm. Im sure Wizcat will understand.Korts wrote:
too lateHybris wrote:
No. No. Bad. Very, very bad. Nobody attack Cerb this turn, I meanKorts wrote:My power is badass.
I am finishing E off. (twenty on attacking it,twenty on Cerberus,twenty to defend)nobody.
edit:
Also, went through what's been said, this is what I've got for the assignments this round.Korts should probably not hit Cerby, and I have no idea how much Hybris is hitting J for. Unless I cant count, thats only 7 players.
Cerby(217 Energy):Don't Attack.
Hound E(30 Energy): Squirrel(40), korts(20)
Hound J(75 Energy):Hybris(?), Squirrel(20), teal(40), Korts(20)
Hound H(80 Energy):
Hound F(90 Energy): crywolf(40), ani(20)
Hound G(90 Energy): chen(20, drain 30)
Hound I(90 Energy):
edit2: updated for Korts.
That's probably enough on J now.Last edited by A_Squirrel on Sun Apr 19, 2009 11:01 am, edited 2 times in total.-
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A_Squirrel Townie
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Oh balls.
Thanks for the quick answer, now off to redo my action. XD
Cerby(217 Energy): Don't Attack.
Hound E(30 Energy): korts(20)
Hound J(75 Energy): teal(40), Korts(20)
Hound H(80 Energy):
Hound F(90 Energy): crywolf(40), ani(20)
Hound G(90 Energy): chen(20, drain 30)
Hound I(90 Energy): Hybris (91)
I will now be curled up in a little ball in some corner somewhere for this round.-
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Cerberus - 184 Energy
Hellhound F - 50 Energy
cry-40
A_Squi-30
Hellhound G - 55 Energy
Hellhound H - 15 Energy
chen-blast 5, 15
No more attackers please.
Hellhound I - 9 Energy
Ani-18.
No more attackers please.
Hellhound J - 40 Energy
A_Squi-30
Korts-10
evilmatt-25
J needs 15 more for a guaranteed kill, F needs 30 more for a guaranteed kill.
edited for post 374.Last edited by A_Squirrel on Sun May 03, 2009 3:52 am, edited 1 time in total.-
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Cerberus - 184 Energy
Hellhound F - 50 Energy
cry- 40
A_Squi- 30
Hellhound G - 55 Energy
Teal- 40
Hybris-60
Likely dead now.
Hellhound H - 15 Energy
chen- blast 5, 15
No more attackers please.
Hellhound I - 9 Energy
Ani- 18.
No more attackers please.
Hellhound J - 40 Energy
A_Squi- 30
Korts- 10
evilmatt- 25
Hybris- 10
Likely dead now.
This is how we stand now. This round should be very interesting. If we get lucky, 4 hounds die.
Also, I coulda sworn we figured out who Cybele was in the first two pages, but those edits messed everything up.
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