In post 3, Silverclaw wrote:I'm a little bit concerned about this, actually. I do think it's important to take people's preferences into account when it comes to this kind of thing, and here's why:
1) I feel like live reveals should be treated as more of a "fun moment to end the game with" thing, more of an "if" than a "when" if you don't mind. Yes, just because its tradition on MS to reveal everyone identities doesn't mean it's always going to happen. Maybe a bunch of people from off site decide to host a game on MS again or something, as an example.
It's only a "when" when there's a reason you don't want your ID revealed. I think the most prevalent case where this happens is when a player is excessively toxic, which is already a problem (as we just talked about on Discord). Considering we seem to be one of incredibly few communities that even plays anon games I wouldn't expect a group of fully new (and experienced, as required by the rules to mod a game) mods to come in and mod an anonymous game.
2) What happens if a list mod is playing in the game and this discussion needs to happen? Isn't that unfair to some extent?
Presumably we trust the other two listmods to make the decision in this case? I don't see a problem with this?
3) This is really assuming that everyone knows there's going to be a reveal. Frankly put that's never going to happen, because I sent out the most well thought out and detailed "Welcome to the game" PMs for players EVER and we still had a small handful of people confused on even the basics, let alone the fact that we do live reveals.
Every game onsite has had IDs revealed at the end of it. Maybe adding a disclaimer about this at the start of the game is fine; "I didn't read the rules oopsie" isn't a valid excuse for someone to be toxic.