Obfuscate/Execute I [IN SIGNUPS 4/13]

For large social games such as Survivor where the primary mechanic is social interaction.
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Post Post #1 (isolation #0) » Mon Jan 27, 2020 3:01 pm

Post by Cheery Dog »

If it keeps tying, the game just goes on indefinitely with no knowledge of how many people are in? Sounds fun.
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Post Post #10 (isolation #1) » Mon Jan 27, 2020 9:11 pm

Post by Cheery Dog »

I'm going to watch this since I already added it to my ego search, might as well play as well.

/in
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Post Post #14 (isolation #2) » Wed Jan 29, 2020 12:01 am

Post by Cheery Dog »

In post 2, PrivateI wrote:
In post 1, Cheery Dog wrote:If it keeps tying, the game just goes on indefinitely with no knowledge of how many people are in? Sounds fun.
Absolutely.
What happens if everyone still in the game ties (on say 0 votes)?
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*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.

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