[OLD] Open Setup Discussion and Nominations

This forum is for discussion of individual Open Setups, including theoretical balance.
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KaleiÐoscøpe
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Post Post #438 (isolation #0) » Sun Jun 03, 2007 7:24 pm

Post by KaleiÐoscøpe »

Does the following count as an open or themed game:
- 20 players: 15 town and 5 scum
- No nights
- All roles are vanilla, although with added flavour in the way of names.
- Scum is not determined before the game has started: scumgroup is determined after people have signed up. (all rolenames do not have the specific indication that they would be scum: massclaiming has no value)
- Game has a storyline.
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KaleiÐoscøpe
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Post Post #1274 (isolation #1) » Sun Sep 30, 2007 6:41 am

Post by KaleiÐoscøpe »

Confusing Bad Idea mafia (Themed game, nightstart)
7 Townie redirectors
2 Cop redirectors
2 Scum redirectors
1 GF redirector
(cop/scum balance is discussable)

Every townie and GF can shoot someone during the day (as in bad idea). During the night, everyone picks a target. If someone chooses to shoot someone else during the day, the kill gets redirected until there occurs a loophole. The player who would make the loophole dies. Example:

Player A targeted Player B
Player B targeted Player C
Player C targeted Player B

Player D shoots Player A, which redirects to B, to C and then back to B, creating a loophole. In this situation, player B dies. Scum NK appears as normal. Also an idea for a large themed game if fun enough.

Thoughts?
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Post Post #1276 (isolation #2) » Sun Sep 30, 2007 6:44 am

Post by KaleiÐoscøpe »

Max wrote:confusing...
Think.
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Post Post #1391 (isolation #3) » Tue Oct 09, 2007 5:43 am

Post by KaleiÐoscøpe »

3 Mafia
1 Loser (neutral)
7 Townie's
1 Tracker

The loser targets a player at night. That player is tagged as a loser. The loser wins if all remaining players in the game are losers. The loser is unnightkillable.
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KaleiÐoscøpe
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Post Post #1800 (isolation #4) » Wed Jan 30, 2008 10:34 am

Post by KaleiÐoscøpe »

C7 of 9

2 scum
1 PGO
1 doctor
3 townies

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