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Post #8089 (isolation #5) » Thu May 07, 2015 2:01 pm
Postby West9 »
I was looking through old posts this thread, and came across the "Delphi" game. Thought that the Oracle role in that setup was an interesting idea. So, I came up with this. Don't know if it's interesting or balanced.
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Post #8093 (isolation #6) » Fri May 08, 2015 10:38 am
Postby West9 »
I wouldn't be opposed to making it a full roleblocker
I think the problem with 4 is that the mafia oracle is effectively a one-shot mass roleblocker if they can target someone who's already gonna die or their scumbuddy. If they target scumbuddy, then no confirmation occurs, and any other oracle action which occurs will cause all of them to end in no confirmation. Same with if they target a dead player (it would create a useless confirmation, or no confirmation)
If Mafia's gonna try to fuck up oracle shots using the oracle, they should have to risk confirming a town.
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Post #8101 (isolation #7) » Sat May 09, 2015 3:36 am
Postby West9 »
In post 8095, BBmolla wrote:Confirmation seems pretty damned broken imo. You could have two confirmed towns day 2, and four confirmed towns day 3. Ridic.
hoooooowww? There can only ever be one successful confirmation per night.
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Post #8151 (isolation #11) » Thu May 14, 2015 7:08 pm
Postby West9 »
In post 8120, West9 wrote:Question: Should confirmations just be alignment, or should role be revealed as well? This only matters in the case of Oracles targeting each other.