1 town executioner
1 mafia suspect
Judge - Approves all night actions and knows criminal identities (not affiliations)
Town Executioner - Town vigilante that can night kill convicted players
Suspect - A type of lynchee except one is innocent and the other is guilty
Suspects take two lynches to kill. The first lynch is known as the conviction, and the second lynch is a plain kill.
The first conviction serves solely to keep the game going upon a D1 correct lynch, and activates the town executioner power.
Lynching someone who isn't a suspect, for whatever reason, would only take one attempt.
Eliminate the guilty suspect
Make sure the innocent suspect is killed OR have more players than town
The town is in uproar. [Insert Mod Here] was killed in a violent murder. The courts are vigorously trying to resolve justice. A jury of 4 townies are brought together to determine the fate of the two suspects, witnessed both at the scene of the crime by none other then the presiding judge. The forensics show that only one man was responsible for the murder, and may be connected with the mafia. The court must bring justice to the murder, by executing the man responsible. They must act quick. There's word that the mafia are planning to set their man free.
I think there are 5 scenarios this game can unfold under this set-up. 3 of them involve the judge claiming D1 and the last two do not.