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This forum is for discussion of individual Open Setups, including theoretical balance.
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reinoe
reinoe
Mafia Scum
reinoe
Mafia Scum
Mafia Scum
Posts: 3380
Joined: March 10, 2014
Location: Reno, NV
Post
Post #7046 (isolation #0) » Sun Jul 20, 2014 8:58 am
Postby reinoe »
I think Jungle Anarchy sucks as a large open. In fact, I think the large opens suck in general. "Picking Simplicity" seems to be the only large open that looks like an actual large game.
The Scavengers are the interesting mechanic here. They have the ability to day kill one player per game day EACH that had not posted for at least 72 hours, and was not on announced V/LA. Basically once a person gets prodded it means they might also get eaten. The scavengers also have daytalk. The "scavengers" then pm the mod to eat a lurker that has fallen behind. If the person posts before the mod sees it then the kill doesn't go through. Also a doctor will have a chance once per day/night to protect someone. The day protect is useful only once per daykill. So the protect is more likely to go through since it's obvious someone is lurking and about to get scavenged, but the doc has to ask themselves : is this person going to lurk again and get killed later". However if the doctor uses their protect during the day then they can't use their protect during the night.
Last edited by reinoe on Sun Jul 20, 2014 1:44 pm, edited 1 time in total.
Scum typically need to fabricate reasons for scumreads...
Post
Post #7078 (isolation #4) » Fri Jul 25, 2014 4:50 am
Postby reinoe »
BBmolla wrote:If the mafia nightkill him successfully.
And what are the benefits of recruitment? Being able to talk to the traitor the next night while losing out on a kill? It seems like if the mafia miss out on a nightkill just to be able to talk to the traitor then it's not worth it.
Scum typically need to fabricate reasons for scumreads...