[OLD] Open Setup Ideas and Discussion
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Voodoo Lady Goon
- Goon
- Goon
- Posts: 550
- Joined: December 29, 2012
Police Infiltration
1x Mafia Investigator
1x Mafia Roleblocker
1x Mafia Forger
10x Cop
In addition to their nightkill, the Mafia may use one of their powers each night.
The Investigator can determine the sanity of the player of their choice.
The Roleblocker does exactly what it says on the tin.
The Forger gives the player they target the alignment of their choice for that night.
Prior to the start of the game, for each cop, roll a D6. This determines that cop's sanity.
1 - Sane. Returns results as normal.
2 - Insane. Returns the opposite of the normal result.
3 - Naive. Always returns Innocent.
4 - Paranoid. Always returns Guilty.
5 - Wannabe. Returns whatever result the target returned. If the target did not receive an Innocent/Guilty result, they receive No Result.
6 - Inconclusive. Always returns No Result.
Cops are not alerted to their sanities prior to the start of the game.-
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Voodoo Lady Goon
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- Goon
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- Joined: December 29, 2012
Hypothetically speaking, let's say I'm to run a game where each player bar one, prior to the start of the game, is given a second account that they have to play in the game with. Like, you have eight people sign up and there are fifteen accounts present.
Would this be a Mini Theme Game or a Large Theme Game?-
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Voodoo Lady Goon
- Goon
- Goon
- Posts: 550
- Joined: December 29, 2012
A B C 1 Town Jailkeeper Vanilla Townie Mafia Goon 2 Mafia Roleblocker Town 1-shot Bulletproof Town Doctor 3 Town Cop Mafia Goon Town Tracker
Unfortunately, this makes a Cop/Tracker/Goon setup possible, which while rectifying the Roleblocker problem, might be even worse for the scum.
A B C 1 Town Jailkeeper Vanilla Townie Mafia Goon 2 Mafia Roleblocker Town Cop Town 1-shot Bulletproof 3 Town Doctor Mafia Goon Town Tracker
JK/VT/Goon: Jailkeeper is a fine role on its own, although I prefer it with other roles to fuck things up.
Roleblocker/Cop/1-Shot BP: Follow the cop is impossible, and the roleblocker makes up for the power level.
Doc/Goon/Tracker: The mafia could just no-kill if the Tracker attempted a Follow the Cop strategy-- while the Doctor would keep targeting the Tracker, giving it a false positive.
JK/Roleblocker/Doctor: JK will frequently get in the doc's way, even without a roleblocker in the mix.
VT/Cop/Goon: Also fair. In addition, the mafia could fakeclaim bulletproof if the cop claims.
Goon/1-Shot BP/Tracker: I suppose this is fair.
This look better?-
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Voodoo Lady Goon
- Goon
- Goon
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- Joined: December 29, 2012
I do like replacing the BP with a backup, but that doesn't fix the problem I was aiming for-- namely, that the town can't lose if the Mafia Roleblocker dies D1.
I personally like the JK/doc interaction because they can't protect each other, and you can't have the JK claim and get all jaily while the doc waits in the shadows with a scalpel. Also, in row 1, Doc is a plausible fakeclaim for scum after the JK claims, so that might impact column 1 as well.-
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Voodoo Lady Goon
- Goon
- Goon
- Posts: 550
- Joined: December 29, 2012
Neither the Tracker nor the Cop can be in a format with the Doctor. Period.In post 6346, BBmolla wrote:A B C 1 Town Jailkeeper Vanilla Townie Mafia Goon 2 Mafia 1-Shot Strongman Town 1-shot Bulletproof Town Doctor 3 Town Cop Mafia Roleblocker Town Tracker
And the Jailkeeper can't be with the Doctor either. It's a fuckin logic puzzle!! >:0(
A B C 1 Town Cop Town Jailkeeper Mafia Goon 2 Mafia Goon Town Tracker Vanilla Town 3 Town 1-Shot Bulletproof Mafia Roleblocker Town Doctor
Possibly horrible idea-- replace 1-Shot with a Watcher?-
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Voodoo Lady Goon
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- Joined: December 29, 2012
That's a good point. Hm.In post 6351, Faraday wrote:Did you object to tracker and doctor and then suggest the much stronger watcher + doc is fine?
Backup sounds fine. Although I'm not so sure we need a replacement for Bulletproof now that I think about it.-
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Voodoo Lady Goon
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- Joined: December 29, 2012
Doc and cop are the easiest roles to grok. Would rather keep them.
The problem with that was that when the Roleblocker died, if there was a cop, he could claim and have no problems.In post 6354, BBmolla wrote:Jailkeeper/Roleblocker is a stupid interaction and should be avoided.
A B C 1 Town Jailkeeper Vanilla Townie Mafia Ninja 2 Mafia 1-Shot Strongman Town 1-shot Bulletproof Town Doctor 3 Town Cop Mafia Roleblocker Town Tracker
Are we certain Cop/Doc/Roleblocker is too townsided?
It's also why I'm not so cool with each mafia space having a different PR.
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