Mafia Goon
Vigilante
Doctor
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Daystart.
Mafia and RedDoc don't know each other,
50% chance of Serial Killer, otherwise a Miller who
Is this too swingy?
In post 4096, Vi wrote:Seer: "Well if you're going to lynch me, two of the Werewolves are ____ and ____. I'm not going to tell you the other person I investigated because they were Town."
Werewolf team:
In post 4156, izakthegoomba wrote:Yeah, it should be fine in this setup.
The point was, the can-target-dead-people variant is essentially a cop. When one scum dies, the MS can just target that dead scum, and one other player.
In post 4182, BBmolla wrote:Hrm. I see what you're saying.
Could make Fool nightkill bulletproof. Or remove the Third Party cop.
TBH I was worried about fool/lyncher being too overpowered, but I may have overdone it.
I originally considered not giving Mafia a nightkill, but I felt it would make them too underpowered.
Maybe make it so that the Vengeful shot can not kill town. If you target town, the shot does not go through. This would reduce the deaths.
Edit: Yes, lyncher shot is strictly for Idiotic Cop.
Maybe I should give lyncher/fool factional daytalk?
In post 4148, Junpei wrote:Fleshing out my fool setup again; felt that vigilante is out of place as one of my goals in making odd/even was to give town a more natural method of getting around the fool and killing it. Also wanted to clean up the setup a bit.
8 vt
1 doc
1 mad scientist (compares alignment of two players; same/different, no two players twice in game; shamelessly stolen from PrimeIntellect. Fools appear as SAME, night role)
1 neighborizer (1 per day, 1 per night)
1 mafia roleblocker
1 nilla mafia
1 odd day fool (wants to be lynched on an odd day)
1 even day fool (wants to be lynched on an even day)
Open setup
Day start
Fools win on lynch of respective day
VT count subject to change in the future.
In post 4225, Junpei wrote:2 maf 1 town
maf lynches correct maf
maf Night kills town
maf lynches correct maf
gg mafia wins
How does town win?
In post 4306, BBmolla wrote:In post 4305, Whiskers wrote:Unforgivably Small Open 1 Mafia Goon 1 Double-Voting Townie
Now you're just trolling me <_<
In post 4335, andrew94 wrote:^ i dont get that.
its impossible for the winmaker to win like that, since running out of townies means mafia has majority?
unless 1 1 1 setup