[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #4765 (isolation #0) » Thu May 31, 2012 5:09 pm

Post by drmyshotgun »

In post 4764, andrew94 wrote:
In post 4758, BBmolla wrote:[quote="In post 4744-Why is Cop, Odd Night Cop, Godfather 4 points, but actually selecting them individually is five?

is like kfc combo meal.
its cheaper if you get them in a group :D

???
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Post Post #4781 (isolation #1) » Sat Jun 02, 2012 1:35 pm

Post by drmyshotgun »

LOLOLOL
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Post Post #4892 (isolation #2) » Sat Jun 16, 2012 10:56 pm

Post by drmyshotgun »

Lol.
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Post Post #5085 (isolation #3) » Mon Aug 27, 2012 2:04 pm

Post by drmyshotgun »

^Would play that.
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Post Post #5132 (isolation #4) » Mon Sep 03, 2012 5:57 pm

Post by drmyshotgun »

^Sounds pretty good. Would actually try that.
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Post Post #5166 (isolation #5) » Sun Sep 23, 2012 11:53 pm

Post by drmyshotgun »

^That sounds like a fun game. Would play that in Micro.
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Post Post #5211 (isolation #6) » Mon Oct 01, 2012 2:42 pm

Post by drmyshotgun »

In post 5210, Whiskers wrote:Like, what if PMysterious, or RapidCanyon, got into that game as VTs? What are they going to do? If they look bad, Hunters will shoot them, losing the game for the whole town.
It's just not fun.
Or at least, I wouldn't play it.

Truth.
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Post Post #5213 (isolation #7) » Mon Oct 01, 2012 2:53 pm

Post by drmyshotgun »

In post 5212, Whiskers wrote:And what if one of those players drew Hunter? "YOU MUST HATE JIGGLYPUFF! *PEW*!" and "I'M SO CAUGHT UP IN MY OWN READS THAT I CAN'T SEE ANYTHING ELSE! *PEW!*"

And-- okay, what if town
won
, even? It wouldn't
feel
like a win, because I, the VT, wholly dependant on the Hunters to shoot correctly, don't play any real part in winning the game and don't feel rewarded when town wins.
Same with mafia. I imagine mafia playing this setup cowering in a corner and hoping the Hunters don't shoot them. If they win, it's not because they're clever or smart or lucky, it's because the Hunters shot wrong.

Truth lies with Whiskers.
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Post Post #5285 (isolation #8) » Sun Oct 14, 2012 11:50 am

Post by drmyshotgun »

3player game:
1x Jester
1x Mafia Goon
1x Vanilla Townie
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Post Post #5288 (isolation #9) » Sun Oct 14, 2012 1:32 pm

Post by drmyshotgun »

How about if the time runs out, its draw to everyone.
How about make Townie and Scum have double votes.
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Post Post #5289 (isolation #10) » Sun Oct 14, 2012 1:33 pm

Post by drmyshotgun »

And make Townie a Vigilante. So that Jester will lose if either lynch happens.
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Post Post #5291 (isolation #11) » Sun Oct 14, 2012 1:53 pm

Post by drmyshotgun »

2 to hammer naturally.
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Post Post #5292 (isolation #12) » Sun Oct 14, 2012 1:53 pm

Post by drmyshotgun »

But then, there's no 3 player game.
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Post Post #5297 (isolation #13) » Sun Oct 14, 2012 5:01 pm

Post by drmyshotgun »

In post 5293, Whiskers wrote:5p: 2 Masons, 1 Jester, 2 Mafia.

Mafia wins if they are 50% of the town. Jester doesn't win if his lynch results in a mafia win (only town win or deadlock).
How does that look?

This sounds jollly fun.
I might look into it a bit more and perhaps run it as Micro.
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Post Post #5299 (isolation #14) » Sun Oct 14, 2012 9:05 pm

Post by drmyshotgun »

1. I'd really like to run a game with Jesters.
2. I'd really like to play as a Jester.
3. I wasn't being sarcastic.
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Post Post #5306 (isolation #15) » Mon Oct 15, 2012 3:05 pm

Post by drmyshotgun »

In post 5302, greygnarl wrote:What about a game with four town, 1 mafia, a lyncher and a jester who work together to get the Jester lynched?

Just thought it up right now.

Shotgun go play JK9!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :)

WTF? This is reference to an ongoing game.
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Post Post #5309 (isolation #16) » Mon Oct 15, 2012 4:13 pm

Post by drmyshotgun »

*starts cooking*
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Post Post #5317 (isolation #17) » Tue Oct 16, 2012 10:22 pm

Post by drmyshotgun »

Maybe it's because it has no Mafia in it.
Anyways, Town wins if they lynch Lyncher, Lyncher wins if he lynches Town, Jester wins if he lynches himself.
No self-votes allowed and I think it will be playable?
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Post Post #6475 (isolation #18) » Tue Oct 29, 2013 11:37 pm

Post by drmyshotgun »

In post 6463, pieguyn wrote:
In post 6406, pieguyn wrote:
Don't Follow the Cop v2

1 - Mafia Goon
1 - Mafia Rolecop
1 - Sane Cop
1 - Random Cop
1 - Bodyguard
4 - Vanilla Townies
what if I put a bodyguard instead of a doctor? it seems like it might be an OK compromise, cause it'll make it harder for town to keep all the confirmeds alive

the rolecop can also help find out power roles. if I put a rolecop, making th esane cop macho could be a better possibility

thoughts? :3
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