Day Doctor is useless. He basically saves someone from a lynch, but its a bad town role, because he'd be saving someone the town wants DEAD.drmyshottyizsik wrote:Ok I have a briliant IDEA!!!!!
14 are People requiredOk thats my game please nominate if you like it.
- Town has
2 town
1 Vigilanty
1 cop
1 doctor(the reason for both cop and doc is because there is an SK and a Mafia killer a follow the cop strategy won't work.)
1 nurse
1 Day doctor(during the night he pm's the mod the name of a person, it has no effects during the night, but if both the doctor and his patient survive the night if his patient gets lynched the next day, he is saved and night starts)
They win when Mafia and Crazies are gone.
Crazy people consist of
1 SK
1 Brain washed body gaurd(knows who the SK is and each night has an opertunity to save the SK, but if the SK wasn't being attacked the Gaurd dies if SK dies he becomes SK)
They win when it is only them alive,
Mafia consists of
1 Head of Mafia(Kills one person each night)
1 Crooked Cop( same as cop but works for Mafia, Knows who real cop is but the only mafia member he knows is the Head Mafia man)
1 Roleblocker
1 Bodygaurd(Mafia Doctor, can save one person, but not himself)
1 Suicide bomber( sililar to a PGO, if this player gets lynched during the day the person who hammered get blown up and dies, but nothing happens if he is night killed.)
They win when only them remain
Drop the SK-Bodyguard. He's useless; how does the BG become SK if he is constantly protecting the SK? Make the SK some type of BP and drop BG.
Crooked Cop is broken. He's a mafia member who knows who the good Cop is? Can you say insta-N1 kill?
Suicide Bomber is essentially a Mafia Supersaint. Which has the potential to DESTROY balance in this game. 3 NKs and a Mafia SuperSaint?