vezokpiraka wrote:If the town pairs people probably the redirector dies if he is one shot.
Because the person who hides with him dies and [two] other redirected pe[ople] die.
fixed
I think it would be something like:
R - H(1)
H(2) - H(3)
H(4) - H(5)
The redirector can redirect, for instance, H(3) and H(5) to themself, meaning R, H(2), and H(4) are alive the next day. The redirector gets to choose between H(2) and H(3), and between H(4) and H(5). Or they can redirect H(1) away from themself, and (optionally) one of the others to themself, or do nothing, in which case there will be 5 (or 6) players alive the next day with no direct role information.
In a circle:
R -> H(1) -> H(2) -> H(3) -> H(4) -> H(5) -> R
If the redirector redirected H(3) and H(4) to themself, then H(2) would be confirmed town the next day. If they redirected H(1) and H(2) to themself, then H(4) would be confirmed town the next day. If they redirected H(1) and H(4) to themself, then H(3) would be confirmed town the next day. Or they can redirect H(5) away from themself, and (optionally) one of the others to themself, or do nothing, in which case there will be 5 (or 6) players alive the next day with no direct role information.
Overall, I think the pairs are stronger, since the town can pair two people who are probably town and force the redirector to leave one of them alive.
Another option is for the redirector to redirect one hider to themself, meaning 4 players alive the next day, but 2 of them would be confirmed town.
I think if the town has no role information during the 5/6 player situation, that shouldn't be lylo. So the double redirector needs to be 1-shot, that is, they can only double-redirect during a single night.
In turn, the hiders probably all need to be 1-shot, or the redirector will be revealed by the night 2 results in the 5/6 player case (unless you want to rule out that case as an option for the redirector (which isn't necessarily a problem because normally they should be choosing the 3-player lylo for day 2).)
Another possibility is for the redirector to have a total of 2 redirecton shots, which they can use in a single night or one at a time. That would make things interesting -- bold scum could hold both shots on night 1, letting the hider known to have targeted them die. If they manage to avoid being lynched day 2, they win. Or they could use both shots night 1 in order to make someone else look like they were attempting the same thing.
All of the above assumes that the town plans their hiding openly, and that none of the townies lie/gambit. Neither assumption is safe. But I'm pretty sure there can't be any breaking strategy that depends on partial defection or secrecy.
Just because a majority of a group of people decide it's okay doesn't mean it's not murder. - Cobblerfone