Setup:
8 vanilla townies
5 mafia goons
- Deathless game, nightless after night one.
- Day talk.
- After the first elimination on day one, the eliminated player will flip but will not die.
- On night one, every unflipped member of the mafia will pick one town player to pair up with and the order in which the pairings shall be voted on.
- On day two the pairings will be revealed, and the town will vote to flip (but not kill) one player in each pair, going through the pairs in the order submitted by the mafia. The player that isn't flipped becomes unflippable.
- Mafia wins if there are three or more unflipped goons after each pair is voted on; town wins if three goons flip.
[SETUP] COUNTERCLAIM
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Skygazer anyFor My Next Guestany
- For My Next Guest
- For My Next Guest
- Posts: 11985
- Joined: June 17, 2018
- Pronoun: any
- Location: Baltimore
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Skygazer anyFor My Next Guestany
- For My Next Guest
- For My Next Guest
- Posts: 11985
- Joined: June 17, 2018
- Pronoun: any
- Location: Baltimore
I'll post EVs at some point. The numbers can probably be adjusted.hemloreplacement queue-
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Skygazer anyFor My Next Guestany
- For My Next Guest
- For My Next Guest
- Posts: 11985
- Joined: June 17, 2018
- Pronoun: any
- Location: Baltimore
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Skygazer anyFor My Next Guestany
- For My Next Guest
- For My Next Guest
- Posts: 11985
- Joined: June 17, 2018
- Pronoun: any
- Location: Baltimore
ye it's fairly townsided but probably made up for in scum's thread control? increasing the number of townies has it gradually approach 50/50 but less players is probably more feasible. (I'm kind of paraphrasing Jingle btw)
i think datisi's works better as a concept tho lolhemloreplacement queue
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